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Old 05/17/2010, 11:10 am   #13
Jenny
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Join Date: Jun 2009
Location: NY
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Quote:
Originally Posted by plrichard View Post
I just feel like people who want to have developed theories for "it all being a dream" always want to over-analyze every little thing but just completely dismiss those two events as "throw-away jokes." Especially when people use "C'mon, Guybrush, that's how everyone talked back then!" as an actual point of emphasis that the game is a dream. That seems like a very convenient "I hear what I want to hear" kind of situation.
Agreed, I don't believe that it was going in the "dream" direction. You can't just write off that much foreshadowing and hints at the end of the game and assume that there wasn't more to the story. I think CMI explained it well. I have no real problem with Curse, except how they changed the characters and made them far more cartoonish (but I know that is just my own personal artistic preference).

But to say that Curse is what made the series, really disregards the first two games. And without the first two games, there would never be a Curse. The humor, the characters, everything was established in the first two games. I think Curse is a great game, I enjoyed playing it, and I thought the voice acting was superb! But the mood is completely different, it did change the series completely. Whether for better or worse is always going to be subjective. It took it in such a new direction, it really isn't even plausible to compare them any longer.
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