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Seriously, did Telltale Games any sort of fixing the last months?
As I was looking forward to this game and actually pre-ordered the deluxe edition I have to say that this game isn't optimized AT ALL!
Reading a lot of posts here I am not the only person having problems. It seems that Jurassic Park: The Game lacks a lot of optimization, even on PS3! The game is nearly unplayable at the highest settings, even if your computer easily reaches the recommended specs. Turning on the DOF leads to massive stuttering and lags resulting in desynchronized audio and freezes for more than a whole second. A lot of QTE aren't beatable, scenes are cut or getting repeated. Especially at the very beginning of Episode 1 there occur some major bugs. During the Triceratops scene, where Gerry and Jess are overlooking the pen and the player uses the binocular, some dialogues are repeated. This is not a PC only issue. PS3 users are having the same problem. I completed Episode I and replayed the 2nd scenario of it several times with different settings to find out that the repeated dialogue always occurs. As this is at the very beginning of the game and TTG wanted to publish this episode already 7 months ago, I am wondering what sort of fixing there has been during the last half year? Any at all? Or was the game in the april edition even more annoying? Sorry to say that but especially for a cinematic experience JP:TG isn't polished at all. I feels rushed and sloppy. |
Youre right, I noticed some dialogue skippings as well. Cutscenes often are to fast.
Youve completed a scene and expecting a little fade or something, but no - it just throws you into the new scene without a break - which destroys the cinematic atmosphere on my opinion. Though I am playing on highest possible graphic settings it doesnt lag for me at all. But the shadows are terrible, its like they are made of 5 big pixels. I dont wont to judge the graphics, but ive seens those shadows the last time 20 years ago. |
this is all i can think of with these bugs
John Hammond: "When they opened Disneyland in 1956, nothing worked." Ian: "Yeah, but John,if the Pirates of the Caribbean breaks down,the pirates don't eat the tourists." :V guess the game is really living up to the scenario |
you're right. I am only on episode 1 but this freezing and lagging is driving me nuts. I am on the QTE right after you find the canister, and the performance was ridiculous. At one point it froze for about 5 seconds and I could hear what was going on, but the video had frozen.
It certainly isn't my PC, because it's more than adequate for highest settings. I'm a bit disappointed that the game got released in this state. |
Oh great.
I quitted the game to go shopping, now I am back and cant get to the menu anymore. |
I agree with everyone here. I'm relieved to hear that others are having similar problems because I was worried that all the problems stemmed from my computer.
Personally, I haven't experienced lags but the audio syncing and the shadow issues make the game difficult to enjoy. |
I really dislike the transitions, sometimes the tense music for one scene abruptly stops when going to the next scene... You are correct, it totally destroys the "cinematic expereince" they chose to create instead of a traditional game. I think they got the cinematic feel down perfect for everything else, but the transitions from scene to scene are sometimes incredibly poor...
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I've just started episode one and the bit where the girl is looking through the binoculars I get repeated dialogue and a stuttering frame rate, i know it isn't my pc as I just played battlefield 3 on the highest settings earlier and it ran perfectly. I really like Telltale games but their games are so buggy do they even test the games themselves, the Q&A department sucks. also the bit where you have to retrieve the cannister from Nedrys van was so jerky I missed QTE's, I really like the look of this game but is unplayable at the moment I really hope Telltale patch this game up.
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i mean really i can over look the graphics or the lag or any of the little bugs
i could over look any of that IF I COULD JUST PLAY FUCKING EPISODE 2 i am not in the mood to go through the entire first episode all over again and pray that episode 2 will play. i like the game it's neat but if i cant play the rest of the game i m just very disappointed i wish they would just say don't worry working on a patch asap or something but they just leave us here twiddling our thumbs hoping for the best |
I have the same question...
I have a mac more than ready to run this game and I have shadows that are just big pixels, slowdowns and audio that is not synchronized... |
I was hoping the performance problems would go away, but I have just reached the T-Rex scene and the stutterring just ruins the cinematic experience. Are these problems throughout the entire game? <sigh>
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Unfortunately this issue also occurs on high-end pcs. |
Oh no, that doesnt sound good. I had problems with cut off dialogue and bad lip synching with the german Bttf version and that really damaged the feel of the game. I was really hoping they would fix that in JP. Hopefully they'll do a patch
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Currently having a problem on the PC version where my mouse disappears while in-game, but reappears when back on the game's menu. I've quit and am just about to restart and see if that helps...
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What really makes me wonder besides what people here have mentioned is that, who thought to themselves, having people having to skift through and apply each resolution to get to the resolution you wanna use was a good idea?.
I mean that shows some seriously lack on how to make games. Some monitors actully cant show some resolutions and since the mouse position moves when you scale up resolution you cant click next with a black screen. Is companies trying to piss off PC gamers, or are you just so respectless that you just dont care and we are just getting some crummy PC port that nobody has inspected for more than 5min. My faith in telltale has really dropped lately, its sad seeing the quality of their games drop to such a low standard The game also has very poor audio, why does every single new game from Telltale suffer from this? why wont you learn? but you change stuff to the worse that works. Remove the resolution stuff and let me select my resolution before using said resolution. It becomes increasingly hard not to become mad and even enraged at Telltale games. You might as well just have the guts to come up front and either stupid making PC games, if the best we can expect is such a bad consol port to be honest with you. Im almost afraid to think of what state the PC version would be in if the game had not be delayed, could it have been even worse ? :O |
An issue I've been having is a startup failure. I've installed the game, and it works fine on the second to highest graphic settings, although I've encountered one instance where the game froze in episode one.
What happens, however, is that if I want to boot the game and click the desktop icon, nothing happens, although the game process is starting according to Task Manager. I need to end the process in Task Manager, then start the game again and it works fine. Oh, and just for the record, I run the game on an Intel i7 Quad-core processor with 12GB of ram and a 1GB nVidia graphics card. |
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It saddens me to hear about your guys' trouble with the game.
Not that I could troubleshoot each and every one of your issues, but simply appending system specs to your posts could help expose troublesome hardware. None of the versions are ports in the strictest sense-- they are all developed simultaneously with the same data and tools, much like how engines like Unity, Unreal and Torque compile to various platforms from a single project. The only special treatment that PC got was an entire alternate control scheme for people who want to play on a PC but don't have a controller. But you gotta think about the fact that there is one basic XBox configuration, one basic PS3 configuration, only 2 iPads... but a nearly uncountable combination of PC configurations. As for the graphics quality options fixing up a lot of things-- you should try that-- the graphics quality settings are simple, and basically just disable various effects in a smart order to help extend back compatibility with older cards and DirectX versions. Good luck! I hope you find a configuration that allows you to play through from start to finish as smoothly as possible. |
Does TTG run closed betas prior to release? As surely with a decent sample set say 60/40 (PC/Mac) they could have avoided some of these issues.
For me, so far, I just have blocky shadows (most noticeable so far in Ep 1, sc3 where the blokes lapel / neck area is this large blocked mass that isn't pretty) and choppy speech audio which is somewhere between stuttering and overlapping. I do partly put it down to running OS X Lion which isn't as smooth on my system as Snow Leopard was. System Specs: 13" Mac Book Pro, 2.53Ghz, 4 GB ram, 5400 rpm HD (not stock), NVidia 9400M 256m, 1280x800 running OS X 10.7.2 (and XP in boot camp). Running JP in default settings, except bumped res from 1024x768 to 1280x800. I will say it playing smoother than BTTF did on my system. |
The game looks even uglier than I thought and it still lags. What an effin joke :rolleyes::eek::eek:
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