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View Full Version : Stuff to fix in Episode 3 (Possible Spoilers)


Krychek
03/29/2011, 11:55 am
I haven't found the "Stuff to fix in Episode 3" thread so I created this.

That episode has a lot of small bugs like the others, but I want to tell about some big bug that forced me to restart the game. In the beginning when the DeLorean fell down already you still can choose the door. Marty is trying to open the door from inside like he was doing it on the billboard and then he gets stuck in the ground.

docvega
03/29/2011, 11:59 am
For some reason after i downloaded the game to my macbook, it closes unexpectedly

puzzlebox
03/29/2011, 12:59 pm
For some reason after i downloaded the game to my macbook, it closes unexpectedly

Hi docvega, try checking this thread (http://www.telltalegames.com/forums/showthread.php?t=23710) over in the Game Support forum, could have the solution for you.

Kamagawa
03/29/2011, 01:35 pm
When you go to the alley, the spray-can still moves even though there is no Jennifer.

Here is a screenshot.

http://fc05.deviantart.net/fs71/f/2011/088/b/2/bttf_tg_ep3_screenshot_by_kamagawa-d3crd88.jpg

Is it a glitch or something else? a reference to something?
Btw, the pointer doesnt register her beingthere even though the can is hanging in mid air.

EDIT: Thanks mods for moving this post. I take it that this is clearly a glitch then.

Javi-Wan Kenobi
03/29/2011, 01:38 pm
I sometimes got the inverse effect: Jennifer spraying the wall without any can on her hand...

Martin McFly
03/29/2011, 02:01 pm
When you go to the alley, the spray-can still moves even though there is no Jennifer.

Is it a glitch or something else? a reference to something?
Btw, the pointer doesnt register her beingthere even though the can is hanging in mid air.

Yeah, same thing happened to me.

Carlos85G
03/29/2011, 02:08 pm
- Various model errors, specially around Biff's neck, where you can see through him.

- When Jennifer's hugging Marty. He still moves but goes through her arms while she stays quite still.

jweir
03/29/2011, 02:44 pm
- Various model errors, specially around Biff's neck, where you can see through him.

- When Jennifer's hugging Marty. He still moves but goes through her arms while she stays quite still.

I agree on the last part, but the first part I honestly didn't see at all.

crfh
03/29/2011, 02:49 pm
Well, the spray can. You can see it at first, you pick it up. Then you can't see it anymore (since you still have it). If you click the ammo box again, you can pick it up again even if it's not there.

Bryko614
03/29/2011, 02:52 pm
When Biff was holding strangling Marty in the decycling bin room, for some reason at one point during the puzzle he stopped holding Marty down and just went into a default position. I assume it was just a one-time thing, though

Martin McFly
03/29/2011, 02:55 pm
Hey Bryko, that's sort of a spoiler. Maybe put a spoiler tag somewhere in your post?

Bryko614
03/29/2011, 02:57 pm
Hey Bryko, that's sort of a spoiler. Maybe put a spoiler tag somewhere in your post?
Ahh I thought spoilers were fair game in this thread...sorry, fixed now.

GTALostHeaven
03/29/2011, 03:02 pm
http://img716.imageshack.us/img716/5112/bugghz.jpg

This happened when I examined the flask after I picked it up, luckily I saved and reloaded and it was fine. I actually saw the 88mph loading screen for the first time because ive never used it before lol

Blayze
03/29/2011, 03:27 pm
A few spelling/grammar errors. Mostly misuse of "you're" instead of "your", but also a rogue "Hill Vally" stuck in the middle of what look like two perfectly good sentences--except they're a single one--in one of the save/load recaps.

broodwars
03/29/2011, 03:33 pm
I noticed an issue with skipping dialogue via hitting the right mouse button, and it's the first time I've seen it in the series: throughout the game, I'd skip dialogue I'd already heard, and instead of skipping the dialogue the game would repeat it. It's a minor issue, since pressing the right mouse button again would skip the dialogue properly, but it was annoying the 2-3 times I ran into it.

MusicallyInspired
03/29/2011, 03:38 pm
When Marty starts throwing records at Biff towards the end of the game there are no sound effects.

crfh
03/29/2011, 04:43 pm
Also, generally speaking, the monitors of Marty's dad. I found the camera pointed to the garage at once, but nothing happened. I had to circle through the monitors to make it work. Ironically, the monitor that appeared to be physically cracked worked, and some of the others didn't.

mateo360
03/29/2011, 05:13 pm
I had an error where doc pull out the photo from the 30's and it just hung on the close up of Doc with no mouse and no control. I don't know what button I pressed but something I pushed made it finally move forward.

mateo360
03/29/2011, 05:14 pm
Also, generally speaking, the monitors of Marty's dad. I found the camera pointed to the garage at once, but nothing happened. I had to circle through the monitors to make it work. Ironically, the monitor that appeared to be physically cracked worked, and some of the others didn't.
On the monitor note. When you go to push the monitor button for the first time (any of them) it will jump back to the picture before the one that you see when you push the button and stay on that same picture until you hit the button again.

Martin McFly
03/29/2011, 05:16 pm
I had an error where doc pull out the photo from the 30's and it just hung on the close up of Doc with no mouse and no control. I don't know what button I pressed but something I pushed made it finally move forward.

Same thing happened to me. I began to freak out since I was playing it from beginning to end without saving. I think that close up of Doc's face is forever burned into my mind.

Curdle_Sanders
03/29/2011, 06:04 pm
Speaking of saving, my game is not auto saving and isn't giving me the option to Save. Save/Load isn't one of the menu options on the menu like it's been in the past episodes. Anyone else having this problem?

EnigmaWave
03/29/2011, 06:35 pm
DeLorean horns are not activated by pressing the front of the steering wheel, they are activated by pressing the end of the turn signal lever. (see video: http://www.youtube.com/watch?v=ksVCUsomU6w)

Oh, and even though it would have extremely over-complicated the puzzle, I'd just like to point out that the battery compartment is located behind the passenger seat inside the car.

Sorry for nitpicking; but as a DeLorean owner, this kind of stuff sticks out like a sore thumb to me.

thesporkman
03/29/2011, 06:42 pm
I had an error where doc pull out the photo from the 30's and it just hung on the close up of Doc with no mouse and no control. I don't know what button I pressed but something I pushed made it finally move forward.

I had that too. I don't think I pressed anything; it just went away on its own after a while.

Mysticales
03/29/2011, 08:35 pm
Hey just Fyi to Telltale. Lets say you DONT have the spray paint can in your INV, however you do start the Guitar jam and so. After you win, when you go back to get Einstein. You are supposed to paint.. HOWEVER the Paint can does NOT show up by the ammo box on the screen. (Tho it is there if you click on ammo box) just a graphics not in place after you get caught kissing. (So basically game doesnt show you that you can pickup the spray paint, since its missing, tho it is there for the animation)

loxlie
03/29/2011, 10:57 pm
Hi.
Great episode but three glitches to report - in game-play rather than graphics for a change: :)

When viewing the monitors, the exit icon sometimes didn't work - no highlight on it. This was the second time looking at them, after I'd already set one to the blank screen, but before the Mom/flask scene. I had to load from the autosave. (Still had the problem then, but at least I could progress.)
When doing this:

Enter the alley after Einstein is first spotted.
Grab the spray can, visible by Jennifer's box.
Try to catch Einstein and fail.
Talk to Jennifer. She takes back the spray can. (I'm not sure why this is included at all!)
When re-entering the alley, the spray can is NOT visible by the box in the wide shot, but clicking on the box shows it again in close-up, and its taken.

Similar to 1, its possible to get stuck in an infinite loop when playing with Biff's watch. Obviously getting the code right proceeds the game, but if not, there's no way out! The exit icon isn't functional - the mouse click actually goes to the item "Biff", which seems to be hiding under the arm close-up. So it seems to exit fine, only now Biff's hand mysteriously floats in front of him. (I have a screenshot if you'd like.) The two conversation options are presented again, but the exit link of the conversation screen goes back to Biff's watch! Is this intentional?

Never had any such issues with a TellTale game before - hope the QA standards aren't slipping! Other than these, great game.

mhchan
03/30/2011, 06:30 am
Speaking of saving, my game is not auto saving and isn't giving me the option to Save. Save/Load isn't one of the menu options on the menu like it's been in the past episodes. Anyone else having this problem?

I have the same issue too... I don't get any option to save what so ever... I had to play the whole game in one sitting...

GTALostHeaven
03/30/2011, 07:13 am
When looking at the monitors trying to find the house camera when one is broken, if you push the button on the broken one, its suddenly fixed

also the speech audio randomly changed volume, most of the time it would be quiet when they start speaking and then jump up to normal volume.

I'd rather wait an extra month and have these episodes thoroughly beta tested than rushed buggy episodes

Master of Power
03/30/2011, 07:59 am
Just a post to cite my stickler dislike for the use of 'A's' as opposed to 'As.' However much it may improve clarity, plurals with apostrophes remain a sore spot.

Surprisingly, I didn't have any technical issues for this episode; particularly if this 'floating can' one is a common one.

MusicallyInspired
03/30/2011, 09:39 am
I had an error where doc pull out the photo from the 30's and it just hung on the close up of Doc with no mouse and no control. I don't know what button I pressed but something I pushed made it finally move forward.

Happened to me to. I didn't do anything and finally the game continued. I guess the scene just held out for longer than it was supposed to.

DeLorean horns are not activated by pressing the front of the steering wheel, they are activated by pressing the end of the turn signal lever. (see video: http://www.youtube.com/watch?v=ksVCUsomU6w)

That's true, but in the first movie Marty banged his head on the wheel (which started the car after it had not been working) and it beeped the horn. Maybe it doesn't fit with real Delorean logic, but it does fit with the movies. Maybe Doc rearranged some things?

AssasinsSoul
03/30/2011, 10:51 am
i just plain downloaded the game and i had no trouble whatsoever everything was perfect heh lucky me :D

EnigmaWave
03/30/2011, 10:52 am
That's true, but in the first movie Marty banged his head on the wheel (which started the car after it had not been working) and it beeped the horn. Maybe it doesn't fit with real Delorean logic, but it does fit with the movies. Maybe Doc rearranged some things?

Two wrongs don't make a left. :p

FireflyCube
03/30/2011, 02:35 pm
Two things:

- During cutscenes a bit of the UI was slightly visible (like the bottom of a circle) in the top left (resolution is standard 1080p).

- The monitor selection doesn't seem work at all using an Xbox 360 controller (I had to revert to my mouse for that part).

Both are very minor things, though.

Curdle_Sanders
03/30/2011, 05:36 pm
I have the same issue too... I don't get any option to save what so ever... I had to play the whole game in one sitting...
Awesome...not

Carlos85G
03/30/2011, 06:21 pm
- Sometimes, in the wide shot of the billboard and Jennifer, after asking her multiple times for the tire iron, half of the DeLorean dissapears.

- If you click on Einstein while Biff is going for Marty in the SoupMo' basement, Biff will jump back to his starting position.

- The back of George's neck doesn't move with his head (noticeable when he lowers it).

BlankCanvasDJ
03/30/2011, 08:57 pm
I had an error where doc pull out the photo from the 30's and it just hung on the close up of Doc with no mouse and no control. I don't know what button I pressed but something I pushed made it finally move forward.

Speaking of saving, my game is not auto saving and isn't giving me the option to Save. Save/Load isn't one of the menu options on the menu like it's been in the past episodes. Anyone else having this problem?

Had both of these. The saving thing was particularly aggravating because I was more than halfway through the game before I noticed it, had to go, went to save and couldn't. Re-installing it fixed the problem but I had to play through the first half of the game all over again.

Cubbie
03/31/2011, 11:55 pm
While talking with Lorraine (after having taken the flask), she held both sponge and flask at once in the same hand. The flask could be seen protruding from the sponge in some places.

I also had the disappearing spraycan thing, the broken-monitor-still-working thing and a held-too-long closeup (but in my case it was Biff, sometime pretty late in the episode), other than that is was a glitch-free and thoroughly enjoyable experience. ;)

Mac31
04/01/2011, 07:40 am
Speaking of saving, my game is not auto saving and isn't giving me the option to Save. Save/Load isn't one of the menu options on the menu like it's been in the past episodes. Anyone else having this problem?

I had this problem as well at first. Luckily I was only about 10 minutes into the game when I realized it. The reason for me was that I was using the game launcher from Episode 1. When I tried the Episode 3 launcher I was fine.

TTG - Caleb
04/01/2011, 10:19 am
For those who weren't able to save/load in 103, can any of you walk me through the exact steps you took when installing the game? We put in fixes to specifically address that issue, and I'm very curious how people are managing to avoid them. :)

A few questions:

1) When you installed 103, did you have the desktop shortcut from a previous BttF episode on your desktop? If so, which one?

2) How are you starting the game? Are you using the desktop shortcut, the executable in the Program Files folder, the Games Explorer Link, etc?

3) At the end of the installation process, did you uncheck either of the "Create a desktop shortcut" or "Play now!" boxes?

Any other info you can provide would be useful as well. Thanks!

Neptun
04/01/2011, 11:15 am
I was able to take Jennifer's spray can with me to any other location. after I made out with her, I showed the guitar to her. Even though there is a small cutscene of Marty giving her the spray can (with the guitar mysteriously floating in front of him), nothing happens. Once you beat Leech in the face-off Marty appears at the soup stand still with the spray can in his pocket. not that you can do anything with it, it was just weird.

Cheeseness
04/01/2011, 05:41 pm
I've seen a lot of threads about what seem like engine problems (games not launching, not looking right or crashing), but nothing about gameplay problems.

On our first play through of episode 3, we found the following:

* It's possible to pick up the spray can if you already have it by clicking on the ammo box
* I beat Leech at my first attempt, but was able to challenge him a second time where he gave dialogue that suggested he had previously defeated me.


There were also a couple of puzzles that didn't seem as obvious/have the same kind of cues/environmental hints (I play with the hint system off) as the rest of the game. I didn't consider them difficult, but they did seem out of place amongst the other puzzles in the game.

* It wasn't until I'd bumped the statue three times that I actually realised that it wasn't going back to the position it had been in previously (the third time, I clicked on it by accident whilst trying to click on Lorraine's bucket).

* There were no cues (that I found) suggesting that the spray paint was related to the Einstein puzzle.


Overall, the game was enjoyable. The series feels like it's maturing really well. I think I'll be sad when it's over.

BrendanK
04/01/2011, 06:36 pm
For those who weren't able to save/load in 103, can any of you walk me through the exact steps you took when installing the game? We put in fixes to specifically address that issue, and I'm very curious how people are managing to avoid them. :)
I had trouble with the Save/Load not appearing in 103. I'm running Win7 (32bit) with 101 and 102 still previously installed. One thing that I did to get it working was to goto the installed directory, goto the properties of "BackToTheFuture103.exe" and under Compatability>Privilege, tick "Run program as administrator". After doing, that both running directly from the exe and the desktop launcher shortcut now have the Save/Load option.

FemaleDoc
04/01/2011, 08:50 pm
What about how you can see black squares around the pieces of the trees? They were flashing all the time. Good thing my epilepsy is subclinical... ;)

Carlos85G
04/01/2011, 10:56 pm
Continuity:

- George tells Marty about the secret tapes because "anyway, he'll be 18 soon", but Citizen Brown says he's already 18.

Also, did the plot fast-forwarded from 3:49 p.m. to next afternoon's 1:56 p.m. when Marty entered FCB's office? I know it was made for the 10:04 gag, but the times and the lighting don't match.

doggans
04/02/2011, 07:14 am
- George tells Marty about the secret tapes because "anyway, he'll be 18 soon", but Citizen Brown says he's already 18.

I thought that was a joke about how little George actually pays attention to his family in a non-spying way, but I did think it was odd that Marty didn't really react.

Carlos85G
04/02/2011, 10:37 am
Annoyance:

- There's a magnifying glass right next to FCB's photograph of 1931, but to check it, he gets another magnifying glass from a drawer behind his desk.

Shadowknight1
04/02/2011, 01:55 pm
Just a weird one that hasn't been mentioned yet. When you're watching the tape of Biff attacking Marty and George pauses the tape, the button on the monitor in the video is still going.

BrendanK
04/04/2011, 07:29 pm
* It wasn't until I'd bumped the statue three times that I actually realised that it wasn't going back to the position it had been in previously (the third time, I clicked on it by accident whilst trying to click on Lorraine's bucket).

* There were no cues (that I found) suggesting that the spray paint was related to the Einstein puzzle.

Yeah, I stumbled upon the statue puzzle be accident aswell.

As for the spray can, I actually sprayed the plank after Einstein jumped behind it to hide, expecting him to leave footprints when he runs around you and takes off again. So strange the he leaves footprints after he goes up the plank, but not when he goes down?!

Carlos85G
04/06/2011, 06:11 pm
Don't know if it changes between computers, but...

Audio bug.

- During the guitar duel, neither of the guitars are heard unless I set the volume up to max.

Roberdivx
04/06/2011, 08:37 pm
I sometimes got the inverse effect: Jennifer spraying the wall without any can on her hand...

Me too

Pseudonym
04/27/2011, 05:17 pm
This isn't really a game-grinds to a halt sort of problem, but I did get a good laugh.

When you first make your way into the gated Hill Valley, you can attempt to put the 1931 newspaper into the recycling bins in the park. Marty says something along the lines of "If I'm going to do anything with that, I'm going to recycle it."

Isn't that what I just asked you to do, Marty?

I also had two problems that have been noted here. When I tried to leave Jennifer's alley, she took the spray can from me and, upon my return, I had to pick up an invisible replacement. I also encountered the save-bug . . . but when I opened the game from my Start menu (is it still called that in Windows 7?) instead of my desktop, the save option returned. Too bad I had to replay a chunk of the game, though . . .

Bridge
04/28/2011, 09:30 am
What about how you can see black squares around the pieces of the trees? They were flashing all the time. Good thing my epilepsy is subclinical... ;)

Glad I missed that...or else my meds work better than I thought/I'm growing out of it/etc. ;)

I'm not too picky. My only complaint would be to make Marty's guitar playing a bit more impressive (unless we go along the lines that Marty isn't really that good in this alternate timeline, as George implied.)

TimMann
04/28/2011, 08:44 pm
For those who weren't able to save/load in 103, can any of you walk me through the exact steps you took when installing the game? We put in fixes to specifically address that issue, and I'm very curious how people are managing to avoid them. :)

A few questions:

1) When you installed 103, did you have the desktop shortcut from a previous BttF episode on your desktop? If so, which one?

2) How are you starting the game? Are you using the desktop shortcut, the executable in the Program Files folder, the Games Explorer Link, etc?

3) At the end of the installation process, did you uncheck either of the "Create a desktop shortcut" or "Play now!" boxes?

Any other info you can provide would be useful as well. Thanks!

I was unable to save/load in 102 after installing 103... does that count? Here is the exact sequence of events:

1) Downloaded the free sample 101, played it completely through. I did have to use the "Run as administrator" workaround to get 101 to start, though.

2) Paid for the series. Downloaded 102 and 103.

3) Installed 102. Unchecked "play now" but left "create a shortcut" checked.

4) Installed 103. Unchecked "play now" but left "create a shortcut" checked.

5) Noticed I had only one shortcut, which I assumed was fine because the launcher can launch any of the games.

6) Double clicked the shortcut. The launcher had 103 selected by default. I clicked on 102 and hit play.

7) Got halfway through 102 and noticed I couldn't save.

After that I searched the forum for a while and noticed some posts with workarounds. I went into the game's folder and double clicked the 102 .exe file to run it. Now I could save. I could save on subsequent runs using the desktop shortcut too. I never had a problem saving with 103 when I got to that one.

TimMann
04/28/2011, 08:49 pm
Here's another glitch. When I went back to the garage and found George knocked out, the lower right-hand screen had a hole in it. I tried pressing the buttons on all the other screens and got told they weren't working, but when I pressed the button on the obviously broken one, a picture came on it! Then later in the scene, that screen was off and obviously had a hole in it again.