irsimon
03/21/2008, 05:17 am
I have been working with Codeweavers in an attempt to get Sam and Max fully working on the new (unreleased) version of their Crossover product which uses the some of the same technology that EA has been using to port their games to Mac OS X. After quite a bit of tweaking and a crack (ugh), I have episodes 201-203 fully working with a minor graphical glitch. Sadly there is no way around the crack for season 2 as WINE does not yet support the copy protection that Telltale uses. On the plus side, the disc version of Season 1 works fully (install->run). :)
I'm not sure what is causing the shader glitch that makes it look like the characters are wrapped in saran wrap. Every character has it except for Sam and Max themselves. There are a few objects such as the fire hydrant on the street that have it too. I've been digging into the DirectX translation code without much luck. Is there any command line switch to load the game without this shader activated? It happens in both seasons.
Anyway, enough babbling. Enjoy!
http://www.madmonkeystyle.com/images/sm202mac.jpg
http://www.madmonkeystyle.com/images/sm202mac_shaderproblem.jpg
http://www.madmonkeystyle.com/images/sm101mac.jpg
I'm not sure what is causing the shader glitch that makes it look like the characters are wrapped in saran wrap. Every character has it except for Sam and Max themselves. There are a few objects such as the fire hydrant on the street that have it too. I've been digging into the DirectX translation code without much luck. Is there any command line switch to load the game without this shader activated? It happens in both seasons.
Anyway, enough babbling. Enjoy!
http://www.madmonkeystyle.com/images/sm202mac.jpg
http://www.madmonkeystyle.com/images/sm202mac_shaderproblem.jpg
http://www.madmonkeystyle.com/images/sm101mac.jpg