Rubarack
08/21/2009, 11:13 am
Spoilers I guess, but only for the first couple minutes of episode 2.
Anyway right at the start of the fight with Morgan the dialog tries to distance itself from insult sword fighting. From a gameplay standpoint this is great, we've all seen insult swordfighting, no need to make us solve the same puzzle again. This first fight was brilliant, the best puzzle I've seen in a Telltale game yet.
But still as a Monkey Island fan it made me sad to see it go. I've have been much happier if Morgan knew all of Guybrushes insults, and so was unbeatable normally, but every insult sent him round the ship (like the conversation options did). It would keep one of the coolest, most iconic elements of MI alive without messing with the gameplay.
Can we see a bit of insult sword fighting in cutscenes, to keep the tradition alive? Or is it as a theme being dropped to make these puzzle fights scenes into the plot more easily?
Anyway right at the start of the fight with Morgan the dialog tries to distance itself from insult sword fighting. From a gameplay standpoint this is great, we've all seen insult swordfighting, no need to make us solve the same puzzle again. This first fight was brilliant, the best puzzle I've seen in a Telltale game yet.
But still as a Monkey Island fan it made me sad to see it go. I've have been much happier if Morgan knew all of Guybrushes insults, and so was unbeatable normally, but every insult sent him round the ship (like the conversation options did). It would keep one of the coolest, most iconic elements of MI alive without messing with the gameplay.
Can we see a bit of insult sword fighting in cutscenes, to keep the tradition alive? Or is it as a theme being dropped to make these puzzle fights scenes into the plot more easily?