Originally Posted by Chevluh
Oh, there's two obvious factors.
First, it required you to write down a lot of stuff because the relationships between "insults" were abstract and weren't even partly memorized by the game and were too complex for most people to just keep in their heads. Contrast this to the insult systems of MI and COMI, which weren't abstract but instead worded sentences that were thus easy to memorize and had intuitive relationships to each other (thus ...(text cut short by me to save space).
I see your point but it just seems to me that that's what Loom was all about (what with chalking all the notes down which were also random each time).
But then again I guess you don't have to like Loom to like Monkey