Awesome Pony Fighting Game
Anybody Interested in making an awesome game?
Awesome Pony Fighting Game.
This will be an open source 2d pony fighter game with original characters.
By contributing to this project (Awesome Pony Fighting Game) you agree that your contribution is considered to be released under the Creative Commons Attribution 3.0 Unported (CC BY 3.0) License(SEE http://creativecommons.org/licenses/)
HERE IS THE LICENSE SITE https://creativecommons.org/licenses/by/3.0/
All code will be released under GPL.
Do not use copyrighted characters,locations or anything else that is copyrighted. Use only assets that are under Creative Commons Attribution CC BY.
Here something I commissioned. The SVG files are broken but someone is working on fixing it.
We will create original characters using this.Use Inkscape to make vector art.
After you have created the art in Inkscape port it using the SIF exporter extension for Inkscape http://www.synfig.org/cms/en/download/tools/
How is this game going to made?
We will be using the Linux version of Synfig a free and open source software.Here is the latest version http://download.tuxfamily.org/synfig/packages/binaries/ . There is a windows version available at synfig.org but its dated.If anyone willing to port the Linux version to windows it would be awesome.Here is a tutorial on how to make sprite animations using Inkscape and Synfig http://blog.gemserk.com/2012/03/16/b...pe-and-synfig/
On a side note it is also important that this person's Indiegogo campaign become successful http://www.indiegogo.com/dmitriev-lgm-2013/x/181218
He is responsible for creating the Stickman template we will be using for this project. Here is tutorial series for the Stickman http://morevnaproject.org/2012/02/01/stickman-tutorial/
Also here is a tutorial for creating good sprites http://gamasutra.com/view/news/17666...r_2D_games.php
For the game engine we will be using the the free and open source Fabula Game Engine.http://fabula-engine.org/
We will need to port the code from an open source fighting game engine under GPL.
I VOTE WE PORT THE ZERO2D game engine
Animate a Walk Cycle Using Synfig
Make Pegasus Fly(Annoying.)
1 Magical Attack. Fireballs from Unicorn head.
Animate a trot and run cycle.
What we need
We currently have to wait for the next stable version of Synfig.You can make the process faster by helping them.Go here to help http://www.synfig.org/forums/
They need Developers, packagers, bug testers, translators, artists, web developers, wiki writers... you can contribute!
We also have to wait for the SVGS file to be fixed and for a new improved version of the model sheets.
The Stickman improved version with character template is not released so we have to wait for it.Here is how it looks https://www.youtube.com/watch?v=d9d9...Lgmp4g&index=2
After the improved Stickman is released we have to make a Stickman for 4 legged creatures.
Things to do right now.
Someone has to port the code from zero2d to the Fabula Game Engine. Any takers.
The ability to dock un-dock Synfig windows is important.We need someone to program it.
A pony creator like thing for Synfig to store all the assets is also important. http://generalzoi.deviantart.com/art...sion-254295904 .We also need someone to program something like that.
Whats the gameplay.
You will chose to be either earth pony, Pegasus or unicorn.
You are on an isometric square(by square I mean the shape square).
There is an NPC you can talk to and an earth pony.
Go to the earth pony talk to her then their will be a scene transition like Pokemon.
The game will now switch to fighting game graphics like street fighter which are Side-scrolling
You fight her.
If you lose there will be different dialogue then if you win.
Thats the entire game.
WHATS MY JOB
I commissioned the model sheets. I now have to wait for the SVG files to be fixed and the commission someone to make a more show accurate version.
Suggestions and Questions are recommended since I am lazy.
Did somebody mention horses?
What is that?
I won't, but I will be watching this VERY closely.
You're not the first person to come along to the forums and scream "I wanna be a game maker!" with absolutely no evidence of experience or knowledge to back up that desire, simply relying on others to do the brunt of the work for you.
I'll give you credit - you do seem to know your programs and copyright (hence the thread remaining open). But making a game is a hell of a lot of work (and I should know!), and I really don't see much understanding of that from your end.
Also, you don't say what you'll be doing in all this. So you commissioned some model shots? ...k. What ELSE will you be doing? What experience do you have in the field? What have you done in the past? Let us know!
Give us a reason to trust you. Until then, you're on double-secret probation. :p
You mean like Fighting is Magic? After what happen to THAT, I'd be a bit cautious about this fan project.
I'd love to play this if the loser is turned into a Tesco burger.
Remember, there is a Sonic the Hedgehog fangame that doesn't include any Sonic the Hedgehog characters, graphics or anything related to Sonic at all, and is being sold, because it contains all original content, to the point that it stops being a Sonic fangame.
I have some good news the person responsible for fixing the vectors will try to have that out this weekend.
How do I spread the word about this project?
You're going to have a hard time getting any real attention until you have something to show. Screen shots, concept art, whatever. Something to interest folks and possibly make them want to share with their friends.
You mean like this http://img197.imageshack.us/img197/9...iticsediti.png
He means concept art of the original characters, not the Friendship is Magic characters you commissioned (since you won't be using them in this project no one knows what the game will end up looking like).
It's pretty clear this project has absolutely no future. Those are most definitely NOT original characters, and I see absolutely no evidence that you're serious about making an original game.
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