Originally Posted by JuntMonkey
Why are you diametrically opposed to anyone other than Scott Murphy working on a Space Quest game, but are fine with Josh Mandel rather than Roberta Williams for King's Quest?
Roberta has said in the past that Josh Mandel is the one other person that truly understands King's Quest. And he's proved it. He's a great game designer. He designed King's Quest I SCI and rewrote all the dialogue and a couple of the puzzles. It was fantastic. I trust him with King's Quest.
Space Quest, on the other hand, is an entirely different animal. Space Quest is very easy to miss the mark on what it's all about. Only Scott Murphy truly knows how to grasp the Space Quest and Roger Wilco concept. Even Josh Mandel (who designed Space Quest 6) didn't catch it quite right.\
I'm not coming from the viewpoint that whoever created the franchise should be the ones handling it, rather I'm coming from the viewpoint of who does the franchise best.
And Jane Jensen didn't design anything to do with KQ, as far as I know. She was a co-writer for KQ6, but she did not design it. I'd rather she keep her overdramatic fingers out of the KQ lead game designer's pie.