Originally Posted by laffer
Have you ever played old LucasArts and Sierra games? I'm not asking for impossible puzzles but I'd like them to be as hard as in Monkey Island 2 and games like those.
That shouldn't be too much to ask for.
Fifteen years later, it is. Put any gamer on NES games, you'll se them play about five minutes then quit. Look at the landscape of games... look at the history... Wii's easier than Gamecube which is easier than Nintendo64 which is easier than Super Nintendo, which is easier than NES, which is easier than say... Amiga...
The matter is to entertain people, not boring them
It does not bore you to solve difficult problems, as much people play to Myst etc. But I think there is distinct gamers, and TellTales's target is more casual gamers and Adventure Games nostalgics than hardcore gamer stuck too many years ago
I can be wrong though...
But I dont expect things to be a lot harder than episode 4. Why not just a bit, but not much.