Quote:
Originally Posted by GepardenK
Another game doing open ended puzzles was Riven. Here the puzzles solutions themselves where linear, there was only one way to solve a puzzle. But the game itself, and where you got the answers you needed to do the puzzles where exstremely open ended (to the point where it got confusing). This made many people dropp off, but those that did get through all had a different story to tell about how they figured out the puzzles (or should I say puzzle). The puzzle itsef was actually kind of easy, but you had to litteraly understand and "get" the world around you in order to figoure out the solution, not many did. Riven was a very very hard game because of this openess, but it was also very satisfying for those that got through. Not very telltaley material to be honest 
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I haven't played it in a long while and don't remember it well enough to be sure about it, but didn't Blade Runner work more or less in the same way ?
Although i think it was linked more directly to the actual plot in there than to the puzzle solutions..