License To Kill
06/21/2007, 05:55 am
Alright well i have some pretty good ideas (i hope) for some new options for season 2.
The first would be a run feature which you could change in the options menu. Sometimes walking is way too slow as you have to go back and forth a lot in these games and when your saving the world from destruction it makes a bit more sense to be running dont ya think. :D
Also, it would be cool to have a hint feature for the game. Now, in Episode 6 you could ask Max for hints, which was pretty cool, but didnt make sense... why would he only offer hints in that episode, and why didnt he help you in the others? Isnt max supposed to be lovable but useless anyways? Also, the hints he gave you were a little too good as well. I mean for the unicorn he said something along the lines of "Try heating it" which was obviously the microwave. For the Tic Tac Doom game he says "Winning isnt everything, Sam" which obviously meant you had to lose to get the talisman. This made it a bit TOO easy.
What would be better is a slight nudge in the right direction. There could be a button in the bottom right corner of the screen, and a little popup could come up and you could click on the problem your having, and it would give you a slight nudge, for example: For the unicorn it would say "This is basically one of those things that show what mood your in.(lol i forgot name) Remember how they work?"
(since they work by sensing body heat) This would give the player a sense of what to do without being overly obvious like Max was.
Hope you guys liked the ideas. :D
The first would be a run feature which you could change in the options menu. Sometimes walking is way too slow as you have to go back and forth a lot in these games and when your saving the world from destruction it makes a bit more sense to be running dont ya think. :D
Also, it would be cool to have a hint feature for the game. Now, in Episode 6 you could ask Max for hints, which was pretty cool, but didnt make sense... why would he only offer hints in that episode, and why didnt he help you in the others? Isnt max supposed to be lovable but useless anyways? Also, the hints he gave you were a little too good as well. I mean for the unicorn he said something along the lines of "Try heating it" which was obviously the microwave. For the Tic Tac Doom game he says "Winning isnt everything, Sam" which obviously meant you had to lose to get the talisman. This made it a bit TOO easy.
What would be better is a slight nudge in the right direction. There could be a button in the bottom right corner of the screen, and a little popup could come up and you could click on the problem your having, and it would give you a slight nudge, for example: For the unicorn it would say "This is basically one of those things that show what mood your in.(lol i forgot name) Remember how they work?"
(since they work by sensing body heat) This would give the player a sense of what to do without being overly obvious like Max was.
Hope you guys liked the ideas. :D