doodo!
01/26/2011, 07:58 am
Ok, so this forum is my entire social life. So, just give me a break. :) I've noticed that lately I've used the same standards to judge things for my entire life, some of them not even so sophisicated. Lately, I've been using "unexpected" as a standard to judge the quality of something.
Something that's unexpected, interesting. For example, a song that has several odd beats and lyrics. For another example, a movie like Temple of Doom, with it's silly raft scene, or Willy Scott pairing, or Short Round. I'd also say that the heart scene was rather unexpected for TOD at the time of it's release.
You can easily use other standards your entire life, limiting yourself to personal tastes and joys. You could say it didn't feel like Monkey Island, something was off. Or you could say they were completely out of character.
What if we use what's unexpected as a standard? Why can't you change your standards just out of intellectual curosity to judge the quality of something?
Their are no definitive ultimate standards to what makes something good/ bad, at least with entertainment such as this example.
Look over the past 5 games and share what you found to be unexpected and interesting, thanks. And if you'd like, I'd be interested to see how you rate the 5 games side by side with their unexpected elements.
Based on this standard, I think Indy 2-4 are better movies because the first is so predictable and expected. The nazis dieing at the end, etc etc, very expected movie.
Something that's unexpected, interesting. For example, a song that has several odd beats and lyrics. For another example, a movie like Temple of Doom, with it's silly raft scene, or Willy Scott pairing, or Short Round. I'd also say that the heart scene was rather unexpected for TOD at the time of it's release.
You can easily use other standards your entire life, limiting yourself to personal tastes and joys. You could say it didn't feel like Monkey Island, something was off. Or you could say they were completely out of character.
What if we use what's unexpected as a standard? Why can't you change your standards just out of intellectual curosity to judge the quality of something?
Their are no definitive ultimate standards to what makes something good/ bad, at least with entertainment such as this example.
Look over the past 5 games and share what you found to be unexpected and interesting, thanks. And if you'd like, I'd be interested to see how you rate the 5 games side by side with their unexpected elements.
Based on this standard, I think Indy 2-4 are better movies because the first is so predictable and expected. The nazis dieing at the end, etc etc, very expected movie.