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Obligatory Control Scheme Poll
Due to the constant discussion of control schemes, I figured it was time to have a poll to see what people think of the various methods.
If you feel your opinion isn't adequately represented in the poll options, feel free to comment. For anyone unfamiliar with the terminology in the poll: WASD: Direct control via keyboard C&D: Click and drag P&C: Point and click |
I don't see any polls option at all, so I'd say no opinion is represented in there.
EDIT: Oh, I can see it now. Nevermind) |
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Text parsers.
Fuck yes. They're classic, and capable of being used in all scenarios. Can't see the ground to Walk North? The text parser doesn't care! |
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I couldn't walk in the end scene of Tales.
If I had a text parser, this wouldn't be a problem. ... Also voted I don't give a damn. |
Text Parsers
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I like WASD, but I NEVER use C&D and I have no idea why anyone thought that would help anyone.
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I voted "I like WASD/Click&Drag, but I prefer Point & Click."
Let me specify: With WASD, I like TMI's WASD controls (and click & drag). I hated EMI's WASD controls. However, I prefer Sam & Max's point 'n click over TMI's click & drag. |
If it would exist, i would vote for "I dont like WASD/C&D and prefer P&C".
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I don't care either way. Both are good.
I definitely remember wanting direct control when I was eight, though. It felt more immersive to me. |
I voted that they're all the same to me but actually I really just like both of them.
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Whoops, I didn't read carefully enough. I want to vote for the P&C option!
(I'm on a Mac... keyboards scare me... especially my Macbook one... it glows... must be some form of voodoo.) |
that's just Steve Jobs monitoring our every keystroke.
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I do still miss text parsers (I wanted to type the commands at the end of Reality 2.0, darn it!), but I'm more than happy with WASDing around. And I'm not a hard-core action gamer -- in fact, just about every first-person shooter makes me nauseated.
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I like point & click best, but I don't mind the others.
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I prefer the classic point and click. Even in ToMI I'd find myself walking Guybrush juuuust close enough to an object for it to become clickable and then clicking it to make him walk the rest of the way.
But I understand why they switched to WASD and if it means more games that looked as good as Wallace & Gromit and Tales of Monkey Island, I say WASD away! |
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Woo, no middle of the road option!
I like WASD better, but I don't think P&C is obsolete in the slightest. Lots of current and great games prove that it's a good control system, but I feel a bit more in control when I have WASD regardless of its shortcomings/differences. |
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