I found Grim Fandango's controls to be terrible, and were only slightly improved when I used a 360 controller. As ShaggE said, the point-and-click interface of adventure games is a welcome break from the modern gameplay styles, and allows me to relax and just solely use the mouse. It's great that one click gets the character where you want, or what you want them to do, rather than having to manually control them over to it. This obviously doesn't account in other genres with titles where working your way across the world is part of the actual gameplay.
I'm not going to dislike Wallace & Gromit anymore because of the new control scheme (I hope...), it's just a shame it isn't retaining the clicking and the pointing. Although, I'm not sure how I'd feel with Sam & Max moving into a different control scheme.
Last edited by Guybrush Threepwood; 02/13/2009 at 01:38 pm.