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View Full Version : Does Hector Run in widescreen?


gamerguy007
04/27/2011, 03:29 pm
I noticed when i get the game set on 1920x1080 it still has bars on the right and left of the screen and when i run the opening its got bars on all sides of the game. is the game meant to play in fullscreen instead of widescreen.

Icedhope
04/27/2011, 03:56 pm
It's a port from an Iphone game...it's meant to be played in full screen.

thiz
04/28/2011, 03:16 am
Just because you play in a widescreen resolution doesn't mean its not fullscreen... It has no widescreen support which means, that you get black borders with a 16:9 resolution. If it would have widescreen support, you wouldn't get the borders.

Tor
04/28/2011, 10:40 am
Looks like it doesn't quite fill the screen in 4:3 (1.33), 16:10 (1.6) or 16:9 (1.78). It's pretty close on my 16:10 screen though. I'm guessing the game runs in the same aspect ratio as the iPhone screen, 1.5.

Jake
04/28/2011, 11:17 am
Yeah its the aspect of the iPhone screen, as that's the aspect ratio at which Strandlooper drew all the art, cutscenes, etc.

JedExodus
04/28/2011, 04:33 pm
Is the aspect of our monitors gonna be taken into consideration for future episodes I wonder

OMA
04/28/2011, 06:32 pm
Then why make the trailer in 16:9? Even in-game scenes shown in the trailer were cropped to fit in a 16:9 frame, while never telling anywhere that the game wouldn't be 16:9 like in the trailer, having left and right black bars in a 16:9 screen :mad: