Originally Posted by natlinxz
They're mostly a publisher, they don't really make any games. That's why they have good games like Trauma Center, as well as crap like Etrian Oddysey. (an RPG with no story or memorable characters? What?!!)
I haven't actually played Etrian Odyssey, so I can't speak directly on its behalf, even though I was looking forward to it and then the title sort of fell off to the wayside. But I've played many RPGs with little or no story that I've considered to be "good". Surprisingly enough, a game is not defined by a story, as hard as that is for some people to understand. Games are not a narrative medium by nature. I never needed a story to enjoy Go, Risk, Carcassonne, Pac-Man, Donkey Kong, et cetera. Etrian Odyssey, from what I can tell, is more a love letter to the dungeon crawlers past than something made for gamers today, because from what I've seen it really echoes Wizardry and Might & Magic in terms of gameplay.
Games actually tend to center around GAMEPLAY. This modern gamer disposition that games should be interactive player-coddling storybooks is really annoying.
Oh, and at least according to the Wikipedia which we all know is completely accurate all the time, Atlus did develop Etrian Odyssey.
Side Note: The Oddworld games have forever marred my spelling of the word "Odyssey", and only my browser's built-in spellcheck saves me from putting an odd spin on it.