View Full Version : Roger Foodbelly
Haggis
12/28/2006, 08:47 am
Some of you may have heard about this game called Roger Foodbelly, most of you may not. A long time ago, in a galaxy very, very close (actually, in the very galaxy we are in right now! what are the odds...), this story was conceived. Then, a few years later (this year, actually), new life was blown into the project (oh, and I became a part of it as a writer, but I'm not sure if and how the two are connected ;)). But what is it? Well, Roger Foodbelly will be a very cool, funny, epic episodic adventure game. Instead of taking my word for it, why don't you read about it for yourself, on the project's blog (http://rogerfoodbelly.blogspot.com/)? While you're there, be sure to check out the first post (http://rogerfoodbelly.blogspot.com/2006/09/then-were-going-public.html), which has lots of information about the game. Thank you for your time. :D
jannar85
12/28/2006, 02:46 pm
The first post is outdated, however. If you've got any questions, just leave them here. We hope you'll be interested to know this will be in 2D and having the point and click interface. Actually, with 2D - we're meaning the CMI style taken a few years into the future. Like an enhanced CMI style.
There are already two pictures out already - one teaser image and one christmas card. Also, near new years eve we'll be posting some old music (for the project) from our current composer. He has promised that the music will be even more amazing than those, though.
On the new year we'll start putting the first episode together, and I can't just wait to tell you about when it's completed and out!
Oh, and if you have any questions, be sure to post them here or in the game blog!
numble
12/28/2006, 03:22 pm
How is this game being built, engine-wise?
jannar85
12/28/2006, 03:54 pm
As our programmer left us a while ago, we'll be going for AGS instead. This also makes each episode playable under Linux and Mac, as the engine has been ported to both. This makes it possible to reach a broader audience. If, however, we're lucky to built our own engine in the future, things might happen with the previous ones (episodes) that have then already been out.
Source: http://www.bigbluecup.com/
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