I really, really, really loved the story in the game, but the puzzles were really too easy! It was like watching a movie, and sometimes there was a pause where I had to click somewhere. I'm sorry but the best way in which I can describe this is by quoting Ron Gilbert
A great number of people in this business secretly (and not so secretly) wish they were making movies, not writing video games. Knock it off! If you really want to make movies, then go to film school and leave the game designing to people who want to make games.
The point is that I'm loving BTTFTG like a movie, but not as a game.