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Old 02/19/2010, 05:28 am   #79
Uzrname
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Join Date: Jan 2010
Location: Montreal, QC, Canada
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Quote:
Originally Posted by avistew View Post
I think he meant "there is now more than just Purcell to animate"... but that would mean Purcell animated CMI all by himself...
No, what I meant to say is that Purcell isn't there to animate that much of Guybrush anymore, as he did for CMI. Because it's Purcell who drew characters there, right?

See the debate started because that dude said EMI was a bigger effort (i.e. pain in the lower back side of the abdomen) for the devs than Tales. And I reminded him that EMI was still 2D and that by taking snapshots of different camera views of the same location, you'd actually save on time and needless doodads that you don't when you "stick" the camera to a character in a 3D environment and make it move.

But then, I wouldn't say that doing that is harder than taking a paper, a pencil, and just drawing every screen, once you get of the software you're using. The whole point of computer animation is that today and both less time consuming and less expensive than the good old 2D.

But the gap between animating Tales and CMI is way less considerable than that between Tales and EMI. I.e. the hardest to do was CMI, slightly easier were Tales, and then practically amateur work were the screens of EMI.
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