![]() |
Some XBLA sales numbers
Based on the leaderboards, here are some sales figures.
Sam and Max Save the World: 14,609 copies Wallace and Gromit Fright of the Bumblebees: 18,118 copies Secret of Monkey Island Special Edition: 51,813 copies So as you can see, so far Monkey Island Special Edition has sold more copies than both of those combined. Though I'm sure all 3 have seen substantially higher sales on PC. |
Go Monkey Island. I'm not really feeling bad for Telltale on this field, because I'm just glad adventure games are selling this well PERIOD.
It's absolutely awesome. |
Wow, with that many sells, telltale might be able to afford sam and max up to season 4, that and combined with the sales of sam and mac pc, wii sbcg4ap, monley island, they wealthy
|
Sales are probably quite a lot lower than the number of people on the leaderboards. Several different people with different accounts can play the same downloaded game on the same xbox and have individual rankings on a leaderboard. There are probably a lot of siblings and friends who are ranked on the leaderboards without having bought the games.
|
Quote:
|
I have two entries on the leaderboard myself with a secondary account. I currently hold both place 157 and 47802.
|
Quote:
|
No, it's not odd, it's the way it works.
|
Quote:
Okay I tried it on mine with a second account, and it won't let you upload scores to the leaderboard unless you have a gold account, and I don't know that there are extremely large amounts of people who have multiple gold accounts on one 360. |
It's nothing new. I have multiple entries on several leaderboards, including Worms, Bomberman and Braid. It's been like this since the 360 was launched.
|
Quote:
|
I would predict Sam and Max and Wallace and Grommit have higher sales on PC.
But most the people I spoke to have the Xbox version. |
Quote:
|
Quote:
|
Quote:
|
The sales actually kinda concern me for the Telltale games (Lucasarts have clearly found success and will more than likely produce more for the Arcade, so go them and great for us!! :).). But considering neither Wallace n Gromit or Sam n Max has cracked the 20k download mark, it makes me wonder what the future of both franchises hold on the system, considering the entire first season of Wallace is still due to come out, as is Season 2 of Sam n Max.
I really hope a bigger turnaround comes about for Telltale, they deserve it for the amazing things they've done for this genre, and the quality reflected in all of their titles. Personally, I think releasing Tales of Monkey Island on the 360 should be a priority for Telltale right now, as it would be sound marketing strategy (you only need to see the increasing popularity of SOMI to see the interest is there). Whether it was the controversial 1600 MS price point for Sam n Max (to us, the people in the know, it's a bargain, to the mass majority of 360 gamers who don't know anything about it, it's criminal!) or whether Microsoft didn't do enough to promote the awesomeness of these two titles, whose to say? But SOMI has proved adventure games can be successful on the Xbox Arcade, and the interest is most definately there (it's already outsold Worms Armageddon by nearly double!!) so hope remains. :). Either way, these sales figures don't reflect the amazing ambition of the staff here, and the quality of product they continue to supply. You guys rule, please keep my favorites coming to XBLA! <3 -------------- Wanna chat about adventure games?? Follow me on Twitter @RayWillmott |
BTW, in case you own a 360, check out Inside Xbox on the dashboard. I made this week's Monday Musing, and I talk about this very subject.
|
Let's say S&M Save the World (Season 1) caps at 15000 downloads. The season costs $20 on the XBLA, right? that's $300k. Let's say Telltale gets a 60% cut, when considering taxes and whatever MS takes for their service, that would be $200k for Telltale. I have a tough time believing that porting the series costs even close to $100k, probably closer to $40-50k if even that, plus that porting the future seasons will no doubt be even cheaper once they get the system rolling.
I'd say Telltale is quite clearly profiting from their XBLA ventures, even with 'just' 15k downloads. Doesn't matter if my numbers aren't absolutely correct, there's a lot of margin while still maintaining profitability. Monkey Island SE on the other hand is a huge success by all standards. |
Quote:
|
Quote:
|
| All times are GMT -8. The time now is 08:13 am. |
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.