![]() |
Which choices change things drastically? (EP 5 SPOILERS GALORE)
So I've finished episode 5, but I had some q's about how different certain things are if I had chosen differently. So could I ask for people who HAVE played this way to answer some of them?
1) If you didn't save Ben at the clocktower, does Kenny ultimately end up living? Or does he still manage to die? Also, if you REALLY lose your temper with him, is it possible to like bash his head in with that marble statue instead of just throw it and have Omid deliver his best line of the series ("...Dude you totally wrecked that guy's face")? 2) If you send Omid/Christa AFTER you on that sign you cross, do either of them end up falling/dying? Or do they always survive beyond the end? 3) If you didn't kill the st. johns (I did), or help kill Larry (I did), or abandon Lily (I did) or, most importantly, help steal that guy's shit... does he end up being less angry with you? Or is it even someone else? Or is he still a raging psychopath? 4) If you go ALONE for the first part of the game, when you come back do you instead find like a whole bunch of bodies from Vernon and crew, or do they always steal your shit? I think I had some more q's, but I forget them so this will do for now. Any answers will do :). Oh, and also, was that zombie in the hotel supposed to be Molly? Asking because you DO see an Andrea zombie at one point and yeah. And also, how come Christa barely reacts when Lee calls her on being pregnant? She and Omid aren't surprised at ALL that he knows... even though she makes it pretty obvious, it's still weird. |
1) Don't know, Ben was also in my group
2) If you sent those guys after you, they remain on the building from which you come because the sign broke down and you have to climb down for your own. (they don't die) 3)I didn't kill St. Johns but did the other 2 things. He blamed me for letting my crew taking stuff from his car (I didn't take something but he doesn't care about that); he blamed me for letting Lilly back; he blamed me for taking Clem to Crafford. So I think he is always a psycho 4) Don't know, I also went away with the whole group have a 5. question: what happens if you don't tell Clem she should go countryside. Does she end up on a corn field anyway? |
1.) Kenny will still "die". I put it in quotes because either way, it's not really confirmed and it's quite obvious Telltale is trying to make his death ambiguous, shall they ever want to bring him back. It involves Kenny boosting Christa up and then getting surrounded.
3.) Yeah, he always has a reason to hate you. 4.) They always steal your stuff. You'll just find whoever you left behind locked in the shed. Kenny, for example will also be bruised up. 5.) Regardless of where you tell Clem to go, the epilogue is always the same, in the same location. |
Quote:
|
Quote:
I mean supposedly those 2 figures in the distance clem spots are being Christa and Omid, BUT DO WE REALLY KNOW? I would have been nice to actually see them finding clementine and see some kind of reunion atleast. Also Lees eyes are yellow when he dies (if you cut his arm off, that is) Which means he died of blood poisoning (correct me if im wrong, i dont have a medical degree) So yeah, They cut off his arm IN A FUCKING HOSPITAL ! Now call me a hater but, really? There were no antibiotics in the entire hospital? Where did Omids antibiotics go ? And dont tell me they used them all up, because when i find antibiotics in a ZA im definetly gonna grab as much as i can carry. Now i know antibiotics arent like magically healing sepsis but they might. Atleast they would have slowed it down. And you dont have to be a doctor for anticipating it to happen, i mean they cut off his arm in a non-sterilized room with some dusty old saw they found.... HELLO???? never watched emergency room? |
Quote:
|
That answers another question I had btw: Obviously cutting the arm off doesn't change that Lee will end up handcuffed to that radiator.
|
Quote:
And canon is clear that a bite kills you because of the infection caused by...y'know, being bitten by an oh-so-clean and sanitary corpse (think the hunting strategy of komodo dragons). So then we're probably looking at bacterial infection leading to Toxic Shock Syndrome or septic shock. Either way, just loading up on antibiotics *might* buy you a little time, but ultimately you won't make it without hospital care, and even then the prognosis isn't brilliant. Multiple organ failure is such a fun way to go, y'know? |
Quote:
Yellow eyes are pretty nonspecific, it doesn't necessarily mean blood poisoning - it could be his liver shutting down due to a generalised infection, something that is specifically attacking his liver, or his blood cells breaking down faster than his body can cope which might be his body turning on itself. Infection in the wound would take longer to have an impact than a few hours (or whatever time period the last episode is set over). Antibiotics would have been sensible, but searching through a zombie infested hospital for something which is at best going to delay his death and let him turn into a zombie a bit later would be a risky strategy also. We don't know what causes the zombfication process, but from a few points raised on the tv show (look away for the rest of this paragraph if you haven't been watching *SPOILER*), such as the fact that everyone is infected, and that the doctor at CDC didn't know what caused it, it seems almost certain that it is not bacterial in origin, meaning antibiotics would not help stop you becoming a zombie. The bite seems to catalyse the process, but maybe a bite is inherently poisonous and just leads to death. Anyways, I saved Ben, so unsure on that one, Omid and Christa stayed the other side of the sign and it collapsed as Lee crossed it, so they apparently survived at least long enough to attempt getting to the train. The psycho still ranted at me for abandoning Lilly, taking Clem into Crawford and not being in time to stop her eating some of the St John's delicious slap-up meal, probably other things as well - I can't quite remember everything. Molly survived in my playthrough and it was definitely a male zombie in the hotel. As to the whole pregnancy thing, I'm pretty sure it was never made explicit in my playthrough (although it was frequently implied). If you go it alone is there nobody there for the first part of your chapter 5 playthrough? And do you still have the option to cut your arm off? Plus, did anyone else feel that this episode was much shorter than the previous ones? |
Quote:
A little ambiguity is good sometimes. |
Quote:
Not that I would have minded it going on forever and ever, mind. Emotionally invested? Me? Never! |
Quote:
Yeah MODS (Multiple organ dysfunction syndrome) isn't funny but that isn't very important for that topic. I think thats enough of useless penis comparison? I am sorry but I just don't like these super-realistic point of views in zombie games. Probably a Lee in the real world wouldn't have survived the amputation in such an environment. |
I guess, there were times though when it would have been quite nice to be able to say a bit more to people, I wanted to talk to Ben after he finally got fed up and lashed out at Kenny, to back him up. I wanted to thank Christa for having the balls to cut my arm off even though it was a horrible thing to do. None of these would have added much, but I guess it was just me wanting to have a bit more time with characters I'd come to care about.
I must say I'm pretty glad Clem made it though, I was pretty worried she'd get messed up at some point as another emotional low-blow. |
No choices have ever changed anything in this game. ;)
Even when you think "Wow, now there will be dozens of different versions of Ep. 5, because of the different teams!", it was just a blatant lie at the end of Ep. 4. They wanted you to think, that it would make a difference, but it never did. |
Quote:
|
Quote:
|
Quote:
THAT is the only reason. They pretend, that you tailor your story, when you never did. There are no two endings to this game, there is never any real impact or consequences on any choice you do. Letting Dough or Carley live is probably the biggest choice in the game and even that becomes pointless rather quickly since both play only minor roles in Ep. 2 and get killed of the first half of Ep. 3. I agree, that choices don't always have to make an impact on the story. For me, the distribution of the food in Ep. 2 was one of the hardest choices in the whole game, even so it didn't matter at all. But if you claim at the beginning of every episode, that the choices the player makes, are tailoring the story and always have this little "xy remembers that" at the bottom of the screen, you should probably follow up on that promise at least a little bit. |
The point is not really how the choices affect the story, but how they affect the player. The game is 'tailored' by the choices because while they don't ultimately affect the outcomes, the way they play out affects you (how you see the story, how you feel about the characters, and so on), which leads to each player having a different experience even though the story ends up being the 'same'. I can assure you no one here felt the same way I did playing the game, which to me is the 'tailored experience' they promised to deliver.
|
Quote:
|
Quote:
Is it true though that everyone comes with you regardless of your choices in the final episode? That's very misleading -- why even bother creating a list for players to see all the different group 'variations' when there aren't any variables at all? |
| All times are GMT -8. The time now is 05:51 pm. |
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.