Quote:
Originally Posted by laffer
Have you ever played old LucasArts and Sierra games? I'm not asking for impossible puzzles but I'd like them to be as hard as in Monkey Island 2 and games like those.
That shouldn't be too much to ask for.
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In Monkey Island 2 you had maybe 15 objects in your inventory and 10 or so locations to visit at any one time. This in itself made some puzzles difficult, something (thankfully) Telltale's games don't suffer from as the episodic nature keeps the scope and narrative much tighter.
Pacing is all important in comedic games, and getting stuck for too long totally ruins the comic timing of the situations.
If the rest of the games this series are on a par with Abe Lincoln, I'll be a very happy gamer.