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Old 05/19/2010, 12:15 pm   #16
lombre
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Quote:
Originally Posted by AFGNCAAP View Post
302 was fun to play, but the puzzles were not at the level that they have been in past games. This was the first time I played all the way through without having to stop and look at hints on telltale website. Usually games take me around 5-6 hours (longer sometimes if I get stuck often), but 302 only took me four hours without looking up any hints. I doubt I am getting any smarter, so I am guessing the games are being dumbed down a little. I don't feel any better about it; I felt like I was reading a "choose your own adventure" book from the late 1980s where you could just start over and the right choices were pretty much given to you.

I had to turn off the hint option as well; they might as well tell you exactly how to walkthrough the videogame completely. If I wanted this, I would have bought a cartoon
I pretty much thought the opposite. I found the puzzles to be pretty good, at least compared to those in the Penal Zone, which (thanks to Future Vision) never even felt like puzzles. Nothing had me scratching my head in this episode, but I think the puzzles were just easy enough to figure out without a walkthrough, and just hard enough to give a sense of accomplishment for completing them.
And as for the hints, I wouldn't really know, since I always turn them off before I even start the game.

Eh, to each his own, I suppose.
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