After the iPad was announced, I thought it was the perfect platform for point-and-click adventure games, and secretly wished Sam & Max would make its way there.
I was pleasantly horrified/shocked to find that Season 3 (Episode 1) was announced for iPad, and I rushed through the last couple Season 2 episodes I never got around to, excited that future editions would be on iPad, and much more comfortable/leisurely to play (as adventure games should be).
I'd love an explanation why iPad editions seem to have stopped, other than "different release cycle", which seems to have been the only semi-official comment I've heard.
The interpreter ban in early April's iOS SDK update is no longer a concern, since Lua interpreters and their ilk are now allowed.
Even with lower quality/framerate levels than the desktop, it's still lightyears away one of the best experiences on iPad.
As it is, I can't give Telltale any more of my money without direction.
Last edited by TylerL; 06/22/2010 at 10:12 am.