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Alongside Sam & Max Hit the Road, these were my favourite games ever. Its yet another franchise I think LucasArts neglect. Who would like to see Telltale work some episodic magic on the Maniac Mansion series if Sam & Max is successful?
Some 3D art to give you an idea of what it could be like: http://www.christerb.com/?page_id=21 Tom |
Did you know that Dave Grossman (co-designer on DOTT) is the lead designer on Sam & Max? :D
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And he also worked on the Monkey Island games. *hint, hint*
By the way, I love those 3D images. :) |
Hey Tom, check this thread out and in particular;
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Awesome stuff man! I'd love to see day of the tentacle games.. I just have no faith in LucasArts at this point..
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How about a Dead Cousin Ted spinoff. Can you see the possibilities?
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Lavern was always my favourite character. She reminds me of a Thrift store employee. I'm getting all teary eyed now...
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Ever since the episodic approach of "Sam & Max" got announced, I thought that "Day of the Tentacle" (or "Maniac Mansion" respectively) would lend itself perfectly for sitcom-like episodic games. In fact that's just what the guys over at Maniac-Mansion-Mania.de are doing. Reviving the series with the different episodes having different protagonists every time (like Dave in MM and Bernard in DOTT) wouldn't be too bad of an idea.
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Reviving a classic like Sam and Max is fine and all, but I'd rather see some original games come out. There are some amazing storytelling and design possibilities yet to be explored. I want to play adventure games and go "wow, that's a story that's going to stick with me". Day of the Tentacle, Grim Fandango, Curse of Monkey Island, The Last Express... those games stuck with me, and although revisiting them in extensions of those games is great fun, that nostalgia still pales in comparison to being floored by a completely original, completely brilliant design/tale.
Don't get me wrong, there should still be tributes to the classics and updates, but that is only half the equation. |
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i want some new and original stories !!! they should be in the vein of those old stories with wacky, absurd and total outrageous humor, maybe even more mature (monty python ?) and some good art-style. I dont care if it's 2D or 3D..... 2D still could have its place in adventure games. use the gpu-power for antialiasing and really detailed art as opposed to the more clinical, shiny, sterile lookin 3D-art of today. |
Hey! Those are very cool 3D images! You should work at TELLTALE! Like, SERIOUSLY MAN!
Woop! |
I'd rather have full throttle. Day Of the Tentacle more of a stand alone game. Everything about it is classic and if a new one was made, complaining for mass destruction would follow.
To avoid it being the same game it would have to be completely different. It's like giving a sequel to a Tim Burton film (Nightmare, Sleepy Hollow). It won't work unless it's a rehash. |
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To be perfectly factual, DOTT is not really a stand-alone game, because it's a sequel...
For what it's worth, I actually think DOTT is a better game than Sam & Max Hit the Road. It's not nearly as funny, of course, but... Well, it's kind of like comparing Lord of the Rings to Airplane, if you know what I mean. Although the Sam & Max revival has far more potential than a DOTT revival, don't get me wrong. Not that we can't have both. |
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As for which one's better, I think Day of the Tentacle more varied settings, three different characters, and slightly more sensical puzzling made it the better game. But you're right. I'd rather have a Sam and Max follow up, because I think the duo are among the most delightful ever conceived. |
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