Originally Posted by Rather Dashing
I dunno, GinnyN, I thought the puzzles were way easier than Tales.
I found the Penal Zone Puzzles as satisfying as the Launch of Screaming Narwhal puzzles, to be fair. But I was considering Future Vision all the times as part of the puzzle, instead of been part of the clue. There's some which are downright difficult without the context of the Future Vision, and others, admitenly, were giving away. But, like I said, I'm actually downright bad in adventure games and whathever thing which will give me more context of what I have to do is welcome.
Also, Logic Thinking is something you can get with practice. You, and me, are better at adventure games now than when we played Monkey Island, and that could help also to find the games even more easy. But it's not stuff about difficulty, is about satisfaction and I think the puzzles in the most part were as satisfying as ToMI's. But, this is a personal opinion of course.