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Old 02/20/2010, 02:05 am   #55
Spell
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Join Date: Feb 2010
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Creating a linux version should not be a big problem if you allready have a Mac version. The graphics and the sound code would be the about the same.

About creating a version usable on all linux distributions: You just need to ship the used libraries with the game and thats something you would do on all other platforms anyway. (And write some small 2 line shellscript to tell linux it should use the shipped libs)

For feature games you should may think about using SDL for the actually system dependant code. (SDL is a free lib which provides things like window-initialisation, input handling, multithreading etc. in a platform independant way)

Last edited by Spell; 02/20/2010 at 02:14 am.
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