PDA

View Full Version : Any doubts for the new game?


SmorepionKid
07/19/2011, 08:28 pm
Some of the gameplay footage is "kiddy stuff". This is where I have some minor doubts about JP, it isn't R rated or anything , through it has it's moments.I mean its like expecting a Winnie the Pooh game from Rockstar.
In the death scenes you see little to no blood, I can understand a little and still trying to stay on JP's potenial, thrilling scenes with little gore and awe moments of the dinosaurs. But stray away from it and it feels like something different. JPOG and other JP games had blood and violence, and still felt like a JP game(and I was not allowed to play JPOG around my cousins under 11 for some reason because of the violence). Just some more blood and violence, but enough of my opinions/doubts what are yours?

Sadonicus
07/21/2011, 02:24 am
You're absolutely right! I also want more blood and guts for this game, for any game actually! I want to see dinosaurs bite off limbs, I want them to play with their victims before they eat him, like first bite off his arm, then the human tries to run away with his injuries, bleeding around, just to see how the dinosaur bite off his head in the end! It would be also realistic cause most predators play with their prey!

JPFan
07/21/2011, 06:20 am
The character's death with the Dilophosaurus was good but also bitter in this regard so I think you should see more blood and strong scenes in this sense

---------- PLEASE ----------
http://img96.imageshack.us/img96/2513/firmajpgame.png

FPug
07/21/2011, 08:07 am
I think we're focusing too much on the blood and gore factor. When in any JP movie did you violence and gore that was intense? Besides, this isn't the Syfy channel version where every organ falls out in a bloody splatter when somebody gets cut. (LOL I hate Syfy movies) ANYWAY let's focus on story elements and how it ties in with the movie, in this sense I have no doubts for this game. I expect the very best of results.

mannyguy1
07/21/2011, 09:42 am
Purchase a copy of Mortal Kombat 2011...there should be enough blood and gore to satisfy your desire there...

Irishmile
07/21/2011, 05:50 pm
Yeaaaah.... I think you kids need to re-watch the movies... They're not heavy on gore... In fact this game so far looks more true to source than any JP game before... Some of those games tried to retell the movies stories too.

rmysterio80
07/21/2011, 06:24 pm
Not only the lack of violence is upsetting, but the gameplay doesnt look to great either

FPug
07/21/2011, 09:16 pm
Yeaaaah.... I think you kids need to re-watch the movies... They're not heavy on gore... In fact this game so far looks more true to source than any JP game before... Some of those games tried to retell the movies stories too.

Exactly.

Sadonicus
07/22/2011, 05:17 am
If this game does not show a bleeding torso without limbs at least twice, I wont purchase it !!!

SeanJP
07/22/2011, 06:27 am
Addicted to CoD much

FPug
07/22/2011, 08:10 am
If this game does not show a bleeding torso without limbs at least twice, I wont purchase it !!!


Funny joke! :D

SmorepionKid
07/22/2011, 08:21 am
I can understand if you put a lot of gore in the game it won't feel like a JP game, I saw a death scene in one of the videos of the game. Which a Dilophosaurus tears Nima's throat out, and you don't see a single blood splatter, thats what really grinded my gears is that they didn't even show one blood splatter.

Irishmile
07/22/2011, 08:55 am
You see... I do not need to see it... they should take the Spielberg approach and imply gorey brutality without showing us too much we can fill in the blanks with our imagination. Besides I have a feeling the game will have more brutal deaths than the movies put together...

But you guys are hung up on blood... Here you go this should pacify some
http://www.youtube.com/watch?v=SlAmXGIbo84

waroftheworlds01
07/22/2011, 07:12 pm
With the exception of a few cuts and bruises and one severed arm and hand.... there really wasn't any blood and gore. Zero gore actually.

Zero gore, little blood.

But if we're talking novels.....

FPug
07/22/2011, 08:11 pm
The gore would just be un neccesary anyway. They're sticking true to the movies and I haven't seen anything horrendous in them so....yeah. :D As for the novels....they weren't written by Spielberg. They had some pretty brutal deaths BUT Telltale, Once again, only has the rights to the movies. And why would a lack of gore make you DOUBT the game anyway?

SmorepionKid
07/23/2011, 08:16 pm
One blood splatter is all I need in a death scene, not kidneys and lungs being ripped from the body.Not like some cheap B-movie like Sharktopus, terrible movie don't even think about watching it -Infinity/10

Icedhope
07/23/2011, 09:27 pm
You know...for the first time ever a Jurassic Park Game is being made that's true to the movie and story from the films.

Graphics do not make a game hell I could play a game from 20 years ago and enjoy it more than call of duty or halo.

Games need to be fun, not pretty.

Sure I have my doubts about the game but non of them have to do with Graphics or Gameplay. They have to do with little things and seeing if the writers paid attention to some of the things in the movie.

Tyrannosaur87
07/23/2011, 09:49 pm
You know...for the first time ever a Jurassic Park Game is being made that's true to the movie and story from the films.

Graphics do not make a game hell I could play a game from 20 years ago and enjoy it more than call of duty or halo.

Games need to be fun, not pretty.

Sure I have my doubts about the game but non of them have to do with Graphics or Gameplay. They have to do with little things and seeing if the writers paid attention to some of the things in the movie.

Here Here!

Rather Dashing
07/23/2011, 11:01 pm
Games need to be fun, not pretty[...]Sure I have my doubts about the game but non of them have to do with[...]Gameplay. They have to do with little things and seeing if the writers paid attention to some of the things in the movie.
...Gameplay is the only thing that MAKES a game fun.

SmorepionKid
07/24/2011, 07:13 am
Most Sonic Fanboys don't agree with that, they don't buy a new sonic game because of the graphics or Sonic's eyes are blue and not black, stupid stuff like that.

MusicallyInspired
07/29/2011, 08:59 pm
...Gameplay is the only thing that MAKES a game fun.

+1

It seems Telltale are on a roll with removing gameplay elements from their games. You can't even walk around in JP. I don't care how good or bad the story, graphics, or voice acting is. I'm not playing a game I can't even walk around in. I won't be touching JP unless this is fixed. Yes fixed, because it's broken.

Bloody Eugene
07/29/2011, 11:37 pm
+1
You can't even walk around in JP.

Not walking is actually one thing I appreciate.
Walking around is pretty much a useless thing.
See Puzzle Agent. Or Gabriel Knight 2 if you are old school. Walking around doesn't add anything to the exploration, pace, and immersion of the game. It's just an add-on for most adventure games.

And if you think about invisible walls in BTTF game, well, JP is MUCH better. If I could choose I'd use this system for all games. Why should I walk with my joypad? Is it necessary? Exploration is not walking. And, after all, you can have better control of camera without that useless walking time-waste, a more cinematic game, and less suspension of disbelief breaking when running towards an invisible wall.

BTW the puzzle parts on JP is what I'm looking forward to. I think this is still an adventure after all. Think about it: in quiet parts buttons are replacing hotspots, but the core remains a standard Telltale game.

I think it could be a good game.

MusicallyInspired
07/30/2011, 11:26 am
Are you kidding? Walking around is everything as far as exploration is concerned. There's no exploration when you're stuck in one spot forced to look at only the things you're allowed to look at. Especially for a 3D gaming world. Manual exploration is a staple adventure gameplay mechanic. So screw that. I prefer not being tied to an invisible chair and being forced to look straight at the objects I'm supposed to interact without having to search for them. Especially not in a 3D adventure game. Even Myst allowed you to roam freely once it turned 3D. It's just unfair to not be able to explore for yourself. All these ingredients sounds like a recipe for a easy-fest disaster worse than BTTF.

Also, Puzzle Agent isn't an adventure game. It's a puzzle game. And I never liked Gabriel Knight 2 or Phantasmagoria.

corruptbiggins
07/30/2011, 11:27 am
Meh, walking is overrated.

MasCot
07/30/2011, 01:55 pm
I have a wait&see approach. If it sucks, it sucks, not the end of the world... I'm hopeful though, and I'm ready to see some dinosaurs again.:) I don't really care about graphics, my computer would not be sufficient for a very powerful graphics engine anyway.:P Story, voice acting and decent controls are the key for me.

As for the gore, I don't need it. As James Cameron put it, gore creates disgust, not suspense.

SWGNATE
07/31/2011, 08:27 am
[QUOTE=MasCot;531097]I have a wait&see approach. If it sucks, it sucks, not the end of the world... I'm hopeful though, and I'm ready to see some dinosaurs again.:) I don't really care about graphics, my computer would not be sufficient for a very powerful graphics engine anyway.:P Story, voice acting and decent controls are the key for me.

As for the gore, I don't need it. As James Cameron put it, gore creates disgust, not suspense.[/QUOT

i have to agree,

Rather Dashing
07/31/2011, 08:42 am
As for the gore, I don't need it. As James Cameron put it, gore creates disgust, not suspense.
First of all, I'd like to know what the hell your source is for that, considering any search for this leads me to:

1. This post, it's literally the first Google result for anything regarding James Cameron, gore, and disgust, while the rest are comparing him to Al Gore.

2. I'm sorry, but gore effects in film are an art form unto themselves, and frankly dismissing the value of solid gore effects is childish. Yes, there is something to be said about gore demands to make something "mature" being immature in its own way, but there has to be something said about the reverse, where a complete aversion to gore even where it makes sense and would have actual weight and value is a sign of regression and repression to an age even younger than that of the child that wants all too desperately to "be grown up".

FPug
07/31/2011, 09:20 am
First of all, I'd like to know what the hell your source is for that, considering any search for this leads me to:


2. I'm sorry, but gore effects in film are an art form unto themselves, and frankly dismissing the value of solid gore effects is childish. Yes, there is something to be said about gore demands to make something "mature" being immature in its own way, but there has to be something said about the reverse, where a complete aversion to gore even where it makes sense and would have actual weight and value is a sign of regression and repression to an age even younger than that of the child that wants all too desperately to "be grown up".

.......What?

MasCot
08/01/2011, 02:17 am
First of all, I'd like to know what the hell your source is for that, considering any search for this leads me to:

1. This post, it's literally the first Google result for anything regarding James Cameron, gore, and disgust, while the rest are comparing him to Al Gore.Aliens Special Edition DVD, Bonus Disc.

I can search for the exact place and time on the Disc if you'd like, but I'm not in the mood to watch documentaries right now.:)

2. I'm sorry, but gore effects in film are an art form unto themselves, and frankly dismissing the value of solid gore effects is childish. Yes, there is something to be said about gore demands to make something "mature" being immature in its own way, but there has to be something said about the reverse, where a complete aversion to gore even where it makes sense and would have actual weight and value is a sign of regression and repression to an age even younger than that of the child that wants all too desperately to "be grown up".I think I get what you mean and while I respect your opinion, I don't agree. Yes, there are films where gore can be used as 'art form' and the obvious example is Kill Bill (where the bloodbath is almost absurd) or basically any other Tarantino or Rodrígez film.

However, in my opinion this depends on the film itself and what the filmmakers want to achieve. I think in a Jurassic Park story, what we need is suspense; and blood creates revulsion (see Starship Troopers which is one of my fav movies, but it is most certainly not suspenseful). Blood can be used as one of the natural consequences when you get attacked by a dinosaur, but "solid gore effects" are unnecessary for me to enjoy a suspenseful or even a horror story or movie or game etc.

MusicallyInspired
08/01/2011, 06:39 am
However right or wrong either of you are, I agree that gore has no place in Jurassic Park. Anymore than what was in the movies, anyway (ie- bodies being ripped in half from afar without blood, etc).

thom-22
08/02/2011, 07:57 pm
Are you kidding? Walking around is everything as far as exploration is concerned. There's no exploration when you're stuck in one spot forced to look at only the things you're allowed to look at. Especially for a 3D gaming world. Manual exploration is a staple adventure gameplay mechanic. So screw that. I prefer not being tied to an invisible chair and being forced to look straight at the objects I'm supposed to interact without having to search for them. Especially not in a 3D adventure game. Even Myst allowed you to roam freely once it turned 3D. It's just unfair to not be able to explore for yourself. All these ingredients sounds like a recipe for a easy-fest disaster worse than BTTF.

Also, Puzzle Agent isn't an adventure game. It's a puzzle game. And I never liked Gabriel Knight 2 or Phantasmagoria.

Totally agree, except that I regard the original Myst as having "walking around" and free exploration every bit as much as third-person games do. Same with FMV games like GK2. Just like Sierra- and Lucasarts-style 2D games and more recent 3D adventure games like Telltale's Sam & Max, they all feature gameplay based in a gameworld, a graphical representation of a physical space through which the player moves and explores the various ways they can interact with the world. It's not the "walking around", literally, that matters; it's the concept of movement through a gameworld, regardless of how it's represented graphically, that is as essential to adventure games as it is to platformers and shooters.

It is unfortunate that because adventure games have historically used a variety of graphics formats to represent their gameworlds and control schemes to move through them, we over-emphasize their differences (as many players have personal preferences for particular formats) and lose sight of the fact that these games are united in being adventure games, because stories and puzzles are not merely presented but emerge from the exploration of a gameworld.

On the other hand, it appears the concept of gameworld exploration is entirely absent from JP. Rather, through a small number of possible interactions in a single location, what players will be "exploring" is a set of predetermined non- or trivially interactive videos representing the outcome of their choices, until they hit upon the one that triggers progress. This might very well be a new type of casual story-and-puzzle game; it might even be entertaining if approached as a content-delivery system rather than a game. But it is fundamentally NOT an adventure game and it is utterly unappealing to me as a gamer.

JP and Telltale fans who are primarily interested in stories and care little about gameplay need to take note of the reasoning described above and stop fooling themselves that all of JP:TG's detractors are shooter fans who just want to run around and kill dinosaurs with BFGs.

Eff One
08/02/2011, 09:05 pm
Not only the lack of violence is upsetting, but the gameplay doesnt look to great either

If you want gore there are other games to get. Mortal Kombat is indeed the game to play as has been said if that's what you're looking for. As has also been said, the movies weren't heavy on gore but I agree to an extent it shouln't feel like an Iggle Piggle game either.

As for the gameplay, it's supposed to be a graphic adventure like Monkey Island/Back To The Future isn't it?

MusicallyInspired
08/03/2011, 12:00 pm
No, from the looks of things it's a glorified DVD game. You know, those mini-games on Disney DVDs that are simply a series of DVD menus with buttons that trigger different video files. Except it has realtime 3D graphics.

FPug
08/03/2011, 12:13 pm
No, from the looks of things it's a glorified DVD game. You know, those mini-games on Disney DVDs that are simply a series of DVD menus with buttons that trigger different video files. Except it has realtime 3D graphics

Gosh, that's just harsh.

SeanJP
08/03/2011, 03:30 pm
No, from the looks of things it's a glorified DVD game. You know, those mini-games on Disney DVDs that are simply a series of DVD menus with buttons that trigger different video files. Except it has realtime 3D graphics.

Thank the lord your user name isnt Jurassic Park Inspired because if it was, one u wouldnt even deserve it, and two u r just completely doubting telltales ability to make this game not just u in general but some others out there who have been bad talking it since the trailer was shown. Shame on you:mad::mad:

Irishmile
08/03/2011, 03:32 pm
I have NO doubts that I will enjoy the game... I do have SOME doubts I will love every little thing about it.

SWGNATE
08/03/2011, 03:40 pm
I have NO doubts that I will enjoy the game... I do have SOME doubts I will love every little thing about it.

i agree

FPug
08/03/2011, 03:50 pm
I have NO doubts that I will enjoy the game... I do have SOME doubts I will love every little thing about it.

I just want more press and greater publicity from Telltale, because even I feel left out.

MusicallyInspired
08/03/2011, 04:35 pm
Thank the lord your user name isnt Jurassic Park Inspired because if it was, one u wouldnt even deserve it,

Great, because I don't particularly want it....:confused:

...and two u r just completely doubting telltales ability to make this game not just u in general but some others out there who have been bad talking it since the trailer was shown. Shame on you:mad::mad:

Yes, I doubt Telltale's ability. Why am I so horrible for speaking my mind and opinion? Why is that so wrong? I could turn that around on you. Why do you consider it better to blindly accept everything they're doing? To be fair, I'm sure the story and the graphics will be great. I have great faith in that aspect of Telltale games and am pleasantly surprised with the results we've been getting in that area as time goes on. But their games are just consistently getting less fun to play because they're losing interactivity and challenge. That's not the same company that started out. Telltale has changed for the worse and I don't like what they're doing anymore. I'm only sticking around to see how Walking Dead and King's Quest turns out. And also the few people left that I'm still friends with here.

SeanJP
08/05/2011, 12:58 pm
my question is will u even buy the game ? because at this moment it seems u wont. just be lucky there is a jp game coming out!!

TheHandyking
08/05/2011, 01:18 pm
The game will rock. There is no doubt. I mean it´s JURASSIC PARK. I believe in you Telltale

MusicallyInspired
08/09/2011, 08:21 pm
my question is will u even buy the game ? because at this moment it seems u wont. just be lucky there is a jp game coming out!!

No, I won't buy it. I've already said that. And I'm not particularly excited about a new Jurassic Park game coming out. Especially from what I'm learning about it. I made that mistake with BTTF and now I've lost that money. Money I would have not spent if I'd have known what I was going to get in the end.

Martin McFly
08/09/2011, 08:28 pm
I made that mistake with BTTF and now I've lost that money.

"Mistakes are a part of being human. Appreciate your mistakes for what they are: precious life lessons that can only be learned the hard way." - Al Franken

I suppose your life lesson here is "Don't trust Telltale with Back to the Future games."

TheMagicalAnimatron
08/10/2011, 10:34 am
So far my main doubt having watched the gamespot demo is that Gerry Harding's daughter is Sarah Harding, as in Julianne Moore's character from The Lost World... Which suggests to me that the research might be lacking somewhat....

Asian Inferno
08/10/2011, 01:59 pm
So far my main doubt having watched the gamespot demo is that Gerry Harding's daughter is Sarah Harding, as in Julianne Moore's character from The Lost World... Which suggests to me that the research might be lacking somewhat....
"No. There is another."

Gerry Harding now has two daughters Sarah and Jess, at least according to this game.

Jess was a new character created for the game, not a casual mistake of mistaken identity.

guitarsareboring
08/10/2011, 03:01 pm
I have doubts about the game's suspense. If you can redo each little bit of the game when it goes wrong, how tense can you possibly feel?

After Back to the Future, I'm definitely waiting for reviews to come through before purchasing.

TheMagicalAnimatron
08/10/2011, 11:12 pm
"No. There is another."

Gerry Harding now has two daughters Sarah and Jess, at least according to this game.

Jess was a new character created for the game, not a casual mistake of mistaken identity.

I feel that goes counter to the second film...

Either way he must have had them 15-20 years apart... he's a stud at least...

Icedhope
08/11/2011, 01:24 am
Gooooiiinng to point this out it never stated in TLW they were related.

TheMagicalAnimatron
08/11/2011, 03:11 am
Gooooiiinng to point this out it never stated in TLW they were related.

It was hinted at and many places say it's been confirmed by Crichton can't find a source though....

Icedhope
08/11/2011, 04:00 am
It was hinted at and many places say it's been confirmed by Crichton can't find a source though....

It was hinted at in the Novel. When Ian and Sarah are alone in the trailer with the baby.

But in the Movie it's never stated or hinted at.

TheMagicalAnimatron
08/11/2011, 05:03 am
It was hinted at in the Novel. When Ian and Sarah are alone in the trailer with the baby.

But in the Movie it's never stated or hinted at.

http://www.jameyhoward.com/filebucket/forumpics/cliche_technically_correct.jpg

MusicallyInspired
08/11/2011, 11:24 am
"Mistakes are a part of being human. Appreciate your mistakes for what they are: precious life lessons that can only be learned the hard way." - Al Franken

I suppose your life lesson here is "Don't trust Telltale with Back to the Future games."

Not just BTTF. Anything from this point on is going to be met with cynicism from me until proven otherwise.

philquiet
08/11/2011, 01:54 pm
Not just BTTF. Anything from this point on is going to be met with cynicism from me until proven otherwise.

The way I see it is that there is a lot of things that encourages cynicism about Telltale. They have really strong points but I personally feel left out in more than one aspect. There is this huge list of games I bough so far and I don't feel like replaying any of them.

Don't ask to explain myself, it's just something slowly growing in my guts. I think I begin to be fed up of rushed Telltale Engine-powered experiences.

I don't have doubts about any of the creative, talented minds behind Telltale and there stories, great voice acting and inspired concepts, but... I feel like the final results, invariably the same kind of main menu with some uninspired gameplay plus that kind of indigestible feeling about those engine-powered scripted cutscenes...

I don't know, you totally have the right to disagree, because I can only justify myself in terms of taste and guts.

usfgeek1
08/12/2011, 10:01 am
The way I see it is that there is a lot of things that encourages cynicism about Telltale. They have really strong points but I personally feel left out in more than one aspect. There is this huge list of games I bough so far and I don't feel like replaying any of them.

Don't ask to explain myself, it's just something slowly growing in my guts. I think I begin to be fed up of rushed Telltale Engine-powered experiences.

I don't have doubts about any of the creative, talented minds behind Telltale and there stories, great voice acting and inspired concepts, but... I feel like the final results, invariably the same kind of main menu with some uninspired gameplay plus that kind of indigestible feeling about those engine-powered scripted cutscenes...

I don't know, you totally have the right to disagree, because I can only justify myself in terms of taste and guts.

I agree, it just seems to be an assembly line of games being rushed through to meet a deadline.

The thing that bothers me is that there's no innovation with these games. It's like they come up with an idea they know will sell a few copies to the die-hards and that's that. There's no branching out, they're too safe within themselves and the 'tried and true' formula.

I too, wish i'd never bought BTTF. It's buggy, un-inspired, and about 10 years too late. Not to mention the animation and the other 3D elements which ive spoken out about many a time...

From what i've seen from Jurassic Park so far, they have failed to entice me.. nothing new in terms of modern gameplay, no hook and most of all no charm.

MusicallyInspired
08/13/2011, 06:43 pm
You're right. I think a lot of that stems from the fact that they started out mediocre to slightly above average and we all expected the experiences of their games would improve with each new title. This was only true for TMI and only because of the inventory combination feature. It never really took off beyond that, though. In fact, they keep dumbing them down.

Cyberscribe
08/15/2011, 06:25 am
No, I won't buy it. I've already said that. And I'm not particularly excited about a new Jurassic Park game coming out. Especially from what I'm learning about it. I made that mistake with BTTF and now I've lost that money. Money I would have not spent if I'd have known what I was going to get in the end.
If you're not going to play it then why are you even here?

REDSLATE
08/16/2011, 01:46 pm
If you're not going to play it then why are you even here?

...Because, he's presenting his opinion (respectfully from what I've seen). You may not agree with his opinion, but you should certainly show him the respect he deserves.

Reznor2112
08/16/2011, 01:54 pm
Any doubts??

Yeah, that Tell Tale has awful customer service unless you are a PC gamer (will no recieve game for free if preordered)/xbox 360 owner (will recieve FULL game and physical copy)

If you are not one of those then well you just suck monkey nuts. JP is going to suck for PS3 users. But thats cool. If they want to piss people off and drop sales that is their problem.:confused:

It's going to be funny when kids who do not have PSN accounts wanna play this game...oh wait. YOU CAN"T!:mad:

Good job Tell Tale. Give yourself a pat on the back, giver your mom a call. She'll be proud. :winslow:

http://img96.imageshack.us/img96/2513/firmajpgame.png

Bloody Eugene
08/18/2011, 07:46 am
From Alan's interview for interview for NowGamer (http://www.nowgamer.com/news/1021076/jurassic_park_qtes_direct_the_experience_telltale. html):

"You'll never see a person in the movie walking around and doing nothing. Design philsophy for this was control the scene. You're almost directing it as well as experiencing it. "

[...]

"It'd be easy to get the Jurassic Park license, slap logos all over the place and say 'yeah, that fits in the universe!' but we work so hard to make our products, our games feel like they've been created by the IP holders themselves"

tope1983
08/20/2011, 07:35 am
The same page credited Jurassic Park: The Game as "the worst game of the show" at E3 2011, claiming "it's just one giant QTE".
read here (http://www.nowgamer.com/news/967512/jurassic_park_is_the_worst_game_of_e3.html)

Shadowknight1
08/20/2011, 10:21 am
The same page credited Jurassic Park: The Game as "the worst game of the show" at E3 2011, claiming "it's just one giant QTE".
read here (http://www.nowgamer.com/news/967512/jurassic_park_is_the_worst_game_of_e3.html)

But...isn't it just a giant QTE?

Not a criticism, I actually like most QTEs(except in Sonic games. QTEs run counter to what makes Sonic what it is), just saying that what I've seen thus far fits that description.

WARP10CK
08/25/2011, 03:25 am
I am honestly not that impressed of what I have seen so far it seems weird somehow.

But I will give the game the benefit of the doubt, I really enjoyed bttf so I will be optimistic for now.

Faceslasher
08/25/2011, 04:13 am
No, I won't buy it. I've already said that. And I'm not particularly excited about a new Jurassic Park game coming out. Especially from what I'm learning about it. I made that mistake with BTTF and now I've lost that money. Money I would have not spent if I'd have known what I was going to get in the end.

I respect your opinion, but why do you expect Telltale to be perfect with each game they make, look at Pixar. They've made a handfull of amazing movies, but then Cars came out, did they fall to the ground? Nope, they made Up, Toy Story 3, and are working on Monsters Inc 2.

No one is gonna be successful all of the time, I believe Jurassic Park will be better then BTTF.

Faceslasher
08/25/2011, 04:14 am
I am honestly not that impressed of what I have seen so far it seems weird somehow.

But I will give the game the benefit of the doubt, I really enjoyed bttf so I will be optimistic for now.

Same here, maybe cause it's been delayed and they haven't shown us what they've been doing.

Come on Telltale! Give us some juice :rolleyes:

Rynoxdog
08/30/2011, 06:35 pm
I have to give them credit for them makin it this far. But i mean the dinosaurs and all look good, but the characters need more detail and they need to take the tapping controls out and put 3rd person view in and maybe a free roam and multiplayer. Does anyone agree with me?

TP3D
08/30/2011, 06:40 pm
No, they don't make games like that (third person exploration/multiplayer) and they are so far along in the dev process those things will never happen.

This is not that game.

At this point they are working out the bugs and fine tuning the animations, but any additional "character detail" is probably out of the question as well.

Rynoxdog
08/30/2011, 06:54 pm
That might be a big hit if somebody could pull that off with a 3rd person/free roam game that has dinosaurs and all that. But I'm hoping to be a game designer.

DAISHI
08/30/2011, 09:06 pm
Maybe that sort of game could do well Rynox but Telltale's not that sort of company.

DAISHI
08/30/2011, 09:11 pm
The thing that bugs me about the game is that if I understand right, you don't even really walk. In games like Heavy Rain, at least you got that. I really like Heavy Rain and it's tons of QTE. But you get to walk too.

waroftheworlds01
08/30/2011, 10:22 pm
My opinion on that fact still remains the same. Walking isn't necessary for this type of gameplay. And I'm sure once everyone plays it they will feel the same way.

For me, I don't have any doubts about this game. I'm sure that I'm going to love it and after seeing all the screens and videos (like the action montage) of the games and how it looks and plays now I just can't wait to play it. I'm mostly looking forward to just the story itself.

Rynoxdog
08/31/2011, 04:21 am
Yep, I can't wait to try it out. But I wonder if Rockstar would do something like that? They do free roam games. I want to know how I can send that company a suggestion for a game or something they should make. Any suggestions on how I can do that?

Shadowknight1
08/31/2011, 05:07 am
Yep, I can't wait to try it out. But I wonder if Rockstar would do something like that? They do free roam games. I want to know how I can send that company a suggestion for a game or something they should make. Any suggestions on how I can do that?

Pray a lot? Generally speaking, movie studios such as Universal only sell the rights to make video games based on movies to one game company at a time. Currently, TellTale has those rights to Jurassic Park. Once their contract with Universal is up, then maybe RockStar could do it, but I wouldn't hold my breath.

TP3D
08/31/2011, 06:43 am
Game companies don't produce games based on sent in ideas.

Rynoxdog
08/31/2011, 06:51 am
Pray a lot? Generally speaking, movie studios such as Universal only sell the rights to make video games based on movies to one game company at a time. Currently, TellTale has those rights to Jurassic Park. Once their contract with Universal is up, then maybe RockStar could do it, but I wouldn't hold my breath.

But how long does the contract last up to? Is it by years or so? But I am hoping that telltale games will produce a good future Jurassic Park games. I hope they do "The Lost World"

Clord
08/31/2011, 07:31 am
Jurassic Park series is kinda like family movie. Imagine ignorant parents who buys their kids Jurassic Park - The Game and would see blood and limbs flying (which has happened in Jurassic Park but somewhat for comedic value).

Rynoxdog
08/31/2011, 08:08 am
It's up to the parents. But there has to be blood or it wouldn't be realistic.

TP3D
08/31/2011, 10:28 am
Jurassic Park (the movie) did not have sprays of blood or the like. There is blood in the Nedry scene in the game, so rest assured it will have the appropriate level of "gore" to that of the movies, not excessive, used when absolutely necessary.

Also, people including myself at some point call out things in the game not being realistic when in fact many things that happen in the movies are VERY unrealistic. Telltale is giving us a game in the true spirit of JP, so yeah, some things may seem a little realistic and that is only right.

Rynoxdog
09/01/2011, 03:34 pm
So basically they are trying to keep the game fair?

nicolascy
09/03/2011, 06:09 am
So you cannot walk at all ?? Bummer....I thought you explored in 3d and qte were used for the action parts of the game....Not all the game...Well the game look very behind the times....And now this..Walking is important...Hell even if jumping is missing you will notice it not...not walking completely...

Saying walking is overrated is like saying solving puzzle is sooooo yesterday's...I just want to experience the story without interruptions-automatic puzzle solving anyone ?

Bloody Eugene
09/03/2011, 08:13 am
I think that in this kind of games walking is pretty much useless and boring.
This debate is too "why can't I move with the stick?" instead of "Why should I move the stick?".
I always double click on exits on every graphic adventures. Steering character in an adventure is such a waste of time.
IMHO.

Dr.Dino
09/03/2011, 08:43 am
I just want to experience the story...

For that you surely don't need to walk. 99,9% of all video-games only have story in cut-scenes, the rest you just walk around beating, shooting and doing stuff that barely influence anything to the story.

Bloody Eugene
09/03/2011, 09:14 am
For that you surely don't need to walk. 99,9% of all video-games only have story in cut-scenes, the rest you just walk around beating, shooting and doing stuff that barely influence anything to the story.

Lol! it reminds me this :

Quantic Dream founder David Cage reckons that Heavy Rain's storytelling makes Uncharted: Drake's Fortune look like a porn movie.

"The big difference between Uncharted and what we're doing [in Heavy Rain] is that Uncharted was still structured like a videogame," Cage, whose studio developed Fahrenheit and is currently working on PS3-exclusive Heavy Rain.

"It gives you a bit of story, then action, then a bit of story, then action - like porn movies, when you think about it," he elaborated. "Porn movies are structured in exactly the same way, except that the action is not the same! Most videogames are done like that.

"It's one thing to do a great cut-scene, even if it's real time. It's another thing to try to tell the story as you play, so the story's not told through cut-scenes, it's told through gameplay. So you don't need acting performance in cut-scenes. You need interactive performance," he said.

Romeosierra616
09/03/2011, 02:35 pm
My only issue with the game: The Jeeps headlights are supposed to be square, they are in the movie, they were in real life. the round headlight wouldn't be available until the 1997 Model Wranglers (I'm a HUGE Jeep enthusiast lol)

FPug
09/03/2011, 02:48 pm
My only issue with the game: The Jeeps headlights are supposed to be square, they are in the movie, they were in real life. the round headlight wouldn't be available until the 1997 Model Wranglers (I'm a HUGE Jeep enthusiast lol)

We know...but TT didn't wanna pay for the rights to the jeep.

Romeosierra616
09/04/2011, 06:56 pm
We know...but TT didn't wanna pay for the rights to the jeep.

Understandable. but since thats the only thing wrong with the Jeeps (otherwise they're 100% accurate!) I suppose I can forgive them. :p

Lambonius
09/09/2011, 10:41 am
This debate is too "why can't I move with the stick?" instead of "Why should I move the stick?".


"You were so concerned with whether or not you COULD, you didn't stop to think whether or not you SHOULD!"

lol...couldn't resist. ;)

Shadowknight1
09/09/2011, 06:52 pm
"You were so concerned with whether or not you COULD, you didn't stop to think whether or not you SHOULD!"

lol...couldn't resist. ;)

lol

Spadge
09/10/2011, 12:07 pm
I have issues with the gameplay. It looks like it's all quicktime events and that's not something I'm into. I feel like Telltale's next game would be a movie where you just have to push the same button every five minutes to play another cutscene.

Sinaz20
09/15/2011, 01:57 pm
I have issues with the gameplay. It looks like it's all quicktime events and that's not something I'm into. I feel like Telltale's next game would be a movie where you just have to push the same button every five minutes to play another cutscene.
It's every aspiring game designer's dream to work for a company that will let them design games that use only one button and have no gameplay to speak of. DREAM JOB!

Seriously... nobody at Telltale is interested in a game built around the concept of an unpause button.

JPFan
09/15/2011, 02:28 pm
It's every aspiring game designer's dream to work for a company that will let them design games that use only one button and have no gameplay to speak of. DREAM JOB!

Seriously... nobody at Telltale is interested in a game built around the concept of an unpause button.

Will release one demo of Jurassic Park: The Game for PS3 as they did with BTTF?.

Thanks.

Sinaz20
09/15/2011, 02:29 pm
Will release one demo of Jurassic Park: The Game for PS3 as they did with BTTF?.

Thanks.
I don't know. Sorry, man. I do not have that information.

Faceslasher
09/16/2011, 04:39 am
My only issue with the game: The Jeeps headlights are supposed to be square, they are in the movie, they were in real life. the round headlight wouldn't be available until the 1997 Model Wranglers (I'm a HUGE Jeep enthusiast lol)

Jeep is being a naughty naughty with their copyrights. TellTale can't model the Jeep just like the Wrangler. Be glad it is a Wrangler and not some other car.

I really have no strong feelings one way or the other, I just hope it doesn't end up becoming another Back To The Future.

Elogotar
09/21/2011, 09:39 am
Yes, I have a doubt. At barely over a month before release, I doubt this game is ever going to be available for preorder again. I mean, I know it doesn't matter for the PC version too much, but I like getting things outta the way ahead of time so when it's available, all I have to do is click, wait a few minutes, and start playing.

Icedhope
09/21/2011, 09:49 am
Yes, I have a doubt. At barely over a month before release, I doubt this game is ever going to be available for preorder again. I mean, I know it doesn't matter for the PC version too much, but I like getting things outta the way ahead of time so when it's available, all I have to do is click, wait a few minutes, and start playing.

I honestly don't think telltale would leave us hanging. Over the three years I have been on the forums..they've always made an announcement close to the games release.

corruptbiggins
09/21/2011, 10:03 am
I honestly don't think telltale would leave us hanging. Over the three years I have been on the forums..they've always made an announcement close to the games release.

I'll echo that. I seem to recall that they tend to open pre-ordering about a month before release, so with a release date of the 15th of November (I think that's been confirmed by Telltale, though not I'm entirely sure) I would expect pre-orders to begin again around the middle of October.

Doc64
09/21/2011, 12:44 pm
Also, Puzzle Agent isn't an adventure game. It's a puzzle game.

It IS and adventure game, it is just set around a puzzle THEME. You point and click, and solve puzzles. The only difference is that the puzzles are much more common.

tope1983
09/22/2011, 12:23 am
I still really can't get used to that Bone-Shaker....
Especially with that what has been shown, even in the newest Action-Montage.

First of all, I know that the game is set in the movie canon and therefore doesn't necessarily follow some rules of the book.
But I do want to refer to the scene in the novel where the whole group visits the control room and get a short overview on the park's control system:
"Not just now," Gennaro said. "What about your mechanical systems?"
"You mean the rides?" Arnold said.
Grant looked up sharply: "Rides?"
"None of the rides are running yet," Arnold was saying. "We have the jungle River Ride, where the boats follow tracks underwater, and we have the Aviary Lodge Ride, but none of it's operational yet. The park'll open with the basic dinosaur tour-the one that you're about to take in a few minutes. The other rides will come on line six, twelve months after that."
"Wait a minute," Grant said. "You're going to have rides? Like an amusement park?"
Arnold said, "This is a zoological park. We have tours of different areas, and we call them rides. That's all."

I just want to point out that Jurassic Park isn't thought to be an amusement park and therefore a rollercoaster seems a bit out of place.
I know that the target audience would be kids and families, so there also has to be a kids corner or a kids area to rest or amuse beside the zoological part.
But why the heck do Gerry, Jess and Nima ride it? As one screenshot indicates we probably have to set up a switch so that the coaster follows a special track but it all feels quite ludicrous and insincere.

Sinaz20
09/22/2011, 09:22 am
I still really can't get used to that Bone-Shaker....
Especially with that what has been shown, even in the newest Action-Montage.

First of all, I know that the game is set in the movie canon and therefore doesn't necessarily follow some rules of the book.

I just want to point out that Jurassic Park isn't thought to be an amusement park and therefore a rollercoaster seems a bit out of place.
I know that the target audience would be kids and families, so there also has to be a kids corner or a kids area to rest or amuse beside the zoological part.
But why the heck do Gerry, Jess and Nima ride it? As one screenshot indicates we probably have to set up a switch so that the coaster follows a special track but it all feels quite ludicrous and insincere.

As you've pointed out, novel canon is not canon we're allowed to touch.

But, the Boneshaker is handled with a certain air of authenticity and reverence. The reveal also serves to further a character arc in the story.

I also feel that the decision to realize the Boneshaker is topical to the concept of modern theme parks, especially with the way certain parts of Disney parks have leaned more towards thrill experiences than pageants. That may not have been a conscious theme made by us, but Boneshaker doesn't feel out of place to us. Look at Jurassic Park The Ride at Universal... it's a splash-down. Weeeeee! :P

MarkDarin
09/22/2011, 10:59 am
The Bone Shaker may not suit everyone's tastes, but I took my inspiration from a Speilbergian storytelling point of view. The man knows how to make ridiculous things happen (Climbing down a tree chased by a runaway jeep that ultimately crashes right on top of you, yet you luckily survive!) and still make them feel both thrilling and somehow believable in the moment!

My goal was to recreate this same kind of necessary pacing for the story, and still have it's presence relevant to the overall arc. Its there to juxtapose generations of culture against modern frivolity. It also metaphorically represents the disrespect InGen had not only for the science in creating the Dinosaurs, but for the land on which they built the park itself. These are some important themes for the characters we meet.

So while the ride might not be everyone's cup of tea, understand that it wasn't added with reckless abandon, there was a lot of thought and motivation behind it!

TP3D
09/22/2011, 01:13 pm
"It also metaphorically represents the disrespect InGen "


Wow, thats actually pretty sweet. Ok, I take everything I said about it being out of place back... And seeing the latest video footage of this scene in action made it seem pretty cool too!

Shadowknight1
09/22/2011, 02:57 pm
Wow, that was well put, and definitely seems like you guys know what you're doing.

mannyguy1
09/22/2011, 05:49 pm
The Bone Shaker may not suit everyone's tastes, but I took my inspiration from a Speilbergian storytelling point of view. The man knows how to make ridiculous things happen (Climbing down a tree chased by a runaway jeep that ultimately crashes right on top of you, yet you luckily survive!) and still make them feel both thrilling and somehow believable in the moment!

My goal was to recreate this same kind of necessary pacing for the story, and still have it's presence relevant to the overall arc. Its there to juxtapose generations of culture against modern frivolity. It also metaphorically represents the disrespect InGen had not only for the science in creating the Dinosaurs, but for the land on which they built the park itself. These are some important themes for the characters we meet.

So while the ride might not be everyone's cup of tea, understand that it wasn't added with reckless abandon, there was a lot of thought and motivation behind it!

Beautifully put!! BRAVO. People can complain about the style of gamplay or the graphics, but complaining about the action sequences and story is almost and insult when you guys have actually take so much time to deliver a rich story. The attention to detail is amazing and it really shows!!

tope1983
09/23/2011, 04:24 am
The Bone Shaker may not suit everyone's tastes, but I took my inspiration from a Speilbergian storytelling point of view. The man knows how to make ridiculous things happen (Climbing down a tree chased by a runaway jeep that ultimately crashes right on top of you, yet you luckily survive!) and still make them feel both thrilling and somehow believable in the moment!


Yeah, that scene is quite thrilling! After watching the movie for several times I asked myself: Why didn't Grant and Tim just climb on the other side of the trunk? From that on the scene lost a lot of thrill for me.
(Of course you can make your own justifications like "they were in fear and just hurried down and didn't think that much. Which is true in moments of danger!)


My goal was to recreate this same kind of necessary pacing for the story, and still have it's presence relevant to the overall arc. Its there to juxtapose generations of culture against modern frivolity. It also metaphorically represents the disrespect InGen had not only for the science in creating the Dinosaurs, but for the land on which they built the park itself. These are some important themes for the characters we meet.
So while the ride might not be everyone's cup of tea, understand that it wasn't added with reckless abandon, there was a lot of thought and motivation behind it!


THAT's actually a quite nice approach! I like that the theme of disrespect of nature and commercial intentions come into place. That's what the whole main topic of Jurassic Park about. Allthough Hammond in the movie version was quite the nice old grandpa who tried to realize his "flea circus".
In the novel he doesn't respect nature. It's just used to gain money.

Sadonicus
09/23/2011, 09:19 am
It also metaphorically represents the disrespect InGen had not only for the science in creating the Dinosaurs, but for the land on which they built the park itself.


Thats a good idea, didnt even think about that. Let a character imply that alongside in some dialogue.

Eff One
10/14/2011, 04:45 pm
Gosh, that's just harsh.

But if accurate, it means the game will be pretty damn ordinary sadly...