Originally Posted by Uzrname
It was actually "men of low moral fiber" i.e. pirates, but I get your point.
And while at it, here's what I would've liked to happen in the next game: with LeChuck stuck in time/space for good now, the Caribbean start to slowly regain its pirateness, seeing as they're not afraid anymore. Many pirates start to try to take LeChuck's place, but suddenly comes Largo - he challenges Guybrush and tells him about yet another voodoo shenanigan that could potentially revive LeChuck. And while the two of them race each other in search for the ingredients: Guybrush to prevent this from happening and Largo to make it happen, they both bump into the Voodoo Lady who, gaining LeChuck's power, has started gaining lust for it
What would've been really wicked is Guybrush eventually journeying into the remains of LeChuck's mind, where he encounters weird things and people and finally learns some shocking truth (like LeChuck actually being his brother, or something), before confronting the final villain. There must be a huge twist in the storyline for this though.
You know what? That really, really could work quite well! I love the idea of a race between two crews! Maybe Guybrush, Morgan and Winslow against Largo, Kate Capsize, and what's left of LeChuck's skeleton army. And maybe the "venturing through LeChuck's mind" thing can be a result of a voodoo curse put upon them by the Voodoo Lady.
But, then again, I don't really want the Voodoo Lady to become a villain - I just want her to merely be a neutral force that keeps to herself (and occasionally lends Guybrush a hand). And I'm also not too keen on returning characters from previous games, but if the Voodoo Lady was intended to be a villain and Telltale were planning on returning Largo anyway, then this would be the perfect scenario.
LeChuck being Guybrush's borther? Bad idea, in my opinion.