My question is about sound effects.
I was wondering, when you make the sound of, say, a door, do you actually record a door, or do you record something completely different? If so, what are some weird things that became completely different sound effects?
Also, I'm curious about the order in which things are done. Music, voices, sound effects, I'm guessing they all come into the game at different times, don't they? Do you had sounds to the already animated cutscenes basing it off of what's going on (say, someone taps his forehead, so you had a sound for that) or is there some kind a specific storyboard that allows you to work with the sounds earlier than that?
And applying effects to the voices (like the muffling you didn't get to put in the game for the bear heads in season one), when does that happen?
Also, Chuck said we broke you. Sorry about that. Did you get better? More seriously, how insane are you to work that much?
I think you're awesome and I love your music, although I don't know enough about music to ask questions about that...