I'm more than aware that there are a ton of things which Flash does as a platform that HTML 5 does not / can not do. There is plenty, however, that can be done with an HTML/js framework which is done in Flash out of habit. I don't like that Flash is closed and based on 3rd party commercial plugin support. I don't particularly like that Apple is deciding to not support it, but I like that less than the fact that before Apple gets to make that choice, Adobe has to decide to support the platform in the first place. With HTML that isn't an issue. Things like this
, including all animation and artwork, are being built in what is straight up standards HTML or with elements which are on their way to being ratified as standards. I much prefer that future, where a web of that level of visual intricacy, can be viewed by anyone who writes a standards-compliant viewer, and not by a private company.
You can't do very complicated games in HTML right now, but people are doing things very reminiscent
of early Flash games using HTML 5. I don't expect HTML to fully replace Flash, but I do expect Flash's prominence on the web to lessen significantly, and for it to take up a sort of hybridized place between the web and desktop apps (which seems to be where Adobe is trying to take it as well, with things like Adobe Air).