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Old 02/20/2011, 11:26 am   #42
Lambonius
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Join Date: May 2010
Posts: 596
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I just don't see how having the main character vulnerable to dying is a bad gameplay convention. It exists in EVERY other major genre! Why is it only in adventure games (ironic, given the "adventure" part) that people want to say being able to die is a bad thing?
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