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Old 07/06/2009, 04:23 pm   #49
Marscaleb
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Join Date: Jun 2009
Posts: 6
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*sigh*
Well, I guess I did see it coming.

Quote:
Originally Posted by turingmachine604 View Post
That's no different than a game coming out on the PS2 and then you can no longer play it on the PS3 (especially since Sony stopped making backwards compatible PS3's).
Yes but I have no problems playing a PS2 game on my PS2.
(And BTW, I have a PS3 that plays PS2 games just as well.)
And speaking of, I happen to have Escape from Monkey Island on my PS2, and it runs just fine on my PS2, just as it did the day I bought it.

Now I have Curse of Monkey Island on my PC, and playing it is a MUCH different issue.
It will not run on my PC, and it's already considered old for a gaming PC. So I have to play it on an old PC.
This means I have to the basement, dig out out this giant metal box, dig out a Keyboard with the giant-sized old plug, find a serial mouse, and then disconnect my monitor from my *modern* PC.
Now to be fair, if my PS2 were not hooked up and shelved downstairs, I would have a bit of effort to put it together, but no console I've ever seen is as big and heavy as a standard-sized computer, and plugging a console into my TV is wicked-easier than stealing my computer monitor.

And furthermore, the consoles are all set in stone, but PC's vary widely between each other. Were my equipment to fry, I can shop around and easily replace my consoles with the exact same hardware, because it is all the exact same hardware. The old computer I have downstairs I made by buying three separate machines from a thrift store and combining the working components into a single (and later a second) machine. It took me several days to do it. (being able to play Duke3D again was worth it, though.) And it may indeed play a lot of old DOS/early Windows games, but how well? Especially all of those early 3D games, there is little telling exactly how well the game will run, and what the quality will look like. I have a number of such games that are not capable of utilizing my 3D accelerators, and thus I am forced to run them without one.

And yes, DOS-box and ScummVM are splendid answers to these specific titles we have brought in for example. But they do not work perfectly for all old games. When I bought the Space Quest Collection, I discovered that it was designed to run by implementing Dos-box, but I could only play the latest of the games because all the others ran at too-low of a resolution for my fancy-schmancy LCD monitor to display. (I now use a very heavy CRT instead. Image is better anyway.) An even when using these external applications to emulate old hardware, they require some setup and installation of their own, which increases the hassle.

And moreover, my point is not about playing these old games, but the point is playing modern PC games in ten, fifteen, or however many years down the road. We cannot say for certain what will be available at that time. Oh sure, it is easy to speculate that the most popular games will have some ace programmer tighten the code so that a modern system can run it, but as an overall statement of PC games the only way to be certain it will run is to hold onto all the required old hardware and software.

And between keeping old PC equipment and keeping an old console, the console will store easier.

So THAT's where I'm coming from. I do not say that it is impossible to play old PC games, and I apologize for insinuating that it was, but my point is that in my experience it is much much much easier to play an old console game than it is to play an old PC game. And many of you may enjoy that extra bit of hassle, and since we are clearly talking about the subject of nostalgic gaming I cannot hold that against you. (Hell, I had fun putting together those old computers.) But this is my preference. I want this game on a console. (Assuming it to be ported correctly, and that's a whole different can of worms.)
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