Originally Posted by dthoupis
There is enough material to make a storyline between MI2 and Curse. Although people can be explained that this is how the original team envisioned it there is nothing bad about it. Still Curse and Escape and Tales do exist as games so nothing can really cancel them, not even an MI3a if you want.
Well, that depends if you want to spend the entire MI3a in a theme park. Because, that's all there is between MI2 and MI3. Which is why I wonder why they revisited the theme park at the end of MI3 instead of just having a themepark chapter in the beginning of it. It's like they changed their minds mid-game and said "heck, let's try and make an explanation of the MI2 ending anyway". I think they should've gone all the way, instead of just touching on the subject.