Originally Posted by adhuin
Anyone else had problems with the 'put stuff next to each other to build something' puzzles.
Or more accurately how they practically do themselves.
For example the diner-plate puzzle:
I'm looking which piece fits next to fish. Not this piece (put it out of way next to other pieces)
not this piece either, and not this one.
Soon I notice I have 3 parts stuck together on my put away pile, start to move it, drop it and suddenly have 4th piece stuck on it!
Same problem with the big gear puzzle, where gear pieces warp half-piece away to join another piece I wasn't even considering.
All and all these puzzles aren't very brain teasing, as monkey (me) moving pieces back and worth solves the puzzle easier!
Secondly on the similar puzzle with the furnace:
Same problems as above, but I had one extra thing that could use improvement. The play area is literally cluttered. its hard to get grip on wanted object on pile.
It would be better if in addition of puzzle area, there would be 1/3 of the area dedicated to offside, so people have easier time to move objects.
Yeah, I think reducing the number of pieces and getting rid of the snap-together pieces would make those puzzles more challenging without being infuriating and impossible.
On Sam & Max Season 2, Episode 2: Moai Better Blues
: I really hate everything about this episode. The music, the babies, the puzzles. It's really a horrible nightmare.
: We finally have a quote for the back of the Wii box
I also have mixed feelings about one of the more desireable jobs in this world, it bears the title "S&M Designer"