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Old 01/12/2011, 01:13 pm   #17
Fly
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Join Date: Dec 2010
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Awesome finds!

Quote:
Originally Posted by Akril15 View Post
Flint Paper actually shows up in the cultists' cavern in the beginning of the game instead of just appearing in a flashback.
I see why they cut that. Making Flint actually give Sam advice makes it seem like he 'caused' Sam's freakout or that Sam's personality flip is conscious acting rather than his ~HIDDEN DARK SIDE!!!!~, which isn't as a) dramatic or b) hilarious.

Quote:
Originally Posted by Akril15 View Post
The "A Brief History of Bad Ideas in Transportation" exhibit is complete rather than merely being advertised as a coming attraction.
Aw I would have loved to have poked around in there. The museum exhibits were the second best part of 303, behind the Noir stuff. Still, I can understand Telltale not wanting to make a whole other room just for Monkey Island shoutouts (and presumably the location of the Hindenburg picture?).

Quote:
Originally Posted by Akril15 View Post
Ear Stud of Fealty
I can understand why they changed that, but somehow I imagine Sam would not enjoy getting sharp objects forced through his ear, although his loyalty to Sammun-Mak would make him cheerfully endure the misery. I'm imagining something like Max's response to his horrible tattoo in the comics, only with more brainwashed smiling.

Quote:
Originally Posted by Akril15 View Post
As you might guess, this causes a lot of confusion for Sammun-mak when Max defiles the corn dog pyramid [as a corn dog]
.../r/ing audio of this. Max not only being a corn dog but defiling a corn dog pyramid as a corn dog is way too paradoxical for me to imagine.

Quote:
Originally Posted by Akril15 View Post
meshkant
This wasn't the 'mystery object' in the museum, was it? The one Sam kept coming up with alternate justifications for? Neanderthal nose-hair clippers or what have you?
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