Here we go again... the thing is that the terms abstract, obscure, challenging, and clever are all in the eye of the beholder (or gamer).
As I said before, if I need to spend two hours to figure out how to find what comes down to the equivalent of a key (solution) to a door (puzzle), I find that pretty abstract and obscure. I personally would probably take an hour or two to figure out that combining a cup with a golf ball retriever, while cutting a piece of twine from a gigantic ball of twine to use as a bungee rope to then use to bungee jump for a cup of tar, is pretty obscure and abstract. Some other people find that same thing to be challenging and clever and not obscure at all.
I made a comment that I don't have hours to spend to get a key to open a door (again an analogy to a puzzle), and that hey, 4 hours spent solving Culture Shock seemed about right, (all along with my premise that I do expect it to be a bit more difficult in the future) and somebody basically said "Then adventures aren't your genre. It sounds hard but it seems to be so. If you aren't willing to spend hours to solve a game, then go watch a televisionseries. There you get your experience without any effort on your side."
I found that to be awfully elitist, but others didn't think so, saying that "Its not the slightest bit elitist, its simple logic."
Last edited by numble; 11/06/2006 at 10:02 am.