This is really amazing. And actually, i DO want some of them semi-illogical puzzles involved in ToMI. Come ON, anything to make the episode last longer than a measly 2-8 hours!
Well.
Except maybe a 6 hour Stan sales pitch. That might be pushing it.
No, but seriously. the puzzles in the new S&M, SB and W&G series are just downright wussy compared to the old MI puzzles. We were bred on stronger grog than this and I for one can't stomach the watered-down version.
Like come on, it was the PAIN of going through the oop chee ack that made it so maddeningly memorable. Loved it.
IMO, hints to the game only breed the generation of lazy whiners we see growing up around us.
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