Compared to Sam & Max, this first episode of W&G does not offer as much "exploratory poking around" opportunities: trying various items on different characters or things often elicits funny comments in S&M, but in W&G it usually just result in Wallace's saying "It wouldn't be prudent", "It does not make sense" or such like. Imagine the missed opportunities: waving the teabag to each of the neighbours in turn, showing the dog tags to Dibbins, or sticking various stuff inside Dibbin's hemlet.
Also, 4 save slots are too few for those who wants to go back to some favorite parts of the game.
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