Quote:
Originally Posted by Fliter
Even if is now clear that the porting of a windows game over the PS3 is much more difficult (i.e: more expensive) than an Xbox one; and even if is it clear that, as a marketplace, PSN is far inferior to XBL (in terms of sales performances), yes, it was a bad move not to release such a popular franchise as S&M to PSN.
But this choice is quite easy understandable because at the time of the release of S&M1, the PSN was pratically at its early stages. And the porting costs too much high.
But not to have TOMI on XBL after a year is really a BAD BAD BAD MOVE!
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Calm down there sir, you seem to have it in for the PSN but the shocking thing is, Adventure games sell BETTER on the PSN compared to Xbox Live Arcade, especially in Europe. We know from the sales of Sam & Max on the Xbox is that sales declined drastically. Same went for Wallace & Gromit until they bundled it.
TellTale had a choice, either port Sam & Max Season 3 (and ToMI) to a platform where their sales were getting lower and lower each time, or port it to a new platform where Adventure games were doing well in other countries. The choice was clear really and gave them a chance to try something new, the production of their PS3 games have been pretty good so far!