Originally Posted by CalBearRJ
The funniest thing for me is the logic that occurs in the users head. It goes like this: "Ok...so the carpenter in MI2 won't just let me steal his stuff while he's standing there. What a jerk!!! I guess I better get him out of here so I can rob him blind while he's gone."
It would never occur to me to be that devious in real life, but in an adventure game? Hell yeah I'm gonna steal his stuff!!! In fact, it's more fun if I didn't rightly earn something (ie pay for it).
Oh, man... If adventure games do regain mainstream popularity, the people who claim that action and shooter games promote violence are going to go after adventure games for promoting theft.