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Old 06/14/2009, 04:11 am   #219
AndyBundy
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Join Date: Jun 2009
Location: Looks like Germany to me
Posts: 116
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Whoever I showed MI1 and MI2 before, said:"I wouldn't play it because of the graphics and the interface." But they still had fun with the dialogues and that's what counted these days, though the graphics were nearly high-end at that time. Today too many developers think of astonishing graphical effects while leaving the concept of gameplay and fun in game way behind. You know that the developers had no fun programming if you don't see anything funny and original on screen (ingame). Sometimes jokes are created while working and you think:"Man if other people would've been here, they sure had something to laugh." Developers can use visuals to recreate a similiar situation. If you only talk about the situation half the fun goes away because you have to imagine the situation plus the reason why it's funny.
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