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View Full Version : Michael Stemmle - A puzzle genious?


Bloody Eugene
10/31/2009, 03:46 pm
I'll tell you straight:
Maybe in EFMI the story wasn't too good, but even there Stemmle provided great and original puzzles.

Now, having seen Ch.1 and Ch.4 I think that he's a genious for puzzles... He is so creative and his puzzle are unique, and yet he understand the level of "lateral thinking" needed to solve them, without becaming illogical! A genious!

So, standing ovation and cheers for you, Michael!!!!!!
And thank you all TT!

108 Stars
10/31/2009, 03:49 pm
But he also had some lame puzzles in ToMI. So....maybe not a GENIUS.

Bloody Eugene
10/31/2009, 04:04 pm
But he also had some lame puzzles in ToMI. So....maybe not a GENIUS.

Remember he only did Ch.1 and Ch.4! And to me those are the only chapter with right difficulty: tricky but logical! :)

How to forgot the first jungle hunt? Or the De Singe lab sequence? And the Sixth Sense puzzle? ;)

Gryffalio
10/31/2009, 04:06 pm
He's good. But let's not call him a genius in case he stops trying! :-P

^Do love the lab sequence & 6th sense puzzles though.

Zomantic
10/31/2009, 04:06 pm
Now, having seen Ch.1 and Ch.4 I think that he's a genious for puzzles... He is so creative and his puzzle are unique, and yet he understand the level of "lateral thinking" needed to solve them, without becaming illogical! A genious!

I completely agree. But there is much more: the whole writing and directing were grand. Stemmle is among the few true masters of adventure games design.

108 Stars
10/31/2009, 04:09 pm
Remember he only did Ch.1 and Ch.4! And to me those are the only chapter with right difficulty: tricky but logical! :)

How to forgot the first jungle hunt? Or the De Singe lab sequence? And the Sixth Sense puzzle? ;)

Aaah, excuse me, I was not aware the chapters 2 and 3 were not his doing.
Then I must agree, he indeed does pretty excellent puzzles. I really loved the map folding part in chapter 4. :)

StarEye
11/01/2009, 01:50 am
Episode 4 had great puzzles. The first chapter, not so much. The maze puzzles in the first game was rather bad, especially when it was used twice with little variation. The one in Ep. 4 was better, but because it wasn't really a puzzle on its own. It was the map itself that was a puzzle instead.

TofuHead
11/01/2009, 01:52 am
Not by a longshot, I would say :\

Amaterasu
11/01/2009, 02:57 am
The map was just amazing! I really would like to get a copy of it in real-life-form someday.

Con
11/01/2009, 03:36 am
Best chapter so far judging by the puzzles' difficulty. Finally I got really stuck for hours. :)

Skuld
11/01/2009, 04:03 am
How did the map puzzle work? I think I just found my way by chance. Does it change where the paths of the jungle are leading to depending on how you fold it?

I think all puzzles of all episodes were brilliant, but there's ALWAYS exactly one puzzle I don't linke because I think it's too illogical to come to a solution. Here it was the SHOCKING dessert. I did notice that Guybrush always gets a shock when exiting Club 41, but I just couldn't figure out for the life of me where it came from.
In despair and while thinking, I just walked in circles in front of the exit and voilą - Guybrush was charged up. It was a pure coincidence, and that I didn't like :/

Friar
11/01/2009, 04:06 am
How did the map puzzle work? I think I just found my way by chance. Does it change where the paths of the jungle are leading to depending on how you fold it?

I think all puzzles of all episodes were brilliant, but there's ALWAYS exactly one puzzle I don't linke because I think it's too illogical to come to a solution. Here it was the SHOCKING dessert. I did notice that Guybrush always gets a shock when exiting Club 41, but I just couldn't figure out for the life of me where it came from.
In despair and while thinking, I just walked in circles in front of the exit and voilą - Guybrush was charged up. It was a pure coincidence, and that I didn't like :/

I thought it was a bug at first, but then i moused over the rug, and it said "staticly Charged Carpet"

Novotnus
11/01/2009, 04:30 am
Animal noises puzzle wasn't so good. It's nice for a minigame like Treasure Hunting, but in E1 it was rather boring when you know what to do, especially the second time you had to solve it.
The rest of the puzzles - pure genius : )

Woodsyblue
11/01/2009, 04:47 am
As far as going back and making a Monkey Island 5 to fill in the blanks is concerned I personally am not interested in prequels. Monkey Island was tragically absent for ten years of my life (not including the numerous replays of the older games in that span). I'm willing to accept that there is some time lost for the time it was away.

As for Telltale making more Monkey Island? I couldn't ask for anything more :D

thatdude98
11/01/2009, 05:03 am
Remember he only did Ch.1 and Ch.4! And to me those are the only chapter with right difficulty: tricky but logical! :)

How to forgot the first jungle hunt? Or the De Singe lab sequence? And the Sixth Sense puzzle? ;)

Eh. Ch. 1 puzzles are my least favorite. Very ILLOGICAL. Ch.4 puzzles were creative, just not very clear.