PDA

View Full Version : Curse of monkey island se?


MacGyver12345
07/08/2010, 02:35 pm
should a monkey 3 special edition be made ? new voices graphics etc...

Davies
07/08/2010, 02:36 pm
should a monkey 3 special edition be made ? new voices graphics etc...

New voices?!

thin029
07/08/2010, 02:39 pm
I think they should just update Curse, Escape and Grim to work and install properly on newer PCs. I'd rather have Special Editions for Indiana Jones and the Fate of Atlantis and the others old SCUMM games.

MacGyver12345
07/08/2010, 02:41 pm
yeah that would be great
fate of atlantis was a really good game a se of that would be great.

Ikzai
07/08/2010, 02:44 pm
I would love to see a high resolution Curse but sadly, I have this horrible feeling Monkey Island's revival is done for a long time.

thin029
07/08/2010, 03:04 pm
Fate of Atlantis is actually my favorite SCUMM game!

MacGyver12345
07/08/2010, 03:10 pm
#1.

MusicallyInspired
07/08/2010, 03:21 pm
FOA. Even though it's already released, it'd be nice to have a good SE. A little more realistic looking this time rather than the cartoony takes on the MI SEs.

MacGyver12345
07/08/2010, 03:22 pm
FOA. Even though it's already released, it'd be nice to have a good SE. A little more realistic looking this time rather than the cartoony takes on the MI SEs. and different voice acting he should sound more like harrison ford

MusicallyInspired
07/08/2010, 03:24 pm
What? No way. Doug Lee was great as Indy. He sounded enough like Ford to be in an Indy game. He was great. No need to rerecord.

Davies
07/08/2010, 03:26 pm
and different voice acting he should sound more like harrison ford

:eek: I really liked Doug Lee as Indiana Jones. I'll admit that he doesn't sound that similar to Harrison Ford, so if they did get a new voice actor then for the love of all that is holy, please include an option between the two actors.

MacGyver12345
07/08/2010, 03:27 pm
:eek: I really liked Doug Lee as Indiana Jones. I'll admit that he doesn't sound that similar to Harrison Ford, so if they did get a new voice actor then for the love of all that is holy, please include an option between the two actors.

that would be a good idea

Friar
07/08/2010, 03:45 pm
I would love a Curse SE. The first two games were fantastic, but they were my first time playing them. It would be great for me to see one of my favourite childhood games updated into Full HD, high resolution widescreen etc.

I would kind of like to see an Escape SE more though. I've lost my copy, and the models need updating sorely. Plus, it would look awesome in Stereoscopic 3D (PS3). Or on the 3DS...

alexonfyre
07/08/2010, 04:03 pm
What if the new voice actor is Harrison Ford?

Davies
07/08/2010, 04:05 pm
What if the new voice actor is Harrison Ford?

And what if elephants fly?

MacGyver12345
07/08/2010, 04:06 pm
And what if elephants fly?

they do! didnt you ever watch Dumbo?

corruptbiggins
07/08/2010, 04:39 pm
For me I don't want either of them to be remade, I don't think it's necessary.

Ash735
07/08/2010, 04:44 pm
Curse doesn't need to be remade, but it would be nice if we got some 64bit exe's for modern computers so the game would run flawlessly.

zhebrica
07/08/2010, 06:04 pm
FOA is a great game and I like the voice actors, but when I play it now I notice how low quality the sound is compared to voices in games today. If only LA had uncompressed backups of the original voice recordings in storage somewhere...

Psychotron7x2
07/08/2010, 06:30 pm
Just updates to screen resolution and stability on W7. No need for new art or voice, those are already perfect.

Hayden
07/08/2010, 06:44 pm
Commentary would be a nice feature on either of these games. That's one reason to make Special Editions of these games.

MusicallyInspired
07/08/2010, 07:46 pm
FOA is a great game and I like the voice actors, but when I play it now I notice how low quality the sound is compared to voices in games today. If only LA had uncompressed backups of the original voice recordings in storage somewhere...

It's not a matter of compression. I don't think any audio files were compressed back then. Most games used the VOC format which was just about as big as WAVs are. The problem was they were recorded straight in at low quality. Unless they had it all backed up on a DAT or tape or something it wouldn't change anything if they still had the original files. Sound hardware wasn't near as good back then either. They probably wouldn't have been able to record in high quality. Although I don't know what kind of hardware was available to a company like LucasArts at the time. There was certainly nothing in the home computer market that could record at the level of quality available now and used in modern games. I think the voice samples in those games were something like 22khz mono 8-bit raw files. Which don't even need to be compressed to be small.

Irishmile
07/08/2010, 08:44 pm
Monkey 3 with high definition "restored" art..... Commentary, concept art... and on all the systems the other SE are on.

Indrid Cold
07/08/2010, 10:42 pm
Curse doesn't need an SE. And it can play fine on any modern computer with scummvm.

IndyFate would be a better candidate, but not as good as something like... Zak McKraken and the Alien Mindbenders!

GuruGuru214
07/08/2010, 10:48 pm
Yes, it's functioning with ScummVM, and it looks incredible for as few colors as it uses, but it runs in a tiny window (or looks like ass if you go full screen) and could look so much nicer, plus it'd be great to not need an additional program to run the game, even as awesome as ScummVM is.

mintcake
07/08/2010, 11:04 pm
no more remakes as lucasarts just cut them to pieces and end up p!ssing loads of people off who love the originals and expect a "scene for scene" (lucasarts words) special edition and dont get it!

yes i am still unhappy!

Chyron8472
07/08/2010, 11:18 pm
I voted for Fate of Atlantis, because aside from having an official updated installer, updating Curse in any other way seems to me to be wholly unnecessary. Playing certain games pillarboxed doesn't really bother me at all. Sure, having widescreen would be nice but not required, and that's the only thing I'd ever want updated as far as Curse's gameplay.

I can bet that if there was an SE of Curse, they wouldn't stop at just updating the installer and adding widescreen backgrounds, but I want everything else left alone so might as well not open that can of worms at all.

PariahKing
07/09/2010, 12:20 am
Escape needs it more than Curse.

And Escape doesn't really need it.

GuruGuru214
07/09/2010, 01:55 am
I can bet that if there was an SE of Curse, they wouldn't stop at just updating the installer and adding widescreen backgrounds, but I want everything else left alone so might as well not open that can of worms at all.

The way I see it is that if they screw it up, it's not like we can't ignore it and keep playing the original version, and if they do it right, we have an awesome remake. And I personally haven't been interested in anything else coming out of LucasArts in years, so I'm not concerned about what else the resources could be going towards, so for me an SE of Curse is a no-lose situation.

doodo!
07/09/2010, 02:03 am
CMI is still beautiful to me, it's like playing a Disney Classic. Why would any one want a SE of it is beyond me.

GuruGuru214
07/09/2010, 03:03 am
Think of it less as a remake and more of a remaster. Nobody seems to want it redone, just cleaned up, and even the Disney classics have benefited from that. It's like saying "I don't want a remastered DVD of Fantasia. My old VHS tape works just fine, as long as I have the proper adapter to hook my old VCR up to my new TV and if I can fix the tracking okay." Yeah, it'd still be a great movie when experienced that way, but the overall experience is still inferior to what it could be.

Teeth
07/09/2010, 03:14 am
Yeah, let's have a high-res Curse with no other changes except restoring that cutscene at the end of the game, and a redone Escape with above-Tales-quality 3D graphics, Alexandra Boyd as Elaine and Monkey Kombat heavily altered.

GuruGuru214
07/09/2010, 03:24 am
Yeah, let's have a high-res Curse with no other changes

Yes.

except restoring that cutscene at the end of the game

Only if it's a bonus video viewable outside the game, otherwise no.

and a redone Escape with above-Tales-quality 3D graphics, Alexandra Boyd as Elaine

Yes, but I don't see any reason why Tales quality isn't good enough. I wouldn't mind it to be above Tales quality, but I'd be happy with even a little below Tales quality.

and Monkey Kombat heavily altered.

No. I'd love to see the graphics updated, Alexandra Boyd introduced, and the many bugs fixed, but I still want it to stay true to the original game, even the really awful parts.

StarEye
07/09/2010, 03:27 am
To be honest, I'm much more curious about a Fate of Atlantis SE than CMI. CMI can't really be done much differently, other than higher resolution. Fate of Atlantis is still at MI2 standard when it comes to graphics, so the old and new differences would be much more obvious. Besides, I don't think I want to see the SE team re-making the graphics of CMI, since they're more or less perfect already.


Only if it's a bonus video viewable outside the game, otherwise no.

Uhm, why? That doesn't make sense - the cutscene explains how Guybrush ended up in the rollercoaster - why the hell would that be a bad thing? If it's because you want to keep it exactly as it is, that's a bit fanatic of you.

LogicDeLuxe
07/09/2010, 03:31 am
I think the voice samples in those games were something like 22khz mono 8-bit raw files.They should and could have been back then. The actual problem is, in FOA they aren't. They are 11kHz only. Compare FOA to DOTT and Sam & Max. There is a big difference in voice quality, despite all those having the same Soundblaster requirement.

Friar
07/09/2010, 03:41 am
Uhm, why? That doesn't make sense - the cutscene explains how Guybrush ended up in the rollercoaster - why the hell would that be a bad thing? If it's because you want to keep it exactly as it is, that's a bit fanatic of you.

I agree. The only reason it was cut was because of timing constraints, and the budget ran out, not because it was deemed unnecessary.

I would also like to see the cut song recorded and added to the game, as an extra.

As for updating the graphics. As long as they upgrade the classic graphics to HD, high resolution, i'd be happy to see them try a new art direction with the game. Just so long as I still get the classic version in HD widescreen.

GuruGuru214
07/09/2010, 03:52 am
Uhm, why? That doesn't make sense - the cutscene explains how Guybrush ended up in the rollercoaster - why the hell would that be a bad thing? If it's because you want to keep it exactly as it is, that's a bit fanatic of you.

Keep in mind that I'm the guy in charge of the Monkey Island race. Right now I'm going through hell because the MI2 SE doesn't even remotely time up properly with the original game.

StarEye
07/09/2010, 03:57 am
Oh, so you'd rather not see an ultimate version of CMI so that a Monkey Island race can be held without extra work? That doesn't sound very forward thinking to me. :)

I'd rather not have a simple competition ruin a potential CMI remake for me, thank you. I know which I'd find more important. That's like playing a football match on a field only half the size because the lawnmower man doesn't want to work extra.

benzelz
07/09/2010, 04:02 am
Curse is good enough to not have a special edition, but fate of atlantis should.

GuruGuru214
07/09/2010, 04:24 am
Honestly, I dislike musical numbers, so that's a big factor as well.

MacGyver12345
07/09/2010, 04:33 am
fate of atlantis would be great with same actors just rerecorded audio.

Chyron8472
07/09/2010, 05:15 am
That's like playing a football match on a field only half the size because the lawnmower man doesn't want to work extra.

That's a good analogy. I like that.

I feel for Guru, really I do (and think the MI2SE should just be banned from the upcoming race so we have longer to figure out exactly how it differs from the VGA version) but that still is a very good analogy.

zhebrica
07/09/2010, 05:40 am
They should and could have been back then. The actual problem is, in FOA they aren't. They are 11kHz only. Compare FOA to DOTT and Sam & Max. There is a big difference in voice quality, despite all those having the same Soundblaster requirement.

Ah, I didn't know that. No wonder there's such a difference.

MusicallyInspired
07/09/2010, 07:23 am
They should and could have been back then. The actual problem is, in FOA they aren't. They are 11kHz only. Compare FOA to DOTT and Sam & Max. There is a big difference in voice quality, despite all those having the same Soundblaster requirement.

Wasn't FOA their first speech game, though? Either way, they weren't recorded at 24-bit 96khz stereo so it still wouldn't measure up to today's standards.

Vira
07/09/2010, 12:51 pm
After playing MI2:SE, I've decided I'd definitely buy a MI3:SE. They could clean up the graphics and pixelation, add commentary, add in that missing cutscene and maybe the "Plank of Love" song, and have Bill Tiller redo the backgrounds in HD. He already offered to on his twitter. :)

Armakuni
07/09/2010, 01:15 pm
Indy, no doubt. Why bother remaking Curse, it looks fine as it is.

LogicDeLuxe
07/09/2010, 02:51 pm
Wasn't FOA their first speech game, though? Either way, they weren't recorded at 24-bit 96khz stereo so it still wouldn't measure up to today's standards.Probably not. 22kHz is a big improvement over 11kHz nevertheless. I had the opportunity to work on the "full quality" German dubbed tracks of Simon the Sorcerer II which also had 11kHz in game despite the first game had 22kHz. The voice recording was done at 48kHz and unfortunately heavily compressed dynamically. It's anything but a good recording, yet it sounds a lot better than the version in game.
There is supposed to be a high quality patch someday at: http://www.simonology.de/include.php?path=content/startpage.php
But since parts of the recordings are lost, there is little motivation for completing it.

Eff One
07/09/2010, 04:25 pm
Curse doesn't need to be remade, but it would be nice if we got some 64bit exe's for modern computers so the game would run flawlessly.

Agreed. I highly doubt Curse would ever be remade into a SE since it already has voice acting, more modern graphics etc. It can also run well on more modern machines using SCUMMVM. A FOA remake would be great, though.

Fealiks
07/09/2010, 05:22 pm
I'd love to see an HD version of Curse released, but I think that LA would be too tempted to change stuff around... if Guybrush changed it'd really annoy me, CMI guybrush is my favourite :p

Fate of Atlantis warrants a special edition more in terms of graphics, imo.

SubSidal
07/10/2010, 08:27 pm
For Curse, I wouldn't call a SE, but just add support for higher resolutions (without changing the art though) and working on modern machines and it's done! I'm pretty sure they must still have have the backgrounds and characters in higher resolutions than in the game. But yeah, I afraid they would be too tempted to change stuff...

alexonfyre
07/10/2010, 09:04 pm
For Curse, I wouldn't call a SE, but just add support for higher resolutions (without changing the art though) and working on modern machines and it's done! I'm pretty sure they must still have have the backgrounds and characters in higher resolutions than in the game. But yeah, I afraid they would be too tempted to change stuff...

I think they would have to add in the developer commentaries and direct control (for the console crowd) in order to have a totally legit SE version.

Zhadnost
07/10/2010, 11:21 pm
I think curse should be left as it is, and I didn't like Fate of Atlantis enough to care about that one.

Danny
07/11/2010, 12:26 am
Curse is perfect as it is.

Atlantis is a cool game but not sure if it stood the test of time like the MI series and deserves to be re-introduced. It had some really stupid puzzles, plus the fighting is totally redundant.

StarEye
07/11/2010, 12:42 am
I can't remember any stupid puzzles, to be honest. Any examples? Also, fighting is optional, and the game have three different paths - wits, team and fists. Wits is Indy alone, thinking his way through, Team is teaming up with Sophia, co-operating, and Fists is, well, Indy fighting his way through. Unique puzzles for the different paths, and some unique areas I think.

I think it's stood the test of time just as good as MI2. Sure, I think MI2 is a better game, but that doesn't say much, because it's perhaps my favourite game of all times. Fate is just one of my favourite adventure games of all time.

Shemp
07/11/2010, 12:50 am
I voted for FOA, but I would go for the older Scumm-games like Zak McKracken or Maniac Mansion that had no voice-acting or a digital soundtrack.

Both are great games and really cound need some polishing. :cool:

Danny
07/11/2010, 11:27 am
I can't remember any stupid puzzles, to be honest. Any examples? Also, fighting is optional, and the game have three different paths - wits, team and fists. Wits is Indy alone, thinking his way through, Team is teaming up with Sophia, co-operating, and Fists is, well, Indy fighting his way through. Unique puzzles for the different paths, and some unique areas I think.

I think it's stood the test of time just as good as MI2. Sure, I think MI2 is a better game, but that doesn't say much, because it's perhaps my favourite game of all times. Fate is just one of my favourite adventure games of all time.

A lot of those 'symbol' puzzles, not sure now, but you had to spin a lot of stones with symbols, those became very repetitive.

I know there are different paths, but if I recall well, no matter which one you took, the final stage is swarming with soldiers anyway.

The MI series have the unique humor, the art direction, the music, it stands out from the early 90s adventures while Atlantis was "just" a good adventure game. It's definitely Day Of The Tentacle or MM that deserves a revisit instead.

StarEye
07/11/2010, 12:40 pm
All the soldiers were easy to avoid, not sure what game you played. And Atlantis stands out, it's a lot of people's favourite adventure game of all time. How can it not stick out, it's Indiana Jones. It's not just some adventure game, it's a LucasArts Indiana Jones adventure game, and one that's the best Indy game to date.

Tea
07/11/2010, 04:25 pm
High res art and sprites.

No other changes.

/thread (concerning CoMI)

prizna
07/11/2010, 04:39 pm
Id be fine if they just made COMI more compatible with modern computers.

Warzinak
07/11/2010, 05:50 pm
FOA has voices?! i have only played the amiga version(i dont remember it having voices). where can i play the voice version?

Gman5852
07/11/2010, 06:28 pm
Id be fine if they just made COMI more compatible with modern computers.

use scummvm i use that and can play curse perfectly. Although my files strangly deleted themselves.:(

StarEye
07/11/2010, 08:25 pm
The Amiga version doesn't have voices, because it came on 11 disks. Had it had voices, it would need to come on a CD (it's not comparable to the voices in the Valhalla games). There was a PC CD-ROM version with voices released.

prizna
07/11/2010, 08:34 pm
use scummvm i use that and can play curse perfectly. Although my files strangly deleted themselves.:(

Yea I know, Ive actually got COMI running with and without SCUMMVM, but still im unsure of it compatibility with windows 7 and how it will go with the next OS.

Irishmile
07/11/2010, 08:57 pm
it works with scummvm in windows 7 but it would be nice to have it look good full screen and i would love a ps3 version

Kukulcan
07/11/2010, 09:41 pm
Monkey 1 and Monkey 2 could have needed a new version but I don't think so with Monkey 3 and 4. If another game is going to have some special edition I think Lucasarts would have in mind some of their past '90 classic adventures as DoTT or Loom.

Yes, a DoTT Special Edition and a Maniac Mansion 3. Telltale Games, we believe in you all.

Bunnyman
07/11/2010, 10:31 pm
I have never played Curse before so I would mainly like for it to be available to play without an emulator. Watching videos on youtube the game seems to have aged incredibly well (while Escape has not.) The voices are fine but Guybrush sounds "new" compared to his voice in recent games so I would mind if they were redone. And if they reentered the artwork to make the game run in wide screen and a good resolution and added live music, that would make a fine Special Edition for me.

Escape should just be remade entirely.

Of course I want all of these adventure games remade, namely Fate of Atlantis and Maniac Mansion but I want more Monkey Island after playing leChuck's Revenge.

coolguy721
07/11/2010, 11:04 pm
they would probably do a last crusade remake first

LogicDeLuxe
07/12/2010, 01:27 am
FOA has voices?! i have only played the amiga version(i dont remember it having voices). where can i play the voice version?If you seek out the CD, keep in mind that only the English version has voice acting. There are fan patches which gives the game other language subtitles, though. And don't expect movie quality.
and added live musicCMI does have live music throughout, and iMuse digital is working well there too. They could remaster it to CD quality though.
The main opening theme seems to be the same recording as EMI, but mixed differently in CMI.

Friar
07/12/2010, 01:41 am
FOA has voices?! i have only played the amiga version(i dont remember it having voices). where can i play the voice version?

You can buy it on steam.

StarEye
07/12/2010, 03:16 am
they would probably do a last crusade remake first

Probably not, as that's considered one of their weakest games, and I doubt many people are asking for it. It's not their most popular game. FOA is considered a classic and one of the best adventures ever released.

Indrid Cold
07/12/2010, 09:29 am
I hated MM, because it's so easy to lose or get stuck somewhere. I don't mind losing in adventure games, but being unable to win because you forgot to do something earlier that you can't do any more sucks.
Zak McKraken had that too actually, but it was much harder to fail there (basically, run out of money).

Chyron8472
07/13/2010, 12:02 am
I hated MM, because it's so easy to lose or get stuck somewhere. I don't mind losing in adventure games, but being unable to win because you forgot to do something earlier that you can't do any more sucks.
Zak McKraken had that too actually, but it was much harder to fail there (basically, run out of money).

Don't play Sierra adventure games, then.

Sierra games teach you to save early, often and never overwrite if you don't have to. KQ6 might be one of my favorite adventure games ever, but with that being said, you have to be aware going in of the possiblity of getting stuck; such as if you don't pick up River Styx water before boarding Charon's boat in the underworld, or if you enter the Catacombs without a brick, a red scarf and a portable hole-in-the-wall... you're screwed.

MacGyver12345
07/13/2010, 04:59 am
FOA has voices?! i have only played the amiga version(i dont remember it having voices). where can i play the voice version?

get the cd english version or buy it on steam or you can also play it as a bonus game in indiana jones and the staff of kings.

A lot of those 'symbol' puzzles, not sure now, but you had to spin a lot of stones with symbols, those became very repetitive.

I know there are different paths, but if I recall well, no matter which one you took, the final stage is swarming with soldiers anyway.

The MI series have the unique humor, the art direction, the music, it stands out from the early 90s adventures while Atlantis was "just" a good adventure game. It's definitely Day Of The Tentacle or MM that deserves a revisit instead.

I didnt like mm or dott.

jermy52
07/13/2010, 10:59 am
Probably not, as that's considered one of their weakest games, and I doubt many people are asking for it. It's not their most popular game. FOA is considered a classic and one of the best adventures ever released.

hmm

Empire strikes back was better then a new hope
Day of the Tentacle was better then Maniac Mansion
Lechucks Revenge was better then Secret of monkey island
Fate of Atlantis was better then The Last Crusade

anyone notice a pattern?