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Old 08/07/2009, 10:09 am   #3
Will
Telltale Team
 
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Join Date: Sep 2007
Location: Sausalito, CA
Posts: 2,331
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Well, from the Telltale side I can officially say that I know jack squat about parallels. For what it's worth, it looks like it's failing to process the bumpmaps properly. We've changed bumpmaps a bit between SM2 and Monkey, so that might explain the discrepancy.

At any rate, it's probably either your driver support or your directx support that is causing corruption. Beyond that I can't say.
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