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Psychonauts, thinking about getting it
Hello,
I am thinking about getting Psychonauts, what do you guys think about this game? Is it any good? What is the gameplay like? I watched some videos of it, I am still not sure what the game is all about? |
Sure. It's not the best, but it's quicky and fun. Definatly worth playing at its price point now.
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You don't have it already?
Heretic! You must play it. It's a great 3D pltformer where you enter the mind of several "crazy people". The level design differs from mind to mind and there are a ton of collectibles if you are into something like that. You will not need them though. If you like crazy settings in platformers and using psychic abilities then Psychonauts is the game for you. |
You don't get to post here again until you buy it. It's cheap, imaginative and fun. BUY IT.
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http://i.picpar.com/70e592ad446fce4a...43a21b2814.gif |
Buy it. Play it. Do nothing else until this is complete.
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<_< *backs away slowly* |
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Yes indeed...
Buy it, play it, love it! Graphics, controls, story, voice acting, everything is top notch in this game. |
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OK will get it ASAP, thank you guys :)
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And nearly everyone almost always complains about the camera in over-the-shoulder 3D games. About the only game I've not heard people complain about that is Ocarina of Time. |
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I've liked what little I've played of Psychonauts so far - the concept, writing and artwork is great, although the graphics do look a little dated now, but I'll agree with the comments on the difficult controls - I'm sure it'd be easier with a gamepad, but when you're stuck with keyboard & mouse, some of the levels were quite tricky to complete. The last little bit in the Sergeant's mind with the rotating wooden planks took me about 50 goes to finish, because I kept falling off, even though I was just using "W" to move forward. The painful thing was trying to rotate the camera view with sweeping mouse movements, but being cut short by the length of the mouse cord....
I'm also not really much of a huge fan of platformers, I don't mind the control scheme as used in adventure games (Wallace & Gromit, Tales of Monkey Island and Sam & Max: The Devil's Playhouse had similar schemes), but when you have to jump and get the timing perfect, there's a lot of "falling into oblivion and restarting the level" type things, which to me can get annoying if I'm doing the same level over and over again for more than 10 minutes. Then again, I prefer to play a game to progress through the story, not being forced to build up my hand-eye coordination skills with numerous repetitions of the same tired old stuff, getting more frustrated at each failure. (I grew up with point-and-click adventures, and not console FPSs and platformers) |
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I used a keyboard and handled them quite well after I switched everything around for use with the arrow keys.
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