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View Full Version : SUGGESTION - Inventory Item Clicking


dunkpork
11/02/2006, 07:32 pm
If you click on something while holding an inventory item, and the click activates the "can't do that" response, the item sometimes gets removed from hand and put back in the inventory.

This is annoying, requiring extra clicks to get the item out of the inventory, and extra time to go through the process again.

The item should just stay in hand until you right click, unless there is some extraordinary reason it shouldn't (like weapons in Bosco's).

0renji
11/03/2006, 05:26 am
Agreement. The trying-to-use-things-on-stuff is kind of essential in an adventure game and the constantly closing inventory made it... kind of difficult.

dunkpork
11/03/2006, 10:45 am
Also, I suggest a hotkey setup for the inventory. I would use:

~ = inventory box
1 = first item
2 = second item
and so on.

Or, perhaps, a customizable hotkey setup.

Naughty Cat
11/03/2006, 02:23 pm
This is annoying, requiring extra clicks to get the item out of the inventory, and extra time to go through the process again.



I agree too, sometimes it's very annoying.

Maratanos
11/03/2006, 02:45 pm
That kindof limits the number of inventory items you can have...

dunkpork
11/03/2006, 02:50 pm
Not really.

You could stack them ten across.

Then you can have the "shift" button advance through the levels. Or, you can just have the "down" arrow of the arrow keys do that.

Or you can have a nice hotkey setup that lets you choose which button performs this function.

dunkpork
11/03/2006, 02:51 pm
Or even a mouse wheel! =)

ken830
11/03/2006, 02:57 pm
Let's not get too exotic with the ideas... I think dunkpork's original idea is plenty good enough... :)

Sir Lemming
11/03/2006, 05:24 pm
I think it happens when there's a specific message, like when you try to put the cheese in the microwave and he says something related to melting cheese, rather than the typical "Nope" stuff. And yes, it is annoying.