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View Full Version : Loved the game...one point of interest....


anonima
10/18/2006, 08:18 pm
i thought the game did justice to Hit the Road and gets a really big thumbs up from me...i only have one problem with it...

The sound. NOT the sound track or voice overs...but the actual quality of the sound...it seemed very very low quality and had a high ting in it...very thin sounding...

i have an X-Fi and very high quality speakers and headphones, and everything else sounds great.


still the game overcomes all of that and the sound track and voices are top notch...really wondering if anyone else noticed...

anonima
10/18/2006, 08:35 pm
Maybe they had to degrade the sound to make downloading it more palatable.

Legolas813
10/18/2006, 10:20 pm
I didn't notice any low quality sound.

anonima
10/18/2006, 10:24 pm
If you play the soundtrack backwards it tells you to kill your family

anonima
10/19/2006, 03:31 am
Maybe they had to degrade the sound to make downloading it more palatable.


...had that thought also...

jwsg
11/01/2006, 01:16 pm
The sound. NOT the sound track or voice overs...but the actual quality of the sound...it seemed very very low quality and had a high ting in it...very thin sounding...

Yeah, I'm afraid the voices don't sound too good - I'm running an M-audio Revolution through decent speakers. Most noticable on Max - some sort of high frequency modulation on the voice - was some filtering missed off the sampling? Quite distracting really.

Hero1
11/01/2006, 01:28 pm
thats weird I have some high quality speakers and didnt notice any problems

Jokieman
11/01/2006, 01:39 pm
thats weird I have some high quality speakers and didnt notice any problems

same, sounds like an incompatibility issue.

neilka
11/01/2006, 02:00 pm
The sound has definitely been highly compressed in order to make the download as small as possible, and it shows. The audio quality is worse than Hit The Road from all those years ago...

Jake
11/01/2006, 02:07 pm
Hey guys, just so you know, the sound quality's going up (at least a bit) in Episode 2.

baardhimself
11/01/2006, 02:10 pm
from the very first line i noticed the poor sound quality but after a while I forgot about it, until Sybal started talking and I noticed it more. Please up the quality Telltale, the voice acting is superb for the most part its a shame to do it a dis service with poor quality audio, we can deal with an extra 10meg d/l next time ;)

Stefan
11/01/2006, 02:16 pm
That's the only complaint I had too! I noticed from the first line Max said.

I love this game so far, but I'm leaving now. Getting late here, but I'll be back tomorrow :D

0renji
11/01/2006, 02:34 pm
I didn't notice any sound issues, except some of the lines got a bit cut off. Sounded fine to me... but then I have rather a bad sound card anyway, maybe I'm just used to it.

Pretender
11/01/2006, 11:34 pm
I didn't notice any problems in the demo and I have put the sound quite loud..

dunkpork
11/02/2006, 12:28 pm
Up the voice quality ALOT. I download at 500-700kb/s with my cable modem.

Maybe have different download options? Or is this a Telltalegames bandwidth issue?

Guybrush_Threepwood
11/02/2006, 12:33 pm
The sound was good, I didn't notice anything wrong:confused:

dunkpork
11/02/2006, 12:54 pm
Try talking to Sybil. Her voice quality is "hissy".

Maybe you have cheap audio equipment? I didn't notice a difference until I bought my new headphones.

Lazerus101
11/02/2006, 03:33 pm
I also have an X-Fi coupled with Soundworks speakers and Sennheiser headphones (Yes im an audiophile).

The sound quality was pretty bad in places. I cringed every time Sybil said a word with an S in it.
On the flipside the music was pretty good quality.

RTF
11/03/2006, 08:58 pm
I think some of the sound issues are coming from the production/mixing phase, not just as a result of file compression. (I do some amateur music production and am familiar with how much work it takes to achieve a "commercial" sound!)

For example, one of the first things I noticed was that the sub-bass frequencies of the intro were very overemphasized on my speaker system - while I know that my speakers have a boomy bass, this could have been fixed by cutting <~60-80hz out of the mix because those frequencies are only useful if you're dancing or want a massive explosion sound effect.

The overemphasis of sss-sss sounds is an significant artifact of people's voices through microphones. Music producers traditionally used several passes of audio level compression (http://en.wikipedia.org/wiki/Audio_level_compression) to "De-ess" the sound. Nowadays there are audio plugins that do the same job with less work.

I think more could probably have been done to bring out clarity in the soundtrack, but on the whole I was still satisfied with the sound and only noticed major annoyances in a few places.