View Full Version : You haven't seen ToMI until you've seen it in real 3D
hansschmucker
08/20/2009, 10:41 am
Topic title says it all really. I am totally and utterly blown away how stunningly beautiful ToMI e2 looks in 3D. Sorry Pixar, but you're out of your league here!
I realize not everybody has a 3D screen that's why I've scaled two screenshots down for looking at with the crosseye method. Just look at the tip of your nose and then try to focus until both parts of the image overlap.
Pirateguybrush's explanation is probably better:
Hold your finger in front of your face and look at it. Now bring it in to touch your nose, while still focussing on it. Touch your nose. Your eyes are now crossed.
Short video clip (http://www.tapper-ware.net/files/mi3d_001.ogg) (requires Firefox 3.5+, or any other browser that supports OGG/Theora, or a video player like VLC)
http://www.tapper-ware.net/files/mi3d.png
Some more for your viewing pleasure (this time with more depth... that amount would usually result in a headache when looked at fullscreen, but it works better for smaller images).
I had to cut away some of the edges because there's a small glitch there if you set the depth too high, that's why the images aren't all the same size.
http://www.tapper-ware.net/files/mi3d_002.png
http://www.tapper-ware.net/files/mi3d_003.png
http://www.tapper-ware.net/files/mi3d_004.png
http://www.tapper-ware.net/files/mi3d_005.png
http://www.tapper-ware.net/files/mi3d_006.png
Enedok
08/20/2009, 10:51 am
Oh, man that looks great. Howwwww, HOWWWWWWWWWWW!
Dammit I want to replay this game and episode one with cross eyes. Even if it leaves me with an invalid eyesight.
hansschmucker
08/20/2009, 11:03 am
You actually could with the iz3D drivers, but I think I'd recommend red/green glasses for longer sessions.
tobar
08/20/2009, 11:09 am
Why did I never think to try the eDimensional glasses with a Telltale game? Is that what you used?
hmm, i still have these old nvidia shutter glasses my cousin gave me...unfortunately they're broken. these things is like ten years old...did they finally manage to make something new?
hansschmucker
08/20/2009, 11:11 am
Nope, I'm using a Zalman Trimon with iz3D drivers... but theses drivers work with just about everything (they're not free for anything but anaglyph though).
P.S. The TriMon uses interlacing with a polarized transparency stuck to the surface. You wear polarized glasses and since the lines have alternating polarization each eye only gets every second line. The big thing here is not really the technology, but that it's cheap, cheap, cheap.
Badwolf
08/20/2009, 11:17 am
Damn, I can't cross my eyes for medical reasons, but my bro said it looks good.
Fealiks
08/20/2009, 11:18 am
Argh, I'm jealous... I love looking at stereoscopic things, I can only imagine what playing Monkey Island like that must be like!
LamerDeluxe
08/20/2009, 11:23 am
I've played both seasons of Sam and Max in stereo 3D using shutter glasses with the NVidia stereo drivers. The menus and overlays didn't work very well and some of the close up camera shots got a bit messed up, but for the rest it worked brilliantly in stereo 3D.
Unfortunately Monkey Island and Wallace and Gromit both refuse to work with those NVidia stereo drivers. There are Iz3D drivers for shutter glasses, but those are still in beta and cost about $50.
Then there's NVidia's own shutter glasses, but they cost $200 and require Vista or Windows 7 and a more recent videocard than I have.
Did you lower the detail settings of ToMI for it to work well with the iZ3D driver?
I think I am one of those people that is unable to do those stereograms.. I go completely headachy trying to achieve what I'm supposed to be seeing!
hansschmucker
08/20/2009, 11:31 am
I think I am one of those people that is unable to do those stereograms.. I go completely headachy trying to achieve what I'm supposed to be seeing!
Try to zoom out of the page or increase the distance between you and the display. Cross-eye view gets easier the smaller the image is. When you're comfortable with the small view try to zoom in again.
hansschmucker
08/20/2009, 11:37 am
I've played both seasons of Sam and Max in stereo 3D using shutter glasses with the NVidia stereo drivers. The menus and overlays didn't work very well and some of the close up camera shots got a bit messed up, but for the rest it worked brilliantly in stereo 3D.
Unfortunately Monkey Island and Wallace and Gromit both refuse to work with those NVidia stereo drivers. There are Iz3D drivers for shutter glasses, but those are still in beta and cost about $50.
Then there's NVidia's own shutter glasses, but they cost $200 and require Vista or Windows 7 and a more recent videocard than I have.
Did you lower the detail settings of ToMI for it to work well with the iZ3D driver?
The NVidia drivers didn't work on ToMI for me... the antialiasing got in the way. But I can't use the latest NVidia drivers anyway since my chipset (7900 GS Go) is no longer supported for stereo view, so maybe it works with the latest ones.
The depth issues for ToMI aren't nearly as bad as they were on Sam and Max. Sure there are some oddities, specifically in the menus (like text floating slightly above the canvas that it's supposed to be written on), but nothing really bad. The only thing that's really a bit annoying is that the cursor is always at screen depth, so if you want to click on something that's far away, you have to aim so that it appears in the middle between both cursors that you see when you try to focus on it.
The performance on the iz3D drivers is pretty good. I'd say it takes roughly a 35% hit when I switch to 3D mode. I can't really play at native resolution and full detail, since my chipset is simply too old and slow, so I usually switch to quality 1, which is good enough for me.
wannabe_pirate
08/20/2009, 11:48 am
Haha wow... it took me like five minutes of eye crossing to master the technique but now I find it strangely addicting, and very sweet.
I wonder if I could manage to hold that eyeball position for an entire session of MI playing? ***scurries away cross eyed***
Sammichy
08/20/2009, 11:52 am
Well that sucks, I can only see with one of my eyes.
Still, you can play TOMI in 3D? Seriously?
onlyamonkey
08/20/2009, 12:18 pm
I just got 3 pictures blurry. cant get this eyeball techinque to work and im feeling like a hick so f it.
jortlaban
08/20/2009, 12:20 pm
I just got 3 pictures blurry. cant get this eyeball techinque to work and im feeling like a hick so f it.
get closer to the screen... (don't worry, there's no scary popup monster coming up).
Great effect by the way.... would love to have the entire game like this...
is that possible without getting a headache after 5 minutes
hansschmucker
08/20/2009, 12:22 pm
I just got 3 pictures blurry. cant get this eyeball techinque to work and im feeling like a hick so f it.
If you see three pictures (one sharp, two flickering) then it should work for you. The middle one should be 3D then. No idea why it would make you feel "like a hick", but your friendly psychotherapist next door may be able to explain it.
hansschmucker
08/20/2009, 12:24 pm
would love to have the entire game like this...
is that possible without getting a headache after 5 minutes
Probably not without some equipment. Try to find red/green glasses somewhere, that should at least put a little less strain on your eyes. Then install the iz3d drivers which are free for anaglyph viewing.
LamerDeluxe
08/20/2009, 12:25 pm
Just tried the latest iZ3D driver with shutter glasses mode. It can't activate the glasses, so you need to have one of those activator tools running. The driver constantly flips the game in and out of stereo mode, really annoying, it doesn't work properly.
Maybe I need newer NVidia drivers for those iZ3D drivers to work properly, but the old one I'm using works best with NVidia's own stereo driver. Urgh.
I'm using an NVidia 7900GTO btw, also not the newest one, but supported well by the old NVidia stereo driver without having to use Vista/W7.
hansschmucker
08/20/2009, 12:35 pm
Just tried the latest iZ3D driver with shutter glasses mode. It can't activate the glasses, so you need to have one of those activator tools running. The driver constantly flips the game in and out of stereo mode, really annoying, it doesn't work properly.
Maybe I need newer NVidia drivers for those iZ3D drivers to work properly, but the old one I'm using works best with NVidia's own stereo driver. Urgh.
I'm using an NVidia 7900GTO btw, also not the newest one, but supported well by the old NVidia stereo driver without having to use Vista/W7.
No idea about the shutter compatibility, since I'm on a polarized screen.
About the switching (assuming we have the same issue):
1. Make sure you have autofocus DISABLED
2. The game switches only WHILE you're adjusting the settings until you enter a new scene. Once you do the settings will stay that way.
3. Here are my setting: Seperation 5.09%, Autofocus OFF, Convergence -0.88
Phoebus62
08/20/2009, 01:07 pm
Bought the e-dimensional shutter glasses very recently, running under XP and a series 6000 Geforce card.
I quite agree that the 3-D imagery is great. Haven't worked out how to view the text comfortably, though, or the X-sight...
But the imagery itself is over 90% gloriously three-dimensional. It just isn't comfortable to play it that way until I can figure out a text solution.
hansschmucker
08/20/2009, 01:33 pm
For subtitles, it's really not ideal now... but I don't think that can be helped: After all you want the text to appear in front of the scenery. For item description and the like it's not that bad in my opinion since there's usually not much happening in the scene while you want to read the description, so you have enough time to focus on the description text.
hansschmucker
08/20/2009, 04:14 pm
Recorded a short video clip (http://www.tapper-ware.net/files/mi3d_001.ogg) (requires Firefox 3.5+, or any other browser that supports OGG/Theora, or a video player like VLC) using a very cheap camera, but it should give you a rough idea. I edited out a few parts that produced bad glitches because I had to set the simulated depth much higher than you would if you really wanted to play the game.
hansschmucker
08/20/2009, 04:29 pm
Can't imagine why anyone would, but people with an interlaced 3D screen can watch it here:
index.xhtml?http://www.tapper-ware.net/files/mi3d_001.ogg (http://www.tapper-ware.net/stable/SVGStereo/index.xhtml?http://www.tapper-ware.net/files/mi3d_001.ogg)
SHODANFreeman
08/20/2009, 08:01 pm
I don't even know how to cross my eyes.
Pirateguybrush
08/21/2009, 01:54 am
It felt weird watching that, but was very cool. Thanks for sharing!
@Pale - Hold your finger in front of your face and look at it. Now bring it in to touch your nose, while still focussing on it. Touch your nose.
Your eyes are now crossed.
hansschmucker
08/21/2009, 07:43 am
To the Telltale crowd: You should really look into this for your next visit to Comicon. I'm sure it will blow people away. I remember seeing a simple 3D screen for viewing without glasses at CeBit this year. I couldn't test it since it was the Microsoft stand and it only showed a bluescreen (no, I'm not kidding), but in theory it should work well and not be too expensive. The screen was using vertical interlacing with a triangle lens transparency attached to it.
Yandros
08/21/2009, 08:18 am
I've got one that can see!
http://celticrebel.files.wordpress.com/2008/03/tl2see.jpg
Lol, neat trick. And yeah it looks great, although a little cardboard-cutouty.
rincewind01
08/21/2009, 08:40 am
My mind has been blown.
This is the best thing ive ever seen, ever.
I knew one day the cross eyed trick would pay for itself.
LogicDeLuxe
08/21/2009, 10:21 am
I have a question for those with shutter glasses: How well do those work with a TFT display? I can set the refresh rate to 75 Hz which doesn't seem much for this purpose. I have a 4:3 CRT 21 inch monitor which can handle 150 Hz, but a 16:9 image is so much smaller on it than on my 25 inch widescreen TFT that I don't consider buying shutter glasses for that such a good idea.
The game runs well with anaglyph glasses (except for some 2D objects), but even if you got used to it, the colored glasses remain a bit distracting, and they don't work well with color images either.
hansschmucker
08/21/2009, 10:34 am
The only thing I can tell you is that I used to have shutter glasses for my 100hz CRT and even that gave you a headache within minutes. 75hz sounds even worse... I'd stick to the CRT if I wanted to use shutter glasses. Even if the 75hz worked for some bizarre reason, you'd probably still get some ghosting since LCDs don't switch from one color to another quite as quickly (draw a black and white checkerboard somewhere, then drag it around: you'll see what I mean).
Pirateguybrush
08/21/2009, 10:35 pm
Shutter glasses only work well at 120hz, and even then can cause some eye strain. I'm waiting on a 3d monitor to come out that:
a) gets generally good reviews
b) doesn't require nvidia hardware, and preferably not shutters
c) doesn't cost $1000+
Shutter glasses only work well at 120hz, and even then can cause some eye strain. I'm waiting on a 3d monitor to come out that:
a) gets generally good reviews
b) doesn't require nvidia hardware, and preferably not shutters
c) doesn't cost $1000+
iz3d monitors get generally good reviews, work with most 3D cards, do not use shutter glasses, and are $400. I got one when it was $600, and I'm happy with my purchase, particularly because their support has been quite good, and because they have been constantly improving their product via driver updates and improvements to the polarized glasses(free of charge).
hansschmucker
08/22/2009, 06:47 am
Zalman Trimon monitors usually win in the price/performance column. They're not perfect (you get a bit of ghosting in high contrast areas and they have a very narrow vertical viewing angle), but at €200 for a 22 inch monitor I can't complain. Add $50 for the iz3D drivers if you want to use it with anything but NVidia.
Uhyve
08/22/2009, 08:55 am
So does the nVidia 3D Vision technology work with the Tales of Monkey Island games? Or is it only the iz3D tech that works? I was thinking about getting one of those new Samsung 3d Vision screens and since those pictures look so amazing I'm thinking about investing in a 3D display with my next paycheck.
hansschmucker
08/22/2009, 08:59 am
I can't use the latest version of the 3D vision drivers because my chipset isn't supported anymore, but the 184 series NVidia drivers got confused with the antialiasing, resulting in HEAVY ghosting.
Pirateguybrush
08/22/2009, 10:24 am
Zalman Trimon monitors usually win in the price/performance column. They're not perfect (you get a bit of ghosting in high contrast areas and they have a very narrow vertical viewing angle), but at €200 for a 22 inch monitor I can't complain. Add $50 for the iz3D drivers if you want to use it with anything but NVidia.
Sounds interesting, but the price is more than double that here in Australia, and reviews don't quite seem to justify it. At €200 that seems okay though, however visible lines on the screen in 2d mode, uncomfortably reflective...it seems like too much hassle and expense at this stage. When the tech is better developed I'll be diving in though, I'm sure.
hansschmucker
08/22/2009, 10:53 am
It's very reflective... but there are definitely no lines when you take the glasses off. The only thing that gives the coating away is that at very steep angles, you see that it refracts the image a bit, introducing a few rainbow-colored strands, like you see when you look at a CD.
I'd recommend it at €200, but double that price is definitely too much... for that kind of money you should get an iz3D.
hansschmucker
08/22/2009, 02:18 pm
One thing that surprises me is that the European price is so much lower than the Australian one... usually we both get ripped off. Can't you get one shipped from Europe? I mean, technically you're almost Europeans :)
Pirateguybrush
08/22/2009, 02:43 pm
I could, but shipping from America is about $150US+, so it doesn't work out much cheaper. I looked into iz3D monitors (also painfully expensive and almost impossible to find here), but from the reviews I was reading it doesn't sound all that flash - extremely poor results on colour tests, the only adjustable option is the brightness, and noticeable ghosting in some games. The tech really interests me and I'd love to try it out, but I'm not sure I can justify the cost when there are still so many drawbacks.
hansschmucker
08/22/2009, 02:47 pm
Urgh, for $400-600 that's completely understandable. Frankly, if mine had cost even just a hundred more I wouldn't have bought it, because just like for you, this was a way for me to play with 3D. And there's a price limit for toys.
Pirateguybrush
08/22/2009, 03:04 pm
Yet despite all that, I still want one. :P
hansschmucker
08/22/2009, 03:06 pm
Then come visit us in good ol' Europe :)
Intriguing is the word here! :)
One question: Do I need 2 DVI outputs from my PC to make this work?
hansschmucker
08/22/2009, 03:23 pm
I can't speak for the others, but not with the TriMon. The image that you get through the DVI output is simply interlaced, meaning that each eye gets only every second line. So the vertical resolution for each image in 3D mode is half the vertical resolution in 2D mode.
Or put differently, your graphics card only has to output one full image for both eyes.
balin2k
08/22/2009, 07:02 pm
wooooow that hurt my eyes like hell but i could see it! the bit with morgan looked the best :D
Duate
08/22/2009, 08:02 pm
i just ordered red/green glasses. now is the special driver all i need to do this?
Pirateguybrush
08/23/2009, 12:53 am
Duate - yes, that will work. Download the slightly older driver on IZ3D's website and set it to anagraph (or whatever the spelling is)
OCKi - For the IZ3D monitors and many other solutions, yes. Not for the Zalman one.
LogicDeLuxe
08/23/2009, 01:32 am
i just ordered red/green glasses.Which are pretty much superseeded by red/cyan glasses.
Iz3d supports red/cyan (full color, optimized color and black & white) or yellow/blue (color only). Green/magenta is not supported. Red/green or red/blue glasses are compatible to red/cyan in black & white mode.
Not a big loss, though, as color images don't work that well with colored glasses to begin with.
Duate
08/23/2009, 01:54 am
Duate - yes, that will work. Download the slightly older driver on IZ3D's website and set it to anagraph (or whatever the spelling is)
OCKi - For the IZ3D monitors and many other solutions, yes. Not for the Zalman one.wooooo.
Which are pretty much superseeded by red/cyan glasses.
Iz3d supports red/cyan (full color, optimized color and black & white) or yellow/blue (color only). Green/magenta is not supported. Red/green or red/blue glasses are compatible to red/cyan in black & white mode.
Not a big loss, though, as color images don't work that well with colored glasses to begin with.
i'm so lost
hansschmucker
08/23/2009, 09:22 am
Red/cyan glasses are more popular today because they allow a certain amount of colour.
It's basically like this: The glasses are narrow gates for a certain part of the light spectrum.
Red and green are very narrow gates. They don't let a whole lot through, but on the other hand there's also very little chance that something that was actually meant for the other eye will slip through. So there's virtually no ghosting with red/green.
Red/cyan on the other hand means that you have one channel (red) that's still very clear, but still can't contain different colour shades and one (cyan) that's not nearly as clear, but which lets a wider range through, meaning that it can show a certain amount of different colours. You still don't get full colours, but at least a hint. But because the cyan side allows a wider range, you get some ghosting there.
Another problem with this is that for this colouring to work, the images for both eyes will sometimes have different brightness for the same object. A red object will turn out with full brightness on one eye, but black on the other, producing an odd flickering effect in your vision.
Personally, I'd say that the red/green glasses with a greyscale image are better choice than red/cyan with a colour image, if you want to use them for extended periods of time. Red/cyan looks more impressive for a few seconds, but what good is that if you get a headache after 2 minutes?
I could, but shipping from America is about $150US+, so it doesn't work out much cheaper. I looked into iz3D monitors (also painfully expensive and almost impossible to find here), but from the reviews I was reading it doesn't sound all that flash - extremely poor results on colour tests, the only adjustable option is the brightness, and noticeable ghosting in some games. The tech really interests me and I'd love to try it out, but I'm not sure I can justify the cost when there are still so many drawbacks.
FYI: Color is fixed with the new version of glasses they've been working on (I have a "beta" pair). I'm not sure what you mean by "the only adjustable option is the brightness"; are you talking about monitor settings or how it handles 3D stuff or something else? If your area has a high price tag on it, like $600USD up, I'd suggest trying to see a demo unit if at all possible, or checking on prices on other solutions, though currently, this is one of the cheapest stereo 3D solutions I can think of, unless you count using iz3d's free anaglyph driver and getting some red/blue glasses.
Pirateguybrush
08/23/2009, 11:34 pm
I'm talking about monitor settings. With the colour, it may have been improved but the actual colour range tests (without glasses) are very poor (all of this is regarding the IZ3D monitor). I am going to try and demo one though, just to take a look.
Intriguing is the word here! :)
One question: Do I need 2 DVI outputs from my PC to make this work?
No; at minimum, you will need one DVI and one VGA output from the same video card. 2 DVI out would be best.
hansschmucker
08/31/2009, 02:27 am
Note: This applies to the iz3D display, not 3D displays in general.
Duate
09/04/2009, 03:49 pm
can somebody help me configure iZ3D for anaglyph? i dont know what increasing and decreasing convergence does, same with separation. autofocus doesnt seem to do anything.
the only time i'm not seeing ghosts of with either the red or green side is when the two images are prefectly overlapping, and i feel that defeats the point of it.
is there a way to set the driver for red/green glasses? maybe that's the problem
Smurfy
09/05/2009, 07:13 am
But when I cross my eyes it's all too blurry to see anything.
dvibe
09/05/2009, 10:27 am
Awesome! :)
LogicDeLuxe
09/05/2009, 12:22 pm
is there a way to set the driver for red/green glasses?Try the black and white setting. If you see ghosts, it's usually a color filter of poor quality. Or your graphics driver/monitor might be misaligned.
hansschmucker
09/06/2009, 11:40 am
Just got back from a short vacation to France, taking my new Kodak Zx1 through it's first test run (and being damn happy it survived at all, with a lot of water and wine being poured over it and daily visits to the beach).
It's not ToMI related at all, but what the heck: maybe it's the final piece some of you need to justify buying a 3D display and truly be able to enjoy ToMI :)
I simply held the camera out of the car's side window. And if you're moving fast enough and moving in a right angle to the direction you are looking, you can simply grab two frames and use them for the left/right eye input you need for the 3D effect.
Here's a random picture. There are much better ones, but I just arrived and this is the first one I've tried:
http://tapper-ware.net/files/france.png
EDIT: Here's a better one. Right click/View Image, then use your browser's zoom control (Ctrl MouseWheel or +/-)
http://tapper-ware.net/files/france2.jpg
guitarsareboring
09/06/2009, 11:54 am
I can't do it :(
hansschmucker
09/06/2009, 12:06 pm
Only the last picture or all of them? The last picture is too big for most people to view comfortably, that's why I said to use the browser's zoom feature.
For the other ones: Make sure you're not too close to the monitor, then hold one finger up half way between the screen and your nose. Move it back and forth until you see (while still focusing on your finger) the two pictures turning into one steady and two flickering ones in the background, then move your finger out of your field of vision while still focusing on the point where it was. It takes some practice, but you can do it!
hansschmucker
09/06/2009, 01:18 pm
can somebody help me configure iZ3D for anaglyph? i dont know what increasing and decreasing convergence does, same with separation. autofocus doesnt seem to do anything.
the only time i'm not seeing ghosts of with either the red or green side is when the two images are prefectly overlapping, and i feel that defeats the point of it.
is there a way to set the driver for red/green glasses? maybe that's the problem
Separation is what you'd usually call "depth". Set it too high and your eyes will have a hard time switching focus from an object that's close to the screen to one that's far away, set it too low and you won't really see the 3D effect. (+/-)
Convergence most noticeably moves the closest objects back inside the screen. Decrease it if things appear to float in front of it. (Shift +/-)
Pirateguybrush
09/13/2009, 11:00 am
Wow, that's a really clever way to take 3d photos. It's not as precise or perfect as "proper" methods, but really inventive and surprisingly effective.
Also, I am a 3d ninja. I could view the bottom one without zooming out.
hansschmucker
09/13/2009, 04:20 pm
All of them? Would anaglyph (red/green) versions help?
I don't have 3D glasses or anything. And I was referring to ALL the pics, I just can't do it.
I could never do magic eye either though...
hansschmucker
09/13/2009, 04:34 pm
You know that you don't have to look "through the picture" here, right? It's for cross-eyed viewing (see post #1 for details).
Zhadnost
09/14/2009, 05:47 am
I can't do it, but damn it I want one of those monitors.
hansschmucker
09/14/2009, 07:31 am
░█▄▄▀▀▀▄▄█░
░▀█ ▀ ▀ █▀░
░░░█###█░░░
░░░░▀▀▀░░░░
Then my work here is done. ;)
Paintbrush
09/17/2009, 08:28 am
oooo just had to do this fancy 3d thing with one of my illustrations. The result is not the best (could use a bit more layers) but seeing 2d world poping up in 3d is priceless :)
http://www.bugbrain.com/igor/3dverzijailo.jpg
Macco
09/17/2009, 09:18 am
Good pictures. Funny how they looked like miniature model in 3D, and characters were like little dolls :p
I enlarged the images, which of course brought the pixels out. But when doing the cross-eye-thing the pixelation was gone :)
doodo!
09/17/2009, 09:37 am
I'm going to give this thread a go with my 3D glasses later.
syltman
09/17/2009, 10:17 am
Well, I got 3d glasses + Nvidia 3d vision so I might give it a go later
hansschmucker
09/17/2009, 10:20 am
Well, I got 3d glasses + Nvidia 3d vision so I might give it a go later
Just reminding you that the NVision drivers didn't work on ToMI for me, I had to use the iz3D drivers. They're not free, but there's a trial.
syltman
09/17/2009, 10:22 am
Just reminding you that the NVision drivers didn't work on ToMI for me, I had to use the iz3D drivers. They're not free, but there's a trial.
oh darn :(!
hansschmucker
09/17/2009, 10:40 am
oh darn :(!
but maybe you're lucky :) I had to use an older version of the NVidia drivers since the 7900GS is no longer supported by 19x version drivers. Maybe they fixed it in that version.
hansschmucker
09/17/2009, 04:13 pm
oooo just had to do this fancy 3d thing with one of my illustrations. The result is not the best (could use a bit more layers) but seeing 2d world poping up in 3d is priceless :)
http://www.bugbrain.com/igor/3dverzijailo.jpg
Uh... the image is gone apparently. Anyway: it was great! If you have a cleanly layered image, adding 3D isn't all that difficult and loads of fun.
One thing: Your image is left-eye-first, so crosseyed viewing doesn't work, and you have to zoom out a lot until you can view it in parallel.
And finally, I think I actually forgot to post my little edit of Steve's artwork in here. I posted it at the PAX thread, at the artwork thread, but for some reason not here:
Couldn't resist and tried to create a 3D version of the cover:
Not the best 3D edit you can find, but still (considering it was done with only a generic warp filter). You can find infos on how to view it in the ToMI 3D thread (http://www.telltalegames.com/forums/showthread.php?t=11486)
http://www.tapper-ware.net/files/tomi_cover_3d.png
guitarsareboring
09/17/2009, 04:26 pm
Still no... all I see is my nose!
hansschmucker
09/17/2009, 04:32 pm
Still no... all I see is my nose!
Some people simply can't do it. Maybe a friend can lend you their 3D glasses? Do you have Red/Cyan or Red/Green glasses at hand? I could make a version for that.
hansschmucker
09/17/2009, 04:38 pm
Here's a red/cyan version of the previous image.
http://www.tapper-ware.net/files/Telltale/tomi3d_redcyan.png
doodo!
09/18/2009, 02:59 am
Awesome, now I just need to make a pair of 3D glasses because I have the new type which is basically Internet deffective.
DarkStar Runner
09/18/2009, 03:07 am
Gah. I stumbled into this thread, and found out I could see the 3-D cross-eyed versions!
Very cool, too!
hansschmucker
09/18/2009, 04:40 am
Nice to know that it works for some people :)
doodo!, there's a 3D image viewer application included with most 3D glasses (yes, even shutter glasses). You can use that to view the images in this thread.
doodo!
09/18/2009, 05:09 am
Nice to know that it works for some people :)
doodo!, there's a 3D image viewer application included with most 3D glasses (yes, even shutter glasses). You can use that to view the images in this thread.
It almost looks 3d on this LCD at college without glasses even. :p Maybe the problem is that I'm using my PS3 and TV as a monitor.
By viewer "application" do you mean that their is a software program separate from the glassses or a physical implication of hardware in the glasses that allows us to view things in 3D?
The latter is obvious but I don't know if it's truthful because my "movie 3d glasses" don't work with these photos. I'm guessing it may be the glasses but your post brought up some questions.
hansschmucker
09/18/2009, 05:47 am
It almost looks 3d on this LCD at college without glasses even. :p Maybe the problem is that I'm using my PS3 and TV as a monitor.
By viewer "application" do you mean that their is a software program separate from the glasses or a physical implication of hardware in the glasses that allows us to view things in 3D?
The latter is obvious but I don't know if it's truthful because my "movie 3d glasses" don't work with these photos. I'm guessing it may be the glasses but your post brought up some questions.
I meant that if you had shutter glasses (those are the ones that flicker constantly so that at any given time only one eye sees the picture), you could connect them to your PC and load the software that came with them to see the pictures in real 3D, i.e. without crossing your eyes or weird colours.
For movie glasses, you need to tell me the colours used, so I can adjust the image accordingly. I've only ever used red/green and red/cyan glasses, but I guess with a bit of practice I could get the images to work on magenta/green or yellow/blue as well.
doodo!
09/18/2009, 10:48 am
From what I can comprehend their transparent shades. Their might be tones, hints and tints but theirs no dominate color. I saw Ice Age 3 with these glasses. You seem to know alot about this stuff. One day I played with still images, I would have multiple copies of the same images but light different faces on that image and then I played them together in a movie and had quick introvals between frames so that it look like light was scanning multiple faces of the 2-D image and I swore to everyone I was working towards 3-D but they disagreed and mocked me without mercy. The glasses say on them "real D)) 3D
hansschmucker
09/18/2009, 11:10 am
Ah, you saw IceAge 3d at the cinema with them: They're probably polarized glasses... sadly they're not really good for anything unless you have a 3D display/projector: What they do is filter light based on what you could call "orientation".
Think of it like this: light consists of waves. Each ray is essentially twodimensional. Now, you can either have the wave go up and down vertically during its different states, or you can have it alternate between left and right. Your eyes BTW, can't differate between vertical and horizontal rays.
So what you do is, you project/display two images. One for the left eye and one for the right eye. You then put one filter in front of each image, for example so that only the vertical rays of the left image get through and only the horizontal rays of the right image. If you look at the image now (without glasses), it looks like the two images are overlapping. But if you put the same filters in front of your eyes (like those glasses), then each eye will only receive one image.
I don't quite understand what you were doing but if you have two images, taken at a slightly different angle and you alternate through them very quickly, you get a sense of 3D (even more so if you keep one eye closed).
doodo!
09/18/2009, 11:15 am
Damn movie glasses are practically useless. Thanks anyways, I've always loved my view finder. I might play with it today now.
hansschmucker
09/18/2009, 11:17 am
Damn movie glasses are practically useless. Thanks anyways, I've always loved my view finder. I might play with it today now.
Some day, you'll buy a 3D DVD, and there will be coloured glasses in the box. Just come back to this thread then :)
meander
09/18/2009, 02:01 pm
hmmm I went and saw Up in 3D at the movies last week... my first ever 3D movie.
They just gave us a pair of glasses to wear. I actually didn't notice that much of a big difference (although there were some cool bits)...
hansschmucker
09/18/2009, 05:03 pm
hmmm I went and saw Up in 3D at the movies last week... my first ever 3D movie.
They just gave us a pair of glasses to wear. I actually didn't notice that much of a big difference (although there were some cool bits)...
That's the good thing with videogames: You can tune the settings until they fit perfectly. Movies have to adhere to the lowest common denominator.
If anybody wants to see some more screenshots, I've posted a bundle (at full resolution) over at the iz3d forums (http://forum.iz3d.com/viewtopic.php?t=1698).
Zhadnost
09/19/2009, 07:46 am
Some day, you'll buy a 3D DVD, and there will be coloured glasses in the box. Just come back to this thread then :)
Or splash out a whole $4 on a pair.
http://www.dealextreme.com/search.dx/search.3D%20glasses
Wow, the TMI poster art looks awesome like that.
I had a shot at it too. It took me 2 days, but it looks pretty cool!
http://members.lycos.nl/lagomorph/archief/CMI3D.jpg
GozzoMan
03/04/2010, 02:35 am
Duh, I installed the free iz3D anaglyph driver on a PC with an ATI Radeon 9500 Pro, and it seems to do nothing at all: all 3D rendering is as usual. Even the dynamic test in the help section of the control panel is a simple 3D rendering with no red-cyan 'shadows' at all. (I tried both with "Enable stereo" and "Enable stereo" by hot-key.)
Any ideas? :/
(I wrote to iz3D, but I suspect they doesn't do support their free drivers.) EDIT: FALSE! They do support, see below.
DjNDB
03/04/2010, 04:26 am
I wrote to iz3D, but I suspect they doesn't do support their free drivers.
Have you tried the iZ3D Forum (http://forum.iz3d.com/)?
GozzoMan
03/04/2010, 06:14 am
Have you tried the iZ3D Forum (http://forum.iz3d.com/)?
I was wrong! They do support free driver.
I was deceived by the fact that in the support request form they require a iz3D product serial, but they just answered my request sent via a general contact form.
At the moment, I'm diagnosing with them :)
tredlow
03/04/2010, 10:52 pm
Thanks for destroying my eyes, guys.
Mermaid
07/04/2010, 12:28 pm
I really feel I have to warm up this interesting thread, mainly because I have now discovered the IZ3D drivers myself but despite the IZ3D forum I have fine tuning problems with it:
I have a pair of cheap magenta/green glasses that came with the Blue Ray of the movie Coraline.
At first, all I got from trying to adjust convergence / separation was a blistering headache and led to no result. I then copy & pasted an optimized code into the XML-file (optimized for magenta/green glasses) and swapped L&R - finally I could tell I really saw the game in 3D.
Unfortunately, (and for what reason ever) 3D only seems to work fine in chapter 4 for me. I changed both, separation and convergence in the other chapters but it's never _really_ turning 3D, just something "close" (hard to explain, maybe those who know this driver understand).
Also, I got the problem with the Autofocus (or lack thereof) when the screen changes from "panorama" to "close up", e.g. when you start a dialogue with a character. Separation is totally off then and awfully hurts my eyes.
Anyone got an advice or trick for me that could help? I'm even thinking of purchasing some more expensive high quality glasses but I'm not sure if that would solve my problem(s).
As far as I know, the eyes should be able to see 3D through the glasses without any effort, right? (as opposed to the cross-eye - pictures posted in the beginning of this thread).
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