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-   -   So... has anyone even played Devils Playhouse on iPad? (http://www.telltalegames.com/forums/showthread.php?t=15899)

natlinxz 04/05/2010 11:08 am

So... has anyone even played Devils Playhouse on iPad?
 
I read a post on this forum by someone who claims to have played The Devils Playhouse on iPad (apparently its worse than the Wii version of TOMI).

EDIT: Here it is...
Quote:

Originally Posted by Hinchy (Post 282780)
Except for one, and that is the new Sam and Max: The Penal Zone on iPad.

It is buggy, glitchy, and choppy. Its framerate varies from being as smooth as butter to as smooth as a pit of spikes. The game will periodically freeze for no good reason for up to 30 seconds at a time. Sometimes the visuals will not match up to the action and lag behind for a few seconds. Loading takes sometimes as long as a full 45 seconds between areas. Sometimes the audio will freak out and play blaring glitchy static tones. The game is barely playable.

Now I understand you _probably_ had no access to a real iPad during development, so I'm not REALLY REALLY angry. But, Telltale, I ask you this: could you either fix this mess, or at least refund my $10?

This makes me wonder: Who else on here has played the Devils Playhouse on the iPad? It's to my understanding that TellTale Games didn't have an iPad when developing the game, Which is incredibly unprofessional and will make me question the quality of future products so for those who have played it: How is the game?

JeJe 04/05/2010 11:27 am

Here's a spoilery review.

guitarsareboring 04/05/2010 11:40 am

Interesting. I'm not going to read the review for the obvious spoiler-factor but can someone please summarise whether it's favourable or not, and if not, for what sort of reasons?

Wapcaplet 04/05/2010 11:50 am

Not very positive. Non-spoilery sections:

Quote:

There are some good laughs to be had, even if a majority of the jokes fall flat because of predictability or immaturity.
Quote:

This isn't the sharp wit of touch-enabled adventures like Beneath a Steel Sky Remastered or The Secret of Monkey Island: Special Edition.
Quote:

Most disappointing about Sam & Max is the array of technical issues plaguing this iPad release. Audio glitches caused grating sounds to pipe through the speakers on several occasions. A major graphical bug forced me to quit out of the game during one session because the screen was disassembled into a series of distorted triangles. It's also worth pointing out that the game generally runs slowly.

Technical problems are sure to be fixed, but the low brow humour holds Sam & Max back from earning a badge and being inducted into the force of top-notch touch-enabled adventures.

Avel 04/05/2010 11:50 am

It's actually fairly spoiler free to be honest, but here's the in-review summation:

Quote:

Sam & Max Episode 1: The Penal Zone is amusing in parts, but best relegated to series followers rather than adventuresome newcomers.
Edit: blegh, too slow. I'm honestly surprised that there is no blue highlight mode on the iPad (if it is true and not simply missed) as it was shown on the PS3 demo.

Kristopf 04/05/2010 11:56 am

I've been playing it.

The intro sequence is the worst - several glitches and spots where it hangs for several seconds, or dialogue is out of sync. Once you get to the game itself it's...well...mostly playable is the best thing I can say about it. It takes 10-20 seconds to change scenes, the text is all a little pixelated, audio sometimes glitches out.

Oh, and it runs letterboxed. There's an option to zoom in, but then stuff gets cut off.

I'm not ready to ask for a refund yet, but I do hope TellTale gets a chance to play this on iPad and puts out an update soon.

Avel 04/05/2010 11:58 am

What's kind of funny is that this really just sounds like running Season Two on my netbook without downing the settings. Further Optimization may be necessary.

Kristopf 04/05/2010 11:58 am

Quote:

Originally Posted by Avel (Post 283055)
I'm honestly surprised that there is no blue highlight mode on the iPad (if it is true and not simply missed) as it was shown on the PS3 demo.

There IS a highlight mode. Hold down two fingers, and all the interaction zones are revealed. I believe at some point the game tells you that, but I may have just found it out on my own.

Avel 04/05/2010 12:00 pm

Quote:

Originally Posted by Kristopf (Post 283064)
There IS a highlight mode. Hold down two fingers, and all the interaction zones are revealed. I believe at some point the game tells you that, but I may have just found it out on my own.

S'what I figure, reviewer missed.

Hassat Hunter 04/05/2010 12:11 pm

Quote:

A major graphical bug forced me to quit out of the game during one session because the screen was disassembled into a series of distorted triangles.
Sounds like the stuff happening during overheating of a PC. I've had that too with 205... although I thought it kind of cool Max turning all red :D, and my cursor changing into a random texture. :p

zmally 04/05/2010 01:22 pm

http://www.youtube.com/watch?v=XGUppxoJUVg

Mooshiiii 04/05/2010 01:34 pm

I've played it, it's a bit glitchy. The intro looks kinda weird but it gets better afterwards. Still, it was freezing up so much I had to stop playing it. It really needs an update to work out the kinks but the game itself is really fun.

Ok it's REALLY glitchy. Oh well, price for being impatient I guess.

Hinchy 04/05/2010 01:48 pm

I'd ignore any comments about Sam and Max's humor being "immature" or "stupid" as it's pretty much the same quality as other games in the series. In other words, when it's playable, it's hilarious.

The highlight mode is activated with a two-finger hold, btw. Pretty simple.

I stand by my original post saying that it's unplayable, though.

tmsmyth4 04/05/2010 01:49 pm

"Puzzles are few and far between in this adventure"

Thats a shame, obviously all the psychic-ness in season 3 is going to reduce the amount of classic item based puzzles but tbh dialogue puzzles bore me and based on this review, episode 1 relies on them alot. They ruin the replay value for me and arent really much fun first time round. I hope the inventory hasnt been reduced too much. Discworld Noir is the only game I can think of that made dialogue puzzles+a small inventory fun. Cant wait to play season 3 but I have my doubts as puzzles should surely come first in an adventure game

Hinchy 04/05/2010 01:54 pm

Quote:

Originally Posted by tmsmyth4 (Post 283122)
"Puzzles are few and far between in this adventure"

Thats a shame, obviously all the psychic-ness in season 3 is going to reduce the amount of classic item based puzzles but tbh dialogue puzzles bore me and based on this review, episode 1 relies on them alot. They ruin the replay value for me and arent really much fun first time round. I hope the inventory hasnt been reduced too much. Discworld Noir is the only game I can think of that made dialogue puzzles+a small inventory fun. Cant wait to play season 3 but I have my doubts as puzzles should surely come first in an adventure game

I don't know who the heck did this review. The psychic puzzles are actually a ton of fun and change up the gameplay nicely, in my book. And like I just said,

Quote:

Originally Posted by Hinchy (Post 283121)
I'd ignore any comments about Sam and Max's humor being "immature" or "stupid" as it's pretty much the same quality as other games in the series. In other words, when it's playable, it's hilarious.


SlasherMan 04/05/2010 02:11 pm

Also read on the iTunes customer reviews that, yes a number of people are complaning about it being slow, choppy, laggy ect. Something not to be found in the PC/MAC/PS3 versions ;)

Hero1 04/05/2010 03:56 pm

Yeah I hope the PS3 version isn't choppy.. It seems to be something that all of Telltale's non-PC ports have struggled with. It's a shame because it's bringing down some quality games like Sam & Max Season 2.

Gibbeynator 04/05/2010 04:43 pm

It's disheartening to hear that the iPad version is as buggy as it is. Maybe that extra couple weeks that the other versions are getting could have helped.

GinnyN 04/05/2010 06:23 pm

Quote:

Originally Posted by natlinxz (Post 283024)
It's to my understanding that TellTale Games didn't have an iPad when developing the game, Which is incredibly unprofessional and will make me question the quality of future products

The official SDK for develop apps, at least for iPhone, do not come with an iPhone either, so, I'm pretty sure a ton of Apps aren't developed with the actual thing, but with an Emulator developed by Apple. In a way, they had to buy the gadget by separate, and Apple sometimes offers discounts for developers, but it's not inmediatly. Even if they wanted it, Apple could say to them the emulator is just enough, and they can't do nothing about it.

Even if I understand the technical reasons why the Game is slow and everything (Something I recall to think about Easter Saturday, mostly for how fast the development was), that thing specifically I'm pretty sure wasn't their fault, I'm sure was Apple's.

ahintz 04/05/2010 08:55 pm

I was excited to play Sam & Man on my iPad, but it is really, really glitchy. I'm going to wait for version 1.1 before trying to play it on my iPad. Hopefully Telltale will be able to quickly fix the problems.


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